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I suggest porting Unreal Tournament 1999/2004 maps
Also the lack of air control makes me feel crippled
the hud wasn't made with 4:3 in mind so with the elements scaled down it's going to overlap. and scaling it further down would make it look weird for 2 player splitscreen.
as for the water bug, i tried to fix it before but there's not much that can be done.
Also, I found that meleeing the shallow water in Spillway doesn't cause self-knockback the way that it does on other surfaces, effectively negating melee jumping if you're down there. Is this intentional, or a bug that you could address?
One issue, though: In split-screen (via the external mod Alpha Ring), the shield & health meter isn't visible for any players. Would you be able to fix that?
I also noticed there a few of your Arena Maps are located in the destroyed Installation 04. Epic!
i get the same thing with SPV3 and things like that
and yeah i agree, there has to be a proper browser someday, otherwise, projects as awesome as this, theyre just an explorable artwork and nothing more, and thats sad
The mod has been updated though, if anybody wants to check it out then you should probably resubscribe to grab the newest version, as the MCC workshop can be weird with updates.
Immediately came into my mind as a reference to Quake III.
Especially love the map art quality. Very well done.