Project Zomboid

Project Zomboid

Build limiter
67 Comments
JackHowdy 1 Oct, 2023 @ 6:22pm 
Can limit MoreBuild & MoreBuildPlus ???
AuD  [author] 24 Aug, 2023 @ 5:12am 
Teddybear1848

I missed your questions, without seeing them...yes normally everything is there, you can do a lot of things about the construction restrictions by the players, normally nothing is missing, if you need an option, say the, and if I can do this, if I can add it without taking too long, I will.

the English translation is very poor, I think, I'm sorry, I don't have good English, but surely I could do better anyway.

if one day I update this mod, I will correct the English trad
Teddybear1848 23 Aug, 2023 @ 1:32pm 
I answered my own questions. If anyone else wants to know how to use this utility let me know. It works great once you get it set up to suit your needs. Props to the Author.
Teddybear1848 22 Aug, 2023 @ 8:00pm 
ok i was just a smooth brain earlier but im having a time figuring out which parameter does what. On my server I want my players only to be able to build a couple of tiles around their safe house. How Do I accomplish this?
Teddybear1848 22 Aug, 2023 @ 4:24pm 
are there sandbox options for this from the self host menu or do I have to manually set it up in the config file?
AuD  [author] 16 May, 2023 @ 1:52pm 
** UPDATED : 2 sandBox options is added :

- The safe zone is not inclued in build limit. (optionnal)

- Player building in safe zones is prohibited. (optionnal)
catchfree1225 13 May, 2023 @ 2:32am 
@AuD Yup
may i add you in discord? steam is stupid==
AuD  [author] 12 May, 2023 @ 9:57pm 
@catchfree1225
AuD  [author] 12 May, 2023 @ 9:57pm 
if you build in admin mode, you can build everywhere, and no limit .

you want an sandbox option with : no limit for everyone in safe zone area?
catchfree1225 12 May, 2023 @ 4:10am 
Yup no pvp zone
AuD  [author] 12 May, 2023 @ 3:53am 
vanilla safe zone ?
catchfree1225 12 May, 2023 @ 3:35am 
@AuD
Is it able to disable build limit in "safezone"?
AuD  [author] 6 May, 2023 @ 12:24am 
ha ok, the storage limit it's just for specific storage, not all storage, military lockers for example.
catchfree1225 5 May, 2023 @ 8:01pm 
@AuD The building limit for strogae doesnt work
Morebuilds or vanilla
AuD  [author] 5 May, 2023 @ 2:03pm 
sorry but my english is limited ^^ can you explain me again, what is your problem?
AuD  [author] 5 May, 2023 @ 2:01pm 
you have StorageIsInclued = true in sandbox options?
catchfree1225 5 May, 2023 @ 12:48pm 
@AuD I tried with RV interior mod, the player is still able to build storage with the limits on
Is it able to made it compatible?
AuD  [author] 5 May, 2023 @ 1:52am 
but if necessary, I can modify the mod, if a function seems useful to you, and it is not present in the mod, tell me ;)
AuD  [author] 5 May, 2023 @ 1:51am 
hi, yes i think is ok.
catchfree1225 5 May, 2023 @ 1:31am 
@AuD Hello
Is it able to apply build limiter in RV interior?
To stop ppl from looting everything in rv interior
Thanks a lot
物理系魔法师 9 Jan, 2023 @ 1:37am 
As for walls, I would love to be able to set the health of walls in the sandbox if the game mechanics allow it.

