Left 4 Dead 2

Left 4 Dead 2

Double Tank Finales + Metal Tank Track
33 Comments
inXsify 10 Feb @ 1:42am 
Is it possible to make the metal version replace the tank theme entirely for local servers? I want my tank run server to be metal!!!
樱涩舞 5 May, 2024 @ 7:27am 
A strange issue: when I'm at the last level of the parish: the bridge, the 1 Tank in front of the helicopter becomes 2 Tanks. mod is in effect. However, in the middle of the bridge, the 1 tank that refreshes fixedly, is still 1 tank, unchanged. Also, in Black Carnival, No Mercy, Deathstroke, etc. the last level of the map remains completely unchanged.
Obtive Feng 20 Dec, 2023 @ 2:56am 
Turn Out. This Mods Migh Delay Credits Scene in cold Stream But Okay.
Sp00ky  [author] 27 Sep, 2023 @ 1:28pm 
The addon works for every campaign. Maybe you have some conflicting addon.

@Ivs Sorry but I stopped working on l4d. But it is possible to have more tanks in chapters by adding them in the .lmp files (from tls update or the bsp tool). Also make the spawn points randomized but you would still have a random tank from the director spawn.
m5 26 Sep, 2023 @ 3:48pm 
nvm just doesnt work with l4d1 co op singleplayer
m5 26 Sep, 2023 @ 3:40pm 
doesnt work for the l4d1 campaigns i think
Ivs 7 Sep, 2023 @ 11:50am 
Great mod, thanks. Can you make it so that this will also spawn two tank per chapter?
Sp00ky  [author] 22 Apr, 2023 @ 1:53pm 
Well you probably have some conflicting mod.
iTzTheori 20 Apr, 2023 @ 9:25pm 
not working for me
sith08 13 Feb, 2023 @ 11:23pm 
I understand if this is a bit nit-picky but could you make a version of this mod without the metal tank track?
千早爱音 9 Feb, 2023 @ 6:35am 
cool
Cletus 4 Feb, 2023 @ 4:16pm 
if anything make the fail cutscene its own mod that way people can still use this one with out worry of the fail scene
Sp00ky  [author] 4 Feb, 2023 @ 4:06pm 
@saturnz' Doesn't the game spawn one tank per chapter already? Apart from some like Dead Center first chapter.
@Your_Host I think I might update the mod with the fail cutscene at some point and probably add some minor stuff. Like popular custom maps support and "multiple tanks" voice lines from the passing.
Cletus 4 Feb, 2023 @ 10:56am 
after using this mod for a while i can safely say this mod makes the parish bridge finale, with the unused voicelines (this mods use of them included) that were added in TLS update making this the perfect mod to run https://youtu.be/13ziGIcsQiM this is showing off the finale part instead of the whole chapter since this is the best part
「Mƴstic」 4 Feb, 2023 @ 9:04am 
what about *at least one tank every chapter* ? id love that

love the mod !
Cletus 20 Jan, 2023 @ 9:20pm 
i keep forgetting to post a video that shows this mod off perfectly
Sp00ky  [author] 6 Jan, 2023 @ 6:02am 
Yes
Cletus 5 Jan, 2023 @ 6:18pm 
also can others hear the parish bridge unused lines if they dont have the mod, (since they can hear the tank music without it)
Sp00ky  [author] 5 Jan, 2023 @ 11:22am 
@Your_Host™ The mod "Maps - Time Limit" has something like this.
Cletus 4 Jan, 2023 @ 4:53pm 
hmm would like to see that bridge failure cutscene as a separate mod, im all for new or unused things
Sp00ky  [author] 4 Jan, 2023 @ 4:47pm 
@Your_Host™ Yes, the mod adds them. I had a bridge failure cutscene too if the timer was up, but removed it because that's not the mod goal anyway.
Cletus 4 Jan, 2023 @ 3:40pm 
does this mod also add unused voice lines for papa gator and rescue 7 on the bridge finale? i subbed to this and now i hear those line, if so i love them if not then ill find out what mod it is
Sp00ky  [author] 27 Dec, 2022 @ 2:08am 
@Chabooey it's not a global script so I would have to do it for each custom map. What custom maps do you have in mind?
Sp00ky  [author] 27 Dec, 2022 @ 2:07am 
@[TH]NinECapz The passing doesn't spawn two tanks on the very first tank wave. If I recall correctly it's three hordes then tank wave. If you want more than one tank you have to go for the second round and further which might not happen if your team is quick enough to scavenge (same goes to dead center). The sacrifice is not a regular finale. The script randomly chooses horde or tank when you start the generators. It's two hordes and three tanks. Then you have one final horde (which I added and it has a music clue) and finally a two tanks battle before the bridge is available.
NEZ Corporation 26 Dec, 2022 @ 9:51pm 
@Sp00ky The Passing / The Sacrifice As I Remember
Bubnooccar 26 Dec, 2022 @ 9:24pm 
does it work with custom maps?
Sp00ky  [author] 26 Dec, 2022 @ 4:36pm 
It's cool man.
Dian 26 Dec, 2022 @ 4:23pm 
@Sp00ky Aaaa, sorry for bothering you, but I just realized that it was another mod of mine :c
Sp00ky  [author] 26 Dec, 2022 @ 3:12pm 
@FIZZ
Thanks! The mod only spawns two tanks via scripts (exceptions are the sacrifice which has an additional horde wave, then two tanks; and the parish that has four tanks to match the sacrifice finale). I'm not sure how 4 chargers would be possible because the special infected has a cap. Maybe it's some other mod?
Dian 26 Dec, 2022 @ 2:01pm 
Thank you it a great mod :D
and sorry but I have a question, this mod only doubles the tanks, or also special zombies, because sometimes 4 chargers appear in the final maps :l
Sp00ky  [author] 26 Dec, 2022 @ 9:25am 
@[TH]NinECapz Can you tell me more? Like what campaigns?
NEZ Corporation 26 Dec, 2022 @ 8:32am 
it not work sometime it only spawn 1 tank
NEZ Corporation 26 Dec, 2022 @ 2:53am 
thank you it more fun