Slay the Spire

Slay the Spire

One Hundred Relics
89 Comments
paradoxica 5 Jul @ 10:49pm 
it's even worse than that, the ring of entropy resets between game launches. please fix this or make your mod open to be fixed by others :c
paradoxica 3 Jul @ 8:56pm 
just encountered a true meta-scaling bug with ring of entropy. the ring was found at charge 12 in a new run after completing a run without restarting the game. restarting the game resets it back to 6.
glennvtx 14 Jun @ 12:00pm 
should be called 200 relics (good mod)
paradoxica 29 Apr @ 4:13am 
also ring of frost has a bug where the awakened one when defeated the second time doubles the charge twice (went from just over 1k to 4k for me)
paradoxica 29 Apr @ 3:47am 
hello can mind bloom please count towards the ring of frost? it's vastly underpowered if encountered later in the game and needs that extra edge.
Cookiesnm1lk 9 Mar @ 3:25pm 
sharp nails appearrs to be broken again. still offering wounds after being used
Khashishi 8 Mar @ 10:07pm 
I think Lizard on a Stick is crashing when there are no enemy targets in the fight (occurs in Gensokyo boss Lonely God, and probably also during Awakened One start of phase 2)
Khashishi 16 Jan @ 12:22am 
Ring of Entropy is OP. You should remove the ability to increase the charges, as it's quite strong enough at 6. Vigor is quite strong with multihit attacks, which is part of why akabeko is so good.
paradoxica 14 Dec, 2024 @ 4:32pm 
cultist's feathers is absolutely terrible (worse than demon form, which is rarely a pick, and gated behind the orange pellets condition for something worse than it), absolutely not something defect wants, and should be made to have either a more immediate effect or like orange pellets can take effect every turn
paradoxica 11 Dec, 2024 @ 1:22am 
empty star does not trigger and turn into cosmic star when you see the merchant from a random event shop, only from shop node shop
TheMinotar137 6 Jul, 2024 @ 5:13pm 
there is a problem with the relic sharp nails... it seems whenever you leave the game and then come back, the wound rewards pop up again and ive tested if smithing at a rest sight does anything and it fixes it, but doesnt replace or add to what it was before... its just an annoying bug to keep coming back to
Engine Farmer 23 Jun, 2024 @ 6:39am 
Am I missing something with the rings? They're all so bad
Brobat 11 Jun, 2024 @ 4:25pm 
Message in a Bottle only triggers during the first turn of the first combat after you get it. Then it does nothing for the remainder of the run.
.k8ict -iwnl- 11 Jun, 2024 @ 1:23am 
Bug warning: If "Tome of Confusion" tries to damage the Awakened One while he is in his downed but not dead state, the game crashes. To avoid either a) have ToC be the killing blow, or b) reload a few times to kill him on a turn when ToC gives you block
MusicManiac 20 Feb, 2024 @ 4:43pm 
Slimy Anchovies only trigger once per combat
Tomosaurus 31 Jan, 2024 @ 2:17am 
With regards to my previous comment, it seems the relic doesn't trigger with merchants in non-vanilla acts I think like from Gensokyo and the like
Tomosaurus 30 Jan, 2024 @ 7:17pm 
Hi, nothing happens when I return to the merchant with the empty star after beating a boss. Or did I misunderstand the relic's description?
pgames-food 30 Jan, 2024 @ 1:44am 
hi i had a thought about the paints - if they are mostly geared towards the vanilla characters, what if there was a "Rainbow Paint", which said something like "your future cards are 75% more likely to be from other mods, where possible" :lunar2019grinningpig:
odingere 28 Jan, 2024 @ 5:49pm 
Would be great to open the source up so people could submit fixes. Most of the bugs are probably pretty straight-forward to fix. I don't expect Rusty Plate (?) to be -1 to starts (I believe it showed as 2 in combat). Once I smithed, it moved to 3.
Chronstell 24 Jan, 2024 @ 12:35pm 
Hand Glaive can become an easy infinite if you can make shivs give you block. This can be achieved with Prismatic Shard and getting Feel No Pain or Talk to the Hand to endlessly create shivs to attack with while gaining block. I recommend either making the relic trigger only when gaining block from cards or setting a hard limit on how many can be created per turn.
Slovorg 15 Jan, 2024 @ 7:26am 
Teeth Necklace says at the start of turn add shivs. It only gives shivs at the start of combat. Thanks for the mod, it's great. :steamthumbsup:
EinZwei 11 Jan, 2024 @ 7:09pm 
I have a suggestion to improve the items in the mod; you have a lot of items that gain a charge when x , lose a charge and gain effect when y. The way this reads, they utterly suck; I propose to make them more interesting while also being consumable is to have them gain "permanent" charge to make it distinct from the charge it loses during combat, while making it clear that the charges restore at the beginning of combat. This would make the relics a lot more appealing
AvangionQ 8 Jan, 2024 @ 12:20pm 
Please buff Ring of Frost: when used, resets to -5 (rather than one-time use).
Samcas 15 Oct, 2023 @ 1:04pm 
I encountered a bug with the Ring of Entropy where the charges got reset upon continueing my previous run
§  [author] 29 Sep, 2023 @ 3:45am 
Hi, thanks, would you mind sending me the crashlog?
SlenderT 28 Sep, 2023 @ 5:56pm 
umm, shortly after, turns out campsites now crash my game so that run is fucked no way to avoid a campsite before a boss.
SlenderT 28 Sep, 2023 @ 5:48pm 
So i am using a decent amount of mods, and i have the potion belt, and just got the cursed vessel, and after adding the sixth slot, and using an entropic brew potion it crashes my game, very sad as i actually create entropic brew with my cards, and am a cursed build, it was so perfect, but alas it crashes the fuck out of my game, i also have the bark, and a relic that allows me to use potions twice, have a good day the mod content is very fun, other than this i love the work you've done.
Khashishi 20 Sep, 2023 @ 12:55pm 
Bug/interaction: OneHundredRelics:NoobsTome crashes when there isn't an enemy to target, which happens in Gensokyo mod, Lonely God. I'm not sure if it can also happen in vanilla Awakened One. It would require some setup to get them to change phase before NoobsTome goes off.
§  [author] 1 Sep, 2023 @ 11:19am 
Thanks for all the feed back, I'll compile a big little patches for this once I have time.
Bauss 28 Aug, 2023 @ 3:27pm 
Heads up on a potential bug. The tome of confusion seems to have a chance to crash the game on the Awakened One if it tries to damage the enemy on the end of the turn where you take out its phase 1. Guessing it goes to cycle through potential targets and finds none.
Shadowdragon.TTV 5 Aug, 2023 @ 11:19pm 
Bug: Fermented jug + Dream Catcher. Card reward overtakes the jug. I only get the reward, and the game thinks that I discarded the random potion.
Mr. Dinkelsnoof 12 Jul, 2023 @ 2:43pm 
BUG: Wyvern skull caused a bug and a blood potion was never consumed and could be drunk as many times as you wanted (in a row). I could also pick up other potions which was then barely visible beneath the blood potion sprite.
§  [author] 11 Jul, 2023 @ 6:19pm 
Saw this late, thanks. I will incorporate it in a future update!
AvangionQ 19 Jun, 2023 @ 12:06pm 
Frost Prime livestreamed your mod during a Slay the Streamer run
https://www.youtube.com/watch?v=d1Qy7xMCu7A

