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People Playground

PU T-80U
12 Comments
JustAndrew 5 Jan, 2023 @ 4:27pm 
Yes i was.Now on discrete it does perform better but the comment with 1 fps simulator show still appplies because i was using discrete.
Haight's Beach  [author] 5 Jan, 2023 @ 4:23pm 
are you using continuous collision settings?
JustAndrew 5 Jan, 2023 @ 9:22am 
its better but when it explodes it is a 1 fps simulator show.
JustAndrew 4 Jan, 2023 @ 5:23pm 
i was using 16.Ill try with 24 tomorrow.
♧𝕋𝕪𝕝𝕤𝕒♤ 4 Jan, 2023 @ 4:30pm 
👍🏻
Haight's Beach  [author] 4 Jan, 2023 @ 2:35pm 
how many iterations are you using? 16 iterations should work, but i use 24. also try using discrete collision settings
JustAndrew 4 Jan, 2023 @ 12:44pm 
This is literally breaking once i spawn it.
Haight's Beach  [author] 3 Jan, 2023 @ 3:29pm 
thanks, ill consider it :steamthumbsup:
Feemy 3 Jan, 2023 @ 2:19pm 
Can you make a BTR?? I love your creations
Haight's Beach  [author] 1 Jan, 2023 @ 5:21am 
Update:
- Ammo detonation is now more consistent
- Base armour is now more realistic
- Cannon barrel no longer vibrates uncontrollably after ammo detonation
- Removed cannon barrel collision
Haight's Beach  [author] 31 Dec, 2022 @ 4:30pm 
thanks
hoogletoot49 30 Dec, 2022 @ 5:49pm 
good contraption (I didn't even test it out but its still good)