Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
But no, it doesn't just remove burn status on limbs every 10 minutes. It can remove 1 "burned" status from a limb only if the game is trying to set you on fire too quickly.
One small side-effect that I guess is worth mentioning is: If you have an old burn wound on one limb, then step into fire, it's possible the mod may remove your old burn wound instead of the new one that the game gives you for currently being on fire. But this is such a niche side-effect that I'm not sure if it's worth the effort of fixing (it only has a chance of happening if you're already burned on one limb and are stepping into fire for too long again).
In that case, try unsubscribing and re-subscribing, then make sure it's enabled in your mods list.
Again, are you trying to run it on a server?
Sorry to hear that, how long have you had the mod?
Are you running it on a server? Then I guess you need the correct mod ID. When I first released it I accidentally gave it the wrong ID. Check that you have it as "JCD_FIPS" and not as just "FIPS".
Yes if you have a external server need this ID.
I think you're either looking for this ID: LRSCDDA
or: 2908902180
Also, the mod will now un-burn only one limb rather than the whole body so you can't use fires to reduce the number of already existing burns on your body.
This mod is very simple, using two game events: "OnPlayerMove" (which includes turning and walking/running) and "EveryTenMinutes".
And only makes one global variable which is an array named: "JCD_FIPS_players_already_extinguished". So there's no chance anyone's using the same global variables.