There is a distinction, for example I can set wooden walls to 2x health and metal walls to be unbreakable.
(There are actually mods in the Workshop, but they haven't been updated for a long time, and they only have fixed values that can't be modified -- maybe the game mechanics are limiting them?)
-- -- --
No, it just requires the administrator to go to the sandbox Settings and turn the value down. No new functionality is needed.
AuD  [author] 8 Jan, 2023 @ 11:39pm 
like this it's more flexible ^^
AuD  [author] 8 Jan, 2023 @ 11:37pm 
want another sandbox option to: allow the player to claim their safehouse near another safehouse?
AuD  [author] 8 Jan, 2023 @ 11:08pm 
for the walls,I was just thinking about it, I'm going to include the walls for reinforcement and repair in next update.
物理系魔法师 8 Jan, 2023 @ 9:00pm 
I tried the last one of the new features and it worked fine, but I had to turn it down a bit because some of the houses are close and players like to live together.
For the rest, I haven't figured out how to use it yet, but just left it at default. The good news is that none of the players reported bugs
————————————————————

By the way, players do have some new requirements, but that requires a separate MOD:

-- -- --
Maybe you can make a new MOD where metal walls are not destroyed by zombies, while wood walls are (but should increase HP), I suggest that this can be put together with your repair door MOD and add the option to repair walls.
物理系魔法师 8 Jan, 2023 @ 9:17am 
Maybe the translation software caused my misunderstanding.... If only it could translate more accurately...
That would be useful if it were a building to protect other safe houses,
For example, I know of a MOD for interplayer transactions that uses containers as stores, and this feature protects the store while it is still functioning.

I didn't use that mod though, so I can't remember his name
AuD  [author] 8 Jan, 2023 @ 8:14am 
and all the options regarding the build limit allowed, I did this for my server.
AuD  [author] 8 Jan, 2023 @ 8:13am 
to dismantle the item, the restriction option isn't outside the safehouse, just around safe house another player's, you know?
物理系魔法师 8 Jan, 2023 @ 6:49am 
I gave it a try. Well, it doesn't have to be that complicated, I just have to restrict players from building walls on the road.Of course,That doesn't mean your updates aren't meaningful. Rest assured, someone will need them

Let me explain my reasons;
Banning the removal of things outside the safe house will affect the search, for example some people like to go to the gun store to get their guns, if disabling the removal, they won't be able to enter, which is bad for the gameplay -- my idea is to restrict only those things that are unbalanced or affect the gameplay of others (such as building walls on the road mentioned above).

But thank you for thinking so much for me. I don't have any new suggestions at the moment. If there are, I will put them forward.
AuD  [author] 8 Jan, 2023 @ 5:57am 
With these parameters, the player will be forced to be around his hideout, he will not be limited in constructions (unlimited with -1), he will be prohibited from dismantling furniture and barricades and other things around a safehouse to someone else. he will not be able to destroy objects with the sledgehammer around a safehouse that do not belong to him.

radius: 25
added radius to allow player to safehouse claim : 25
AuD  [author] 8 Jan, 2023 @ 5:50am 
i believe you want this parameter :
AuD  [author] 8 Jan, 2023 @ 5:50am 
BuildLimiter = {
-- Minimum=0 Maximum=500 Par défaut=25
RadiusLimit = 25,
-- Minimum=0 Maximum=7 Par défaut=3
HeightLimit = 3,
-- Minimum=-1 Maximum=1000 Par défaut=20
BuildLimit = -1,
StorageIsInclued = false,
SafeHouseIsInclued = true,
-- Minimum=0 Maximum=500 Par défaut=100
BuildPlayersBonusInSafehouse = 0,
CanBuildEveryWhereIfNotNearOtherSafeHouse = false,
CantDismantleIfNearOtherSafeHouse = true,
CantDestroyStuffIfNearOtherSafeHouse = true,
CantClaimIfNearOtherSafeHouse = true,
-- Minimum=0 Maximum=500 Par défaut=25
CantClaimIfNearOtherSafeHouseRadiusAddition = 25,
},
物理系魔法师 8 Jan, 2023 @ 2:29am 
Oh, sorry I didn't see your update before, the MOD has been on my server these days and no bug has been found.
-- -- --
However, I need to read the introduction to the new content in detail, which takes some time because the translation software is not very accurate and always gets the meaning wrong - and I can't make suggestions if I don't know what the new features are
AuD  [author] 8 Jan, 2023 @ 2:00am 
@物理系魔法师 hey, have you tested the new version?
AuD  [author] 5 Jan, 2023 @ 11:28am 
** If you have any problem, error of code or translation, an idea that comes to you, let me know. **
AuD  [author] 5 Jan, 2023 @ 9:44am 
*******************************************************
UPDATE

