Garry's Mod

Garry's Mod

[NVG Base] - Splinter Cell Loadout Pack
96 kommentarer
dobryniko 30 apr @ 13:29 
Aint no fucking way they ported SC dawg 🥀
Umbra 10 apr @ 15:08 
this mod is perfect but i just cant stand the loud screech i here every time i walk, it could just be that i have a mod that isn't compatible. when i finish my mod pack ill test it by itself.
Motloop 8 apr @ 5:36 
"Splinter Cell - Animated Playermodels" is not required.
Max Malevich 17 mar @ 11:54 
Makes sense
As far as I'm aware, Vegas assets are encrypted, or something along the lines; really freaking hard to get anything out of the game files
Dopey  [skapare] 16 mar @ 14:12 
Not supported, sadly..
Max Malevich 16 mar @ 14:10 
Sounds good! Did you consider porting R6Vegas animations to these models, or is it too hard/not in demand?
Dopey  [skapare] 16 mar @ 14:03 
@Max Malevich - this one .
But you'll need either the Splinter Cell Animated Playermodels or the Bourne Conspiracy ones. (You can also have both)
Max Malevich 16 mar @ 13:57 
What addon does the Vegas-like playermodel come from? Screenshots 7 and 8
star108 3 mar @ 3:38 
is there a way to get rid of the overlays and just the effect as a whole?
majlus 6 feb @ 11:29 
can i somehow use the googles while using camera?
Callsign_Ewok 16 jan @ 7:13 
Curious I love the mod but I have some criticisms and questions as feedback for you and I am just wondering if I can get some more info on this.

-Note this is my fav Nightvision goggles mod so this is not a negative review in anyway.

1. I wish I could customize the NVG's more like Modern Warfare NVG mod, for example I wish I could control brightness, the blooming so it doesn't overbloom my ironsights, maybe options for more realistic nightvision cone overlays that I can select somewhere. An options menu?

2. I wish it actually displayed a model of the nightvision goggles on my head when deployed, like Modern Warfare NVG mod, doesn't need to have a deploy animation like Modern Warfare NVG but in a future update that would be cool too.

3. There's some console commands, what do these do? What does "Allow Player Loadouts" console command do? How would I create a custom loadout choice for the different nightvision options? Can I turn off some of the different modes?
EthicalObligation 10 jan @ 4:02 
Thanks!
Dopey  [skapare] 10 jan @ 3:18 
Added another playermodel to the list of nvg users
EthicalObligation 10 jan @ 1:23 
An update. What did you change? :)
mannahamu 9 aug, 2024 @ 22:40 
hi, thanks for your work. I am now using a player model which has a body group that could change its goggle in 3rd person view. So I would like to bind "N" with "open the NVG" while "change the bodygroup", could you please help me to tell how to do it?
LUCIFER 5 jul, 2024 @ 14:11 
what kind of mat on parkour?
ひとShadyり狼 11 jun, 2024 @ 15:05 
Is there a way to change the Binds? i already use N and the M
[EoW] Night 3 jun, 2024 @ 8:52 
is it possible to you use nvg without sv cheats on my server and could you do a whitelist system that works without sv_cheats?
Max Malevich 25 maj, 2024 @ 7:36 
The fact that there's a classic Vegas-like Rainbow NVG set is just what made me get this addon. It's awesome!
Cekseiro 14 maj, 2024 @ 15:59 
Well, if you figure out a good way to narrow the cycle, you could probably make a pretty convincing bio mask.
certifiedshab 11 maj, 2024 @ 4:20 
i think teffex is using both meanings
star108 2 apr, 2024 @ 9:49 
also can i remove the overlay
star108 2 apr, 2024 @ 9:49 
can i use the camera with this
lanlangaming 10 mar, 2024 @ 18:54 
Teffex you feel like a what?
TEFFEX™ 19 feb, 2024 @ 19:56 
I feel like a predator
Tchélvis Podre 18 feb, 2024 @ 13:10 
i already have the base downloaded tho
Dopey  [skapare] 18 feb, 2024 @ 12:17 
Download the base.
Tchélvis Podre 18 feb, 2024 @ 12:15 
Unknown command: -NVGBASE_TOGGLE (x3)
Unknown command: -NVGBASE_SWITCH (x2)

