Total War: WARHAMMER III

Total War: WARHAMMER III

Trajann's Charred Judge
143 Comments
Trajann V  [author] 11 Jan @ 8:09pm 
@Sedentary
No plans to, as his black skin is kind of key to his design
Sedentary 11 Jan @ 8:21am 
can you consider making another version that turn its black skin into red skin ?
TheAggyBong 23 Aug, 2024 @ 9:38pm 
@Trajann V ok! Thnks!!
Trajann V  [author] 23 Aug, 2024 @ 8:41pm 
@TheAggyBong
Mod works fine, you either don't have the most updated version, or another mod is causing conflict.
TheAggyBong 23 Aug, 2024 @ 7:40am 
When fix ? Game crash
Antem 22 Aug, 2024 @ 4:51pm 
Actually, it seems to be the same with all your mods.
Antem 22 Aug, 2024 @ 4:44pm 
Getting the following crash report when i try to start the game with this mod enabled:

"The following mods cause a crash to the Database: Tarjanns_Judge.pack

The first invalid database record is
wh3_default_land_melee_cavalry_main_mounted_heavytraj_bloodcrusher_ror in table cdir_military_generator_unit_qualities_tables and pack file Tarjanns_Judge.pack

The application will terminate now."
ZenonS 6 Aug, 2024 @ 3:34pm 
can't seem to find sfo versions of your mods. is there any, especially the lords? thanks!
Antem 14 May, 2024 @ 1:10pm 
So im NOT crazy then! Thanks for the quick fix!
I assume you already know, but just in case. The same problem exists on your Heroes aswell, like Khorgoth. Only one of his items unlocks on levelup.
Trajann V  [author] 8 May, 2024 @ 7:55pm 
Good to hear! I'll work on updating my other characters with the fix
PsychoLandlord 8 May, 2024 @ 7:40pm 
Yuuup that fixed it, all skills are present and item events are firing correctly. Thanks for looking into it!
pisslord 8 May, 2024 @ 7:25pm 
hell yea ! just tested with this one and the charred judge is so back
Trajann V  [author] 8 May, 2024 @ 6:46pm 
@PsychoLandlord
I think I found the culprit, something in the 5.0 update changed how the game tackles skills, but it never showed up as an error in RPFM. I updated this mod, let me know if it works!
PsychoLandlord 8 May, 2024 @ 5:37pm 
@Trajann V
I dunno what to tell you man, I'm only using your mods and requirements +CC and that's what happening. I've verified all game files, I'm on the current live build of the game, and I've resubbed to all your mods just to be safe. Stuff's busted on my end.