33:26 + 34:42 Purple Paint should say: all future cards are Purple.
Card rewards are post-combat; this relic affects shops and such.
SirTinyHead 8 Jun, 2023 @ 10:32pm 
Obtained a rare relic from Neow in exchange for a curse, the rare relic was Amber Beetle. I tried to immediately use Amber Beetle to remove the curse, doesn't work. After doing 2 hallway fights it still doesn't work. It seems that getting it from Neow makes it not work.
pgames-food 21 May, 2023 @ 4:25pm 
ah ok thanks
§  [author] 21 May, 2023 @ 3:31pm 
I would need to look into some kind of colour wheel based paint bottle. Its not in the scope of this project but I'll write it down.
pgames-food 21 May, 2023 @ 2:26pm 
ah yes, a bit like the prismatic shard relic, but when playing with lots of mods, it is hard to find something to unlock things form other classes. (i like playing with a class, and gaining more access to others for a fun game) :)
§  [author] 21 May, 2023 @ 2:23pm 
Hi, do you mean ones for other classes that are modded in?
pgames-food 21 May, 2023 @ 1:36pm 
hi archiverium, is there a way to get any kind of Rainbow Paint relic?
when playing with mods, it could help us to gain access to at least some more modded cards :lunar2019piginablanket:
§  [author] 20 May, 2023 @ 4:17pm 
Hi, sorry for the very annoying bug. I promised to fix it a while back but sometimes real life gets in the way. Anyway it *should* be fixed now. Thanks for waiting, enjoy.
Bombardino Crocodilo 20 May, 2023 @ 11:02am 
Rum will reset all the card upgrades:steamsad:
I, Troybot 9 May, 2023 @ 7:51pm 
Unfortunately the bug is still active, i just played a run with the Silent which again removed all upgraded cards in the process of removing the wounds.
Thanks for looking into it though. Your mod has been a fresh take on StS after too many hours played haha!
§  [author] 6 May, 2023 @ 4:33am 
Hi, thanks for the report. No it was not intended, and will be fixed sometime today/tomorrow. Sorry that happened and thanks for the feedback!
I, Troybot 5 May, 2023 @ 7:49pm 
Hey, I was playing a ironchad run when i had the relic Sharp Nails. I had gotten 2 wounds in my deck as part of the relic's effects and went to smith another card, turning those wounds into Plated Armour, however when that happened. My entire deck was unsmithed in the process. A very lucky run with all 3 eggs was immediately destroyed. Was this intended, and if so can you edit the relic's tool tip to reflect that the Plated Armour comes at the cost of upgraded cards.

Otherwise the mod has been fun and a lot of cool relic ideas. Cheers for the hard work.
ubisoft.mig 1 May, 2023 @ 1:28pm 
Greetings.
Small review and bug report on the Relic "Rum".
I started a watcher run, and the first relic i got was rum, I am currently in Act 2, and i have 20 permanent strength. I wrath turn one, and kill everything in one hit each. It's great fun, but kind of broken. Might i suggest linking the "Dazed" reward to the normal card reward, so you have to pick one or the other as a balancing measure?
Now for the bug part. Each time i rest to claim my permanent strength, all of my card upgrades disappear. If this in intentional, I would like for that to be added to the relics description. If not now you know of a new bug.
Thank you for the wonderful mod, gives the spire even more replay ability.
§  [author] 29 Apr, 2023 @ 3:46pm 
Hi all, fixed some bugs: Sausages, Vial of Water, Modern Coffee Set all should work as intended.
MadZScoreXL 29 Apr, 2023 @ 8:59am 
Vial of Water is consuming at the start of each turn instead of start of combat.
MadZScoreXL 29 Apr, 2023 @ 8:44am 
Modern Coffee Set only provides an increase of 1 for both Strength and Dexterity instead of the 2 in its description.
§  [author] 7 Apr, 2023 @ 5:46am 
Hi, I've been on a bit of a break. I have a small to do list on the next update for those patiently waiting. I don't have experience with other localizations i.e. Chinese but I'll ask if I can get it done via modding friends! Thanks for the feedback.