Total War: WARHAMMER III

Total War: WARHAMMER III

[DEPRECIATED] Mixu's Legendary Lords SFO Submod
157 Comments
=[NK]= Col. Jack O'Neil  [author] 2 Sep, 2023 @ 8:00am 
Please read the description and comments. This mod had been depreciated for a long time
mikelangelo70 2 Sep, 2023 @ 6:56am 
update please
溥天之下小灵通 14 May, 2023 @ 2:05am 
tks
=[NK]= Col. Jack O'Neil  [author] 22 Mar, 2023 @ 8:04am 
Hey all, please unsub from this mod and sub to the new updated one. I'll request from NRKE to change the title. Thanks for all your work NRKE :) you should be able to change these mods mid game. May just need to to hit continue, instead of manually picking the save.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2950569929
DonBandi1 20 Mar, 2023 @ 7:12am 
@=[NK]= Col. Jack O'Neil Thank you for your hard work mate!
=[NK]= Col. Jack O'Neil  [author] 17 Mar, 2023 @ 5:44pm 
This game doesn't crash. Seriously, stop posting it! Fix your mod list
=[NK]= Col. Jack O'Neil  [author] 17 Mar, 2023 @ 5:44pm 
I've incorporated zharhammer fix in my upcoming mod, that just removed units for the kargon warband, which is where the issue is coming from.
Gamerz1172 17 Mar, 2023 @ 12:47pm 
There is an incompatibility between SFO and Mixu's mod, wherein Khorne units are added to Norsca's garrisons. Resolving the problem goes beyond simple stat modifications, so while I promise to look into it, I don't want to promise that I can fix it. Please be aware of that :)

In regards to this im fairly certain this bug isnt happening to the norscans outside of norsca proper, so this bug might be related to that?
Alberto Hernández 17 Mar, 2023 @ 10:02am 
Hi, do you know why my game is crashing? I can't play with SFO and Grimhammer
IsoMS 16 Mar, 2023 @ 3:40pm 
Take all the time you need! Thanks for all the hard work.
=[NK]= Col. Jack O'Neil  [author] 16 Mar, 2023 @ 2:58pm 
Progress has gone well so far on the update. Still a few weeks away just because I've got such little time to mod and there is so much of the mechanics I'd implemented that needs to be ported over, and it's not all direct ports :(
=[NK]= Col. Jack O'Neil  [author] 16 Mar, 2023 @ 2:56pm 
Yes well that is in the required mod section.
Nighon 16 Mar, 2023 @ 7:56am 
/and you need also the base mixu LL mod - maybe that's the case
Nighon 16 Mar, 2023 @ 7:55am 
for me it works - maybe verify your data/ reinstal
Nighon 13 Mar, 2023 @ 1:32pm 
You are great! Thank you for your work and waiting for a proper submod :)
=[NK]= Col. Jack O'Neil  [author] 13 Mar, 2023 @ 8:45am 
Hey everyone. I've started doing my own Mixu submod, in the same vein of my comprehensive WH 2 mod was. Already going through the tables in detail, I remember a bunch of small fixes that I came across. I've managed to find myself with some more time recently, so hopefully it shouldn't be too far away.

I'll also comb through all the submod and base mod comments for bug reports and see if it's anything I can fix.
lazzybenny 11 Mar, 2023 @ 9:57am 
@=[NK]= Col. Jack O'Neil
Thanks I appreciate the reply! My fault I didn't see this
=[NK]= Col. Jack O'Neil  [author] 10 Mar, 2023 @ 12:15am 
My reply from last week
No worries. The mod hasn't been updated though, so there are still some elements that don't have all the sfo stuff, but currently it's the only one that has stuff done to it. We're both just so busy with life.

But it doesn't crash.

There's a bug with the mixu's unlocker from mods that add (I think khornite) units that get added to all norsca garrisons. The only way around this until mixu releases a fix for the unlocker is to delete all the units that are added by the mod, which were not doing at this time.
lazzybenny 9 Mar, 2023 @ 11:15pm 
@=[NK]= Col. Jack O'Neil
Just wanted to ask if this mod is usable with the new SFO patch being released.
I know the khorne unit piece can be fixed solo, but otherwise, wanted to just as this is one of my favorites to use
=[NK]= Col. Jack O'Neil  [author] 9 Mar, 2023 @ 6:40pm 
It's a known unlocker bug with mods that add khornite units. There's no easy fix
Hadley/Festerlittle 9 Mar, 2023 @ 3:43pm 
Here to report a Bug, which is a bug with SFO and Mixu comp


