Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I closed campaign at that time and launched it again to check.
I hope the tankiest unit in your mod doesn't out-tank the dwarven ones and the damage dealers don't outperform khorne units.. cause then all the hours put in the campaign just end up being wasted cause no one can tank nor kill our units and then there's no point in continuing cause there is no way we can be defeated.
looking at the wrong unit to choose stats buddy
armour doesn't work on berserker units, it's kinda in the name
what I did was just increase their stats so their defence is much higher (so they can survive longer) but their armour is still low
but I also lowered their unit size so they're more of a specialised unit like trolls without regen or AoE damage, and not just something that dies while taking the enemy with it
think like slayers but anti-infantry instead of anti-large
but what do I know, you do you ,I'll do me