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But seeing that the original author is no longer active and people are looking for an update for b42, I've decided to mention my mod: Exp Recovery, which works on both b41 and b42
do i understand it right, for example day 0 at 600 you watch the tv you get the 75xp and 150xp are saved, if you dont find the book before the next show the saved xp is wasted.
It is still nice to have but i would suggest a different way to calculate this: How about saving 75 xp and calculate later what is actually needed, with a cap to limit xp that can be safed.
I'm not sure if it is really from this mod or if something else modifies the Bread / Pizza recipes causing this issue and I currently don't have time to investigate further.
8k is not an unreasonable amount of return XP if you're at levels 8/9, so that doesn't sound broken or anything.
I'm not totally sure what you mean by lowering the skill cap, though, sorry. If you're looking for a place to tinker with the XP return in the code itself, that'd be in checkMultiplier.
I am running this on an MP server. I noticed that when I complete a skill book it kicks me with an error 15 malformed packet as it retroactively applies skill (about 8k and hits an entire level) Might also the affected by trait multipliers for the cooking skill making the values to high
I assume I could disable this issue if I lowered the skill cap by like 50%, but when I looked at the code at 5AM this morning it just melted my eyes. Can I get any advice?
I still couldn't reproduce this, unfortunately. At level 10 literacy, I tried reading the skill books added by literacy, vanilla skill books, books with/without stored XP, obsolete books, etc.--they all worked normally for me. I can't say 100% I'm not missing something, obviously, but the culprit might be a different mod in your load order.
SpeedMultiplier = 2,
-- Minimum=0.10 Maximum=10.00 Default=1.00
XPMultiplier = 1.0,
TraitMultiplier = 2,
-- Minimum=0.10 Maximum=10.00 Default=1.00
OverallSpeedMultiplier = 1.0,
IlliteratePenalty = 2,
WantPassiveBooks = false,
WantAgilityBooks = true,
WantWeaponBooks = true,
WantMaintenanceBooks = true,
WantGunBooks = true,
WantLiteracyMag = true,
LiteracyMagCraftable = true,
SafeMode = true,
},
Also my literacy settings if it makes a difference
-- Minimum=0.00 Maximum=1.00 Default=0.90
Return = 1.0,
Capped = true,
ObsoleteStyle = 2,
MuteWhileReading = true,
}
These are my settings, thought MuteWhileReading would fix it but it hasnt
Were you running non-default sandbox settings at all? I could give it another try with whatever settings you were using to see if I can reproduce this.
When you gain experience in a skill (in real life) you sometimes know how stuff works based on trail and error, lets say you brute force learning piano, without learning any of the basic stuff, you go straight into playing notes for your favorite songs and music. But later on when you read a book or watch a video on the basics of piano, then some of the stuff that you've learned through brute force will start to make sense to you, besides learning new things, you will learn why the stuff you already know works.
I'll still give it another few tries soon just to be 100% sure, and it's worth keeping in mind for any other tests, so I appreciate it, again!
I'm suspecting I'm just not thinking of something simple, but all I can do for now is note it and keep my eye on it.
Thank you again for reporting and for letting me know what mods you're using and everything.
It's possible that something in this suite of QoL additions could be playing foully with your mod, because I also use this mod, (just not the read while walking bit of it, that mod has a feature where you can turn features of the mod on and off at will).
You shouldn't be seeing any XP return from books alone--if that's the case then something is really wrong. lol This mod doesn't store XP gained from it's own returned XP.
Without being able to replicate it, best I can think is maybe there's an issue with how the mod tracks reading coupled with some other mod? Are you using any other mods that affect reading in any way?
Lastly, the sandbox settings moved out of the character page and into a unique page. Felt like too many settings to shove into the existing character page, so I moved them.
There is now an option to pause XP tracking while reading skill books, so you won't get bonus XP from mods that already grant XP for reading skill books. Remember that this disables tracking for all XP, not just from a skill book. There was no other way I could find.
I also added an option to return XP from obsolete skill books. Unfortunately, this doesn't track 100% of the missed XP. The way the AddXP event works and how we calculate the missed XP means any XP you gained to level you out of the trainable range of a skill book won't be counted toward missed XP. This should be a small amount of XP, however. There's a solution to this, but it's too time consuming for such a small difference for now, but I'll keep it in mind for the future.
I never knew how badly I wanted this mod until now lol
I'm wondering if it's another compatibility issue, though.