If it matters at all my testing is with Archaon and Be'lakor, rather than any of the monogod factions. Not sure if that would affect anything, can't imagine it would, but I don't make warhammer 3 mods so I might be wrong about that.
Trajann V  [author] 8 May, 2024 @ 4:42pm 
@PsychoLandlord
After testing, I was able to unlock all items just fine via normal gameplay, and all skills were available. Whatever issues you're encountering, my mods are not the main cause.
PsychoLandlord 8 May, 2024 @ 3:43pm 
I should add that the items can be added fine via the console and function normally, it's just that only the lowest leveled item is granted whenever they hit that xp threshold and then they never get their other two.
PsychoLandlord 8 May, 2024 @ 3:41pm 
@Trajann V
Nah I have the same issue Antem is having with all your lords, running only the Judge, Butcher and the Other Gods comp alongside local recruitment for WOC (requirement warning) and console commands to test. Additionally, a couple of your custom lord skills are missing from all of them, notably only the huntress has her skill dump and it seems that all lords only have either the level 50 self buff or army buff, rather than both of them (as in only one skill is present on the charsheet, I'm aware they lock each other out when you take one) Not sure why that'd be, everything seems right in RPFM, but I'm not super deep into warhammer modding. I've unsubbed and resubbed from everything and the issue persists.
Trajann V  [author] 6 May, 2024 @ 4:45pm 
@Antem
I'm not encountering any issue like this. You either don't have the most recent version of the mod, or you have a mod conflict.
Antem 6 May, 2024 @ 12:39pm 
Hey Tarjann. I've noticed that for The Charred Judge only his armor unlocks when reaching the designated level.
For Vile Caretaker, Eternal Vizier, Alluring Huntress, Burning Castellan and The Wild Huntress only their weapons are unlocked.
I first noticed this bug after the 5.0 update.
★ BLACK HAWK ★ 3 May, 2024 @ 6:33am 
Ty for the response actually i think the passive healing regen ability makes him very strong.
Trajann V  [author] 2 May, 2024 @ 6:16pm 
@-NSO- ★BLACK HAWK ★
Most of my characters are designed to be strong, as that felt more enjoyable to me. If you feel he's too OP, you are more than welcome to adjust his settings yourself via RPFM. There are plenty of tutorials online on how to do so.
★ BLACK HAWK ★ 2 May, 2024 @ 3:36am 
the lord is perfect but seems to OP after getting some skills and his weapons he is one man army against everything ! Maybe he needs some Nerf?
Trajann V  [author] 22 Apr, 2024 @ 4:52pm 
@Fearnessel
If the language mod isn't using the most up-to-date version of my mod, that would cause some issues. Since the language mod has to use files from my mod, if they aren't using the same version, they won't work together.
Fearnessel 22 Apr, 2024 @ 11:13am 
Sorry, the reason was due to language mod, but I still don’t understand how this could happen...
Fearnessel 22 Apr, 2024 @ 12:21am 
The game crashes when the judge level increases, I only use Trajann's Khorne Mods Compilation and the language mod for this assembly, please tell me what could be causing the crash? I'm sorry for my bad english
Trajann V  [author] 15 Apr, 2024 @ 6:51pm 
@Conley125
So I went and tested it, and the rifts open just fine with my mods installed. There was no issue whatsoever. The problems you're facing have nothing to do with my content. Since you're the only person that's encountering issues, it's likely that the problem is something on your end. If my mods were the issue, there'd be way more people posting comments.
Trajann V  [author] 10 Apr, 2024 @ 5:09pm 
@Conley125
I just said that I won't be addressing it, since it applies to the RoC campaign, which my mods are not built around.
Conley125 10 Apr, 2024 @ 4:53pm 
Then i guess you can be fkn annoyed until you fix it :D
Trajann V  [author] 1 Apr, 2024 @ 5:47pm 
@Conley125
My mods are made with immortal empires in mind, any effect they have on other maps is not something I concern myself with. That being said, there's nothing in my mods that even touch how the RoC works, so you likely have a conflict with another mod. Also, some advice: typing the same comment on multiple mods doesn't make me solve your issue faster, it's just annoying.
Conley125 31 Mar, 2024 @ 6:02pm 
All of your Khorne mods break the ROC campaign for skarbrand. The chaos rifts won't open between stage 30-35 like it should can you please look into this because your mods are DOOOPPPE
PsychoLandlord 27 Feb, 2024 @ 8:39pm 
That it did, thanks a bunch!
Trajann V  [author] 27 Feb, 2024 @ 5:41pm 
@PsychoLandlord
Should be fixed now
PsychoLandlord 27 Feb, 2024 @ 1:43pm 
I'm getting crashes with all your LL mods specifically when they level up to the point of acquiring their items. Tested with just Charred Judge and Console Commands as well as Calithar and Console Commands. They can be recruited and work fine otherwise, and your unit mods are fine, crashes only occur when item rewards fire.
Trajann V  [author] 26 Feb, 2024 @ 8:13pm 
@M00K
Possibly a mod that also adds new characters. Sometimes scripts can conflict with each other. I'd suggest turning off all mods besides this one. Then slowly tuning them back on a few at a time until you encounter an issue. It's much easier to narrow it down that way, rather than just guessing.
M00K 26 Feb, 2024 @ 8:00pm 
Ok I'll look into it, any ideas? I can play him just fine in custom battles / I can recruit all your other characters in campaign
Trajann V  [author] 26 Feb, 2024 @ 7:54pm 
@M00K
He can be recruited just fine. You likely have a mod conflict with something else.
M00K 26 Feb, 2024 @ 7:43pm 
I am still receiving crashes when I try to recruit him during campaign :steamsad:
M00K 26 Feb, 2024 @ 7:33am 
thank you!!!!!!
Trajann V  [author] 25 Feb, 2024 @ 6:07pm 
Updated to 4.2
M00K 25 Feb, 2024 @ 3:06pm 
OK cool, I am very excited for the update, I am a huge fan of all Trajann V's mods (fellow Khorne follower)
Krakenous 25 Feb, 2024 @ 9:21am 
Yes same here, im sure trajann wll be back to update soon.
GLaDOS_cz 24 Feb, 2024 @ 2:37pm 
Can confirm that this mod causes crash on startup.
M00K 24 Feb, 2024 @ 10:49am 
every time i try to play with this mod active the game crashes before launch, I would really like to use this mod. Any tips?
Trajann V  [author] 6 Feb, 2024 @ 9:52pm 
@Warthog and Co
Yes. Because they're more powerful than standard legendary lords, they have an increased price.
Warthog and Co 6 Feb, 2024 @ 11:10am 
is it normal that all your legendary lords have an upkeep of 1000 ??
Trajann V  [author] 3 Jan, 2024 @ 12:03am 
@Sin
Yes, though they're fairly minor. However the cost of all my lords has been reduced to compensate.
Sin 31 Dec, 2023 @ 10:52pm 
are the stats adjustments u made a nerf? butcher, judge, etc..
Trajann V  [author] 30 Dec, 2023 @ 10:14pm 
Mod has been updated. Some small stat adjustments, as well as now being available to Daniel, and the undivided WoC!
Trajann V  [author] 14 Dec, 2023 @ 9:25pm 
@chessninja / @Sin
He shows up just fine for me. You either have a mod conflict, or you can try resubscribing. Or you can just spawn him in via console command.
Sin 13 Dec, 2023 @ 7:16am 
@chessninja is right. he doesnt appear :(