Binding specific goggles to keys works, but it prints this on console everytime
Tchélvis Podre 14 feb, 2024 @ 17:34 
is there any way to select specific googles?
[EoW] Night 3 feb, 2024 @ 17:29 
[NVG Base - Night Vision Goggles Framework] lua/autorun/nvgbase.lua:20: calling 'SetString' on bad self (attempted to modify replicated ConVar from client)
1. SetString - [C]:-1
2. unknown - lua/autorun/nvgbase.lua:20
3. unknown - lua/includes/modules/concommand.lua:54

how can i fix this?
G11_Operator 19 dec, 2023 @ 13:57 
is there a possibility to bind these?, i dont want M conflicting with my contagion mask addon
AveryDaFatz 20 okt, 2023 @ 9:17 
In my Opinion This is a 10/10, Ive Been playing Gmod for a Little while now And Trying to make the Most tactical Experience Possible, I'd Suggest this.
OfficerRunner19140 14 okt, 2023 @ 7:57 
Deeez NVG Are Cool And Also What Map Did You Used In The Video And Screenshots
memeguy101 12 okt, 2023 @ 17:15 
well it makes sense thremal only works on living target irl so for a mod like this it would make sense for it to not sense it here
FlexAir Fan Numba Oneeeee!! 26 sep, 2023 @ 5:47 
0/10 instantly disabled thermal effect on ragdolls
ALMENDRA GARRAPIÑA 23 aug, 2023 @ 2:18 
me no
WLKRE 6 jun, 2023 @ 5:26 
Dont use binds, use the commands shipped with the project. See the “Controls” section from the readme here: https://github.com/JWalkerMailly/Gmod-NVGBase
memeguy101 6 jun, 2023 @ 0:23 
is there a bind so i can change the nvg toggle and switch bc already got n and m binded too sum
Cheaple 26 maj, 2023 @ 17:34 
Also for the motion tracking the opaque layer only follows the player on the XY plane, so if you are under or above the tracked entity, the opaque layer will be bugged
Cheaple 26 maj, 2023 @ 16:59 
The motion-tracking mode is a little broken.
1: The opaque box extends too high
2: If you look away from an enemy being tracked that is chasing you, the nvg goes seizure mode
3: Some entites, for example grenades and rockets, are not tracked at all

Otherwise great mod!
WLKRE 23 apr, 2023 @ 16:49 
Post the error
Bondrewd 23 apr, 2023 @ 13:53 
its giving me errors whenever i turn on the vision. I've also already type the required commands

NVGBASE_GAMEMODELOADOUT "Splinter Cell"
Ashot 12 apr, 2023 @ 8:11 
is there any way you can like disable the blur when you pick certain goggles ? ( like thermal vison
s blur )
Morksim51 2 mar, 2023 @ 0:39 
I have cheat enable and everything but it still dosent work i dont know if im typing the thing wrong but here is how I type it after that the N or M dont work I dont have other binded thing on N and M : NVGBASE_GAMEMODELOADOUT Splinter Cell :steamsad:
Dopey  [skapare] 23 feb, 2023 @ 3:05 
Damn bro, that's crazy. Unfortunately we couldn't find a server in your region with people who asked.
exiled.com 22 feb, 2023 @ 19:40 
mw goggles better
King George, The Third. 15 feb, 2023 @ 14:02 
so your telling me, that you installed, nvg's, into a playermodel.
1truMadMan 3 feb, 2023 @ 14:19 
I'm probably stupid for asking this but how do you change the key binds for it and turn off the command?
Dopey  [skapare] 27 jan, 2023 @ 9:17 
1. wOS Prone Mod
2. Private script (Edited version of HOTP)