Space Engineers

Space Engineers

Misaligned Lake Fix (Earthlike/Alien)
7 Comments
Thorn Blackwell 12 Apr, 2023 @ 5:00pm 
Awesome!!
michi84o  [author] 12 Apr, 2023 @ 4:25pm 
I finally did it:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2961563719
Switched from linear regression to polynomial regression. The points looked good but the map was still glitchy. Was nearly about to give up when I found that the edge pixels of the tiles need to overlap. After duplicating the pixel rows everything lined up nearly perfect.
Thorn Blackwell 18 Mar, 2023 @ 3:51pm 
Very cool, yeah I've tried a few times myself, but it's nearly impossible when you are just working with the images trying to blend the edges.
michi84o  [author] 18 Mar, 2023 @ 3:42pm 
Fixing the edges of height maps turned out harder than expected. I tried it with a simple linear regression. Only worked on terrain with a constant gradient.
I'll be on vacation for the next two weeks. Will do another attempt when I'm back in April.
Thorn Blackwell 14 Mar, 2023 @ 3:38pm 
That would be awesome. Yeah ... it drops you there when you start in Creative. I really wish there was a planet generator for this game. I'd like to customize some with new terrain. So far I've only been playing with a few new textures.
michi84o  [author] 14 Mar, 2023 @ 2:08pm 
Actually not a bad idea. If you spawn into a new solar system without a spawn ship the game places you at a specific spot on earth like that has these glitchy borders.

I'm currently writing some edge fixing code for my procedural planet generator. I could use that code to fix the existing game files. Might be worth a try. If it works I'll upload it as a separate mod.
Thorn Blackwell 8 Mar, 2023 @ 6:44am 
Now if someone would fix the terrain border mis-match so there aren't sheer cliffs or drops where the EarthLike/Alien terrain files meet.