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It has been integrated into my mod "Expirience+", which I'm working on updating
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2956586969
That's an interesting idea. I will consider this
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2956586969
Should be fixed. I had an embarrassing math problem. 100 every 3 months means 3000 in 30*3 months. It should be 300 every 3 months. I fixed it.
Turning on debug, you can point to your character's portrait to see the counter.
They are called $SKILL$_education_progress (one per skill).
TBH, though, I know I have some bug somewhere in the system, and am currently looking for it.
This would require a hefty amount of work, especially since I don't play EK2, and never had.
I intend to finally release a new version, that is much better, very soon. So this is a good idea, I'll try and implement it.
This is an awesome mod and I would love to run it together with EK2.
Great changes all around imo
Yeah, but this shouldn't really cause any problem. Next time I push an update, I'll take care of this as well
There's no chance this will work with such an extensive overhaul. i may make a compatch, but since I don't play with the Fallen Eagle, this would need some demand.
Ok, I think I see a problem here.
This mod overwrites "intrigue_dread_events". In line 2993 of that file of this mod, you have "immidiate" effect.
line 2993 of intrigue_dread_events calls execute_prisoner_effect means that one of your other mods overwrites this file.
Can you please send me the whole log file over PM? Also, list of mods you run, because one of them is conflicting with this mod.
Script location: file: common/scripted_effects; execute_prisoner_effect line: 530 file: events/lifestyles/intrigue_lifestyle/intrigue_dread_events.txt line: 2993
[15:41:10][jomini_script_system.cpp:263]: Script system error!
Error: Event target link 'scope' returned an unset scope
Are you running this mod alone? Can you send me your error.log so I can see what's causing the collapse?
If any of you have problems, feel free to write here or pop me a PM, I'll try and find the problem.
TL;DR: Education doesn't switch, the character simply starts collecting on a different track.
Once you switch, you start accumulating them for the other education.
Here's a numbers example:
Supposed you have a character with "Midas Touched" (stewardship 4).
He chooses the diplomatic lifestyle and starts ranking up. He managed to rack up 10K diplomatic education, so he reaches "Adequate Bargainer" (Diplomatic 2), and has 1k points "to spare". They are saved as the variable "diplomatic_education_xp = 1000".
He then switched to some intrigue, and after 3 years he has 3000 points, enough to win him the "Amateurish Plotter".
So now he has "Midas Touched", "Adequate Bargainer" and "Amateurish Plotter". If he switches back to diplomatic lifestyle, he won't start from 0! he has 1K points still waiting for him.