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i have 3 taste for maps (i love npc battles)
1: big map but with little hiding places for example gm_bigcity
2:quite small but with alot hiding places for example gm_greenhell
3: big but has alot of hiding places for example gm_nuclear_winter_p3 (idk you will see it if you search nuclear and then go put on maps and search)
The name of your BSP file is slightly wrong and thus cannot be used by some dedicated servers correctly. I decompiled your files and found you added a space in the name format which currently means your map is "gm_green hell" when it should be "gm_green_hell" or gm_greenhell".
Probably would be best to do a mini-update and change the BSP file name to "gm_green_hell.bsp" an also for the .nav file as well, so that would become gm_green_hell.nav".
Just some friendly pointers for you as some dedicated servers are failing to register or load your map due to a format violation. Keep in mind spaces in file names are disallowed by a lot of programs out there. And Source is one of those engines which hates spaces.
1. The lights being on in some of the buildings is strange and doesn't really make sense.
2. The static (not props, therefore not move or removable) cars are annoying.