RimWorld

RimWorld

Disabled Pawn Markers
12 Comments
Kathanon  [author] 20 Jul @ 4:32pm 
Update:
- Support for RimWorld 1.6.
- Removed dependency on HugsLib.
- Added dependency on Float-Sub Menus.
csfireworks 12 Jul @ 4:01am 
seems need HugsLib ~
Kathanon  [author] 16 Apr, 2024 @ 6:32pm 
Updated for RimWorld 1.5.
CrashM 15 Mar, 2024 @ 5:47pm 
Hey Kathanon, if you can recompile for 1.5 i can add support for your mod into my mod for the new version, not much point doing it for 1.4 now. Cya at Rhads.
Kathanon  [author] 14 Mar, 2024 @ 11:32am 
Sure, I can do that. Not sure when I'll have time though.
Deadmano 14 Mar, 2024 @ 10:38am 
Hi Kathanon, I hope you're well! :love: I just wanted to drop by to ask if you'd be able to integrate your changes in the postfix from CM Color Coded Mood Bar [1.1+] by any chance? If this mod and that one is loaded together, your icons never show up as they also add their own icons. They added some information in their mod page comment section if you're keen.
Kathanon  [author] 16 Feb, 2023 @ 2:48pm 
Update:
* Added option for disregarding genes.
* Fixed missing limbs not being included in "permanent".
henrykirk47 14 Feb, 2023 @ 1:00am 
@B-roll Jon
As the Emperor intended.
B-Side Jon 5 Feb, 2023 @ 8:51am 
Cool mod, but for some reason doesn't like Xenos and most of the time counts them as disabled.
Duck56 28 Dec, 2022 @ 6:49am 
very nice little addon!
Kathanon  [author] 28 Dec, 2022 @ 4:46am 
I'm not sure what you mean?
If you are asking it it is compatible, I would expect so, but I haven't tested specifically. I hook into the vanilla mechanism for icons, so it should be compatible with mods that does not replace the vanilla code.
kamikadza13 27 Dec, 2022 @ 11:54pm 
What about
CM Color Coded Mood Bar?
Colonist Bar KF (Continued)?
[LTO] Colony Groups?
Job In Bar?