BuildLimiter = {
-- Minimum=0 Maximum=500 Par défaut=25
RadiusLimit = 25,
-- Minimum=0 Maximum=7 Par défaut=3
HeightLimit = 3,
-- Minimum=-1 Maximum=1000 Par défaut=20
BuildLimit = 5,
StorageIsInclued = true,
SafeHouseIsInclued = true,
-- Minimum=0 Maximum=500 Par défaut=100
BuildPlayersBonusInSafehouse = 5,
CanBuildEveryWhereIfNotNearOtherSafeHouse = true,
CantDismantleIfNearOtherSafeHouse = true,
CantDestroyStuffIfNearOtherSafeHouse = true,
CantClaimIfNearOtherSafeHouse = true,
-- Minimum=0 Maximum=500 Par défaut=25
CantClaimIfNearOtherSafeHouseRadiusAddition = 3,
},
*******************************************************
MORE DESCRIPTION COMING SOON
*******************************************************
物理系魔法师 2 Jan, 2023 @ 8:35am 
Yes, but I've also loaded a lot of other mods (360 +), in which case some of the difficulty mods actually make the game less boring -- maybe that's game balance lol
AuD  [author] 2 Jan, 2023 @ 8:27am 
ty ;)
AuD  [author] 2 Jan, 2023 @ 8:26am 
anyway, anything that makes the game more difficult is not really interesting for most ^^
物理系魔法师 2 Jan, 2023 @ 4:06am 
I have recommended your MOD in our community here, hoping to bring you more popularity ~
AuD  [author] 2 Jan, 2023 @ 4:02am 
for the moment, tents and campfires are taken into account in the radius of the safe house, this will be fixed in the next update.
物理系魔法师 1 Jan, 2023 @ 7:48pm 
Wow, that was fast. I just took a nap
Ok, I'll test that. I don't have any suggestions for the limit right now, because I set it at 500
AuD  [author] 1 Jan, 2023 @ 10:55am 
and 1 new sandbox options:

storageIsInclued = false or true

and new context menu, if you are in you safehouse, you have context menu for check how many constructions in this area
AuD  [author] 1 Jan, 2023 @ 10:45am 
I was thinking about a new option, if the sandbox option "safehouse" is activated, depending on the number of players being registered in the safehouse, there would be a number of construction added.
example:
safehouseIsInclued = true
buildLimit = 20
if several players share a safehouse, the constructions will be limited to 20 + 10 per additional player.

if 3 players share this safehouse, then this will make 20+20=40 constructions possible in the area.
AuD  [author] 1 Jan, 2023 @ 10:20am 
@物理系魔法师 tell me if you have a problem and tank you for your feed back
AuD  [author] 1 Jan, 2023 @ 10:20am 
----------------------------------
UPDATE: fix admin access

admin can exceed the authorized limit
admin can build even if his refuge is not nearby.
----------------------------------
AuD  [author] 1 Jan, 2023 @ 8:45am 
understood ! very good advice from you ;)
物理系魔法师 1 Jan, 2023 @ 8:09am 
After a day of use testing in the server, no bugs were found.
But can you add one more setting where administrators are not restricted? Sometimes I need to build a public use shelter somewhere to give new players a place to rest. To avoid being overrun by people I don't know, I usually choose places where I can't have a safe room, such as hotels or churches
物理系魔法师 31 Dec, 2022 @ 8:31am 
Here we go. And happy New Year, by the way
AuD  [author] 31 Dec, 2022 @ 7:18am 
----------------------------------
UPDATE: You can now include the safeHouse in the radius to allow player building. With this option, the player is forced to build around his safehouse
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