Every Norscan settlement (The main building of each) has a Khorne garrison in it, and it is VERY hard to beat and VERY annoying since it makes no sense!
Cheese is King 8 Mar, 2023 @ 5:42am 
If you guys are ever bored, a 150% unit size version would be greatly appreciated:)
kitty cat consumes your soul 7 Mar, 2023 @ 8:38am 
well I just found this mods and hoping it would work but you can't have everything I suppose. thanks for the works!
=[NK]= Col. Jack O'Neil  [author] 6 Mar, 2023 @ 7:46am 
@stanky
Start on small mods that other people have made to get an idea. Get discord and go to the channels age read a lot of modding advice.
https://discord.gg/CneZNyvUcF
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2180764161
Stankyarmpits 6 Mar, 2023 @ 7:38am 
@moogeist im not getting a crash using this mod with the updated mixu one. Might be some other mod conflicting with the update.
Moorgeist 6 Mar, 2023 @ 7:22am 
Mixus Legendary Lords had an update, this needs updating, since it crashes the game now.
Stankyarmpits 6 Mar, 2023 @ 6:09am 
Hey Jack is there any tutorial on sub modding you would recommend? I want to start learning RPM and maybe help with updating this mod or cont the project.
takefire123 6 Mar, 2023 @ 3:27am 
please update.
DoubleFishes 3 Mar, 2023 @ 10:09am 
in my mind unique LL with their own cool special skills > generic lords with SFO skills. so right now its better then nothing
=[NK]= Col. Jack O'Neil  [author] 3 Mar, 2023 @ 8:00am 
Hopefully!
Stankyarmpits 3 Mar, 2023 @ 7:58am 
Dang mega sadge. :( Hopefully yall get some free time to bless us with an update in the future. Or maybe someone can pick this project up? *crosses fingers*
=[NK]= Col. Jack O'Neil  [author] 3 Mar, 2023 @ 5:10am 
It's working, but it won't be balanced and there isn't a lot of sfo abilities in anything that's been updated. When sfo came out of beta they added abilities into their pack file, that were in 2, that wasn't in the beta.

So there's a decent amount of work to be done.
DoubleFishes 3 Mar, 2023 @ 3:50am 
@=[NK]= Col. Jack O'Neil its okay, for me everything is working, thank you for making this, even if you will never update, you have already made my gaming experience 100 times better, so thank you for that!
=[NK]= Col. Jack O'Neil  [author] 3 Mar, 2023 @ 3:14am 
There's no eta. Neither of us have had time in forever to update stuff
Stankyarmpits 3 Mar, 2023 @ 2:46am 
ETA on a update? Some new stuff had been added like a new wood elf faction. Thanks for sub modding!
mace_palframan 2 Mar, 2023 @ 5:09pm 
I noticed that kazador dragonslayer is missing the ancestor dedication SFO skill line that he had in TWW2, as well as some other SFO skills. Just incase this wasn't known. Thanks for all the hard work!
那夜Nayoru 2 Mar, 2023 @ 4:51am 
I made a small Mod to solve the problem of garrisons temporarily https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2941111732 . You can add it to your Mod and I will remove it later.
=[NK]= Col. Jack O'Neil  [author] 1 Mar, 2023 @ 1:20pm 
It's the unlocker. There's problems with it at all the moment
Pbkunka 1 Mar, 2023 @ 10:08am 
So Im trying to get the mod to work but Im having a bit of trouble right now. For some reason it changes Horstmann to a base tzeentch sorcerer and puts him right next to the sivler tower capital when I have this mod active with sfo and the others. Ive been trying to figure out what Im doing wrong, but Im not very tech savvy and cant figure it out. If anyone might have an idea I would appreciate it :)
=[NK]= Col. Jack O'Neil  [author] 25 Feb, 2023 @ 11:03pm 
No worries. The mod hasn't been updated though, so there are still some elements that don't have all the sfo stuff, but currently it's the only one that has stuff done to it. We're both just so busy with life.

But it doesn't crash.

There's a bug with the mixu's unlocker from mods that add (I think khornite) units that get added to all norsca garrisons. The only way around this until mixu releases a fix for the unlocker is to delete all the units that are added by the mod, which were not doing at this time.

Someone said they had a fix (removed khornite warriors) but never posted it
Wyrda 25 Feb, 2023 @ 7:21am 
Oh okay, thanks. I figured it might be a loud minority complaining, haha. Thanks for all your hard work.
=[NK]= Col. Jack O'Neil  [author] 25 Feb, 2023 @ 7:02am 
It works. People don't know how the hell to actually trouble shoot their mods and post on pages stuff that's just wrong.
Wyrda 25 Feb, 2023 @ 7:01am 
Does this work right now? or does it CTD?
=[NK]= Col. Jack O'Neil  [author] 24 Feb, 2023 @ 3:35am 
Do you want to post a link to the pack file for those that want to remove the extra units causing the problem?
*[TR2]*Tacticvs 22 Feb, 2023 @ 9:56am 
i get a CTD
DoubleFishes 21 Feb, 2023 @ 4:10pm 
ITS WORKING! suddenly all the Lords are there, the dwarfs too!
FlexorDigitorum 20 Feb, 2023 @ 6:20pm 
As of the recent patch i'm experiencing a CTD at starting with this submod turned on :/
DoubleFishes 20 Feb, 2023 @ 9:52am 
@Bodongs look at the known issues section in the description, it says it there. For me I used SFO menu to nerf Norsca thus making it a little bit more fair muhahaha
Bodongs 20 Feb, 2023 @ 6:04am 
For whatever reason, Mixu's Lords+SFO+This mod make the garrisons absolutely nuts. A tier 1 norscan tribal hold was absolutely full of Chaos Warriors of Khorne for example.
subway_34 20 Feb, 2023 @ 5:57am 
Cant wait for the update of this mod! :)