Garry's Mod

Garry's Mod

[NVG Base] - Splinter Cell Loadout Pack
96 opmerkingen
dobryniko 30 apr om 13:29 
Aint no fucking way they ported SC dawg 🥀
Umbra 10 apr om 15:08 
this mod is perfect but i just cant stand the loud screech i here every time i walk, it could just be that i have a mod that isn't compatible. when i finish my mod pack ill test it by itself.
Motloop 8 apr om 5:36 
"Splinter Cell - Animated Playermodels" is not required.
Max Malevich 17 mrt om 11:54 
Makes sense
As far as I'm aware, Vegas assets are encrypted, or something along the lines; really freaking hard to get anything out of the game files
Dopey  [auteur] 16 mrt om 14:12 
Not supported, sadly..
Max Malevich 16 mrt om 14:10 
Sounds good! Did you consider porting R6Vegas animations to these models, or is it too hard/not in demand?
Dopey  [auteur] 16 mrt om 14:03 
@Max Malevich - this one .
But you'll need either the Splinter Cell Animated Playermodels or the Bourne Conspiracy ones. (You can also have both)
Max Malevich 16 mrt om 13:57 
What addon does the Vegas-like playermodel come from? Screenshots 7 and 8
star108 3 mrt om 3:38 
is there a way to get rid of the overlays and just the effect as a whole?
majlus 6 feb om 11:29 
can i somehow use the googles while using camera?
Callsign_Ewok 16 jan om 7:13 
Curious I love the mod but I have some criticisms and questions as feedback for you and I am just wondering if I can get some more info on this.

-Note this is my fav Nightvision goggles mod so this is not a negative review in anyway.

1. I wish I could customize the NVG's more like Modern Warfare NVG mod, for example I wish I could control brightness, the blooming so it doesn't overbloom my ironsights, maybe options for more realistic nightvision cone overlays that I can select somewhere. An options menu?

2. I wish it actually displayed a model of the nightvision goggles on my head when deployed, like Modern Warfare NVG mod, doesn't need to have a deploy animation like Modern Warfare NVG but in a future update that would be cool too.

3. There's some console commands, what do these do? What does "Allow Player Loadouts" console command do? How would I create a custom loadout choice for the different nightvision options? Can I turn off some of the different modes?
EthicalObligation 10 jan om 4:02 
Thanks!
Dopey  [auteur] 10 jan om 3:18 
Added another playermodel to the list of nvg users
EthicalObligation 10 jan om 1:23 
An update. What did you change? :)
mannahamu 9 aug 2024 om 22:40 
hi, thanks for your work. I am now using a player model which has a body group that could change its goggle in 3rd person view. So I would like to bind "N" with "open the NVG" while "change the bodygroup", could you please help me to tell how to do it?
LUCIFER 5 jul 2024 om 14:11 
what kind of mat on parkour?
ひとShadyり狼 11 jun 2024 om 15:05 
Is there a way to change the Binds? i already use N and the M
[EoW] Night 3 jun 2024 om 8:52 
is it possible to you use nvg without sv cheats on my server and could you do a whitelist system that works without sv_cheats?
Max Malevich 25 mei 2024 om 7:36 
The fact that there's a classic Vegas-like Rainbow NVG set is just what made me get this addon. It's awesome!
Cekseiro 14 mei 2024 om 15:59 
Well, if you figure out a good way to narrow the cycle, you could probably make a pretty convincing bio mask.
certifiedshab 11 mei 2024 om 4:20 
i think teffex is using both meanings
star108 2 apr 2024 om 9:49 
also can i remove the overlay
star108 2 apr 2024 om 9:49 
can i use the camera with this
lanlangaming 10 mrt 2024 om 18:54 
Teffex you feel like a what?
TEFFEX™ 19 feb 2024 om 19:56 
I feel like a predator
Tchélvis Podre 18 feb 2024 om 13:10 
i already have the base downloaded tho
Dopey  [auteur] 18 feb 2024 om 12:17 
Download the base.
Tchélvis Podre 18 feb 2024 om 12:15 
Unknown command: -NVGBASE_TOGGLE (x3)
Unknown command: -NVGBASE_SWITCH (x2)

Binding specific goggles to keys works, but it prints this on console everytime
Tchélvis Podre 14 feb 2024 om 17:34 
is there any way to select specific googles?
[EoW] Night 3 feb 2024 om 17:29 
[NVG Base - Night Vision Goggles Framework] lua/autorun/nvgbase.lua:20: calling 'SetString' on bad self (attempted to modify replicated ConVar from client)
1. SetString - [C]:-1
2. unknown - lua/autorun/nvgbase.lua:20
3. unknown - lua/includes/modules/concommand.lua:54

how can i fix this?
G11_Operator 19 dec 2023 om 13:57 
is there a possibility to bind these?, i dont want M conflicting with my contagion mask addon
AveryDaFatz 20 okt 2023 om 9:17 
In my Opinion This is a 10/10, Ive Been playing Gmod for a Little while now And Trying to make the Most tactical Experience Possible, I'd Suggest this.
OfficerRunner19140 14 okt 2023 om 7:57 
Deeez NVG Are Cool And Also What Map Did You Used In The Video And Screenshots
memeguy101 12 okt 2023 om 17:15 
well it makes sense thremal only works on living target irl so for a mod like this it would make sense for it to not sense it here
FlexAir Fan Numba Oneeeee!! 26 sep 2023 om 5:47 
0/10 instantly disabled thermal effect on ragdolls
ALMENDRA GARRAPIÑA 23 aug 2023 om 2:18 
me no
WLKRE 6 jun 2023 om 5:26 
Dont use binds, use the commands shipped with the project. See the “Controls” section from the readme here: https://github.com/JWalkerMailly/Gmod-NVGBase
memeguy101 6 jun 2023 om 0:23 
is there a bind so i can change the nvg toggle and switch bc already got n and m binded too sum
Cheaple 26 mei 2023 om 17:34 
Also for the motion tracking the opaque layer only follows the player on the XY plane, so if you are under or above the tracked entity, the opaque layer will be bugged
Cheaple 26 mei 2023 om 16:59 
The motion-tracking mode is a little broken.
1: The opaque box extends too high
2: If you look away from an enemy being tracked that is chasing you, the nvg goes seizure mode
3: Some entites, for example grenades and rockets, are not tracked at all

Otherwise great mod!
WLKRE 23 apr 2023 om 16:49 
Post the error
Bondrewd 23 apr 2023 om 13:53 
its giving me errors whenever i turn on the vision. I've also already type the required commands

NVGBASE_GAMEMODELOADOUT "Splinter Cell"
Ashot 12 apr 2023 om 8:11 
is there any way you can like disable the blur when you pick certain goggles ? ( like thermal vison
s blur )
Morksim51 2 mrt 2023 om 0:39 
I have cheat enable and everything but it still dosent work i dont know if im typing the thing wrong but here is how I type it after that the N or M dont work I dont have other binded thing on N and M : NVGBASE_GAMEMODELOADOUT Splinter Cell :steamsad:
Dopey  [auteur] 23 feb 2023 om 3:05 
Damn bro, that's crazy. Unfortunately we couldn't find a server in your region with people who asked.
exiled.com 22 feb 2023 om 19:40 
mw goggles better
King George, The Third. 15 feb 2023 om 14:02 
so your telling me, that you installed, nvg's, into a playermodel.
1truMadMan 3 feb 2023 om 14:19 
I'm probably stupid for asking this but how do you change the key binds for it and turn off the command?
Dopey  [auteur] 27 jan 2023 om 9:17 
1. wOS Prone Mod
2. Private script (Edited version of HOTP)