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@LunatiK the direct download link is on the Discord and GitHub
i love it
Integrated new societies, new religions, new conquerors, various mid-late game invasions, new outfits, and various other features. Full change log is available on github.
The update is primarily based around making the worlds outside of Earth more varied and interesting by the mid to late game, although de jure on Earth has also been worked on.
1. Can you change this European culture divide it more or at least give them english instead of anglo-saxon names?
2. "Black" culture in America I mean it doesn't bother me, but the name is kinda weird... Maybe change it to "afro-american" and give them some states in the south i.e. "Louisiana".
3. "Latin" culture similar maybe call it "latinoamerican"/"hispanoamerican"/"hispanic" instead. "Latin" for me is just a fancy name for "roman "
Adjusted de jure and starting borders around Earth, added several new Earth cultures, added several new rulers, added the Shinto religion (thank you chatnoir17, the NMIH dev team, and awak), customized many more province and title names, misc localization updates, and bug fixes.
Also outta curiosity, how far ahead from the future does Cyber Kings start from Middle Mars? Cause Mars is quite different here than it is at the start, with the Olympians and spacers ruling big chunks of the world
@HANSII the older versions of the mod are available for direct download on our discord if you need to continue your old save, or you might need to clear your cache
Amazing looking mod Btw
If black flags are appearing on your map in the new udpate you may need to clear the flag cache on your computer as a huge amount of flags were added, to do this navigate to <your documents>/Paradox Interactive/Crusader Kings II/Solar System (not to be confused with the separate 'mod/ck2 solar system' folder) and delete the GFX folder.
@BloodHP Hopefully the fix for random world mode will also fix multiplayer, please let me know whether multiplayer works now for you. Thank you!
And thank you for your hard work and dedication in developing such an amazing mod.
I presume this more of a Paradox problem then a you problem, but do you have any tips.
I play with a LOT of mods with any mod I play with. I tried the Anime Portraits but that didn't work. Regardless, there's a solid chance that a lack of Christianity or other Vanilla religions is because of my mods somehow conflicting. Heck, the 'China' empire for me is called the TSCS Spacers or something like that. So, there's a good chance that the issues are my own mods, not yours.
@Soviet Biscut, thank you, I love hearing stories about the experiences people have in my mods! It has been fun to create. All of the Abrahamic religions from vanilla should exist, maybe the random world settings you used or just variances during random generation made them not exist? In the bookmark that will come in a later update the abrahamic religions will officially be on the map, the tentative religion map for that is available on discord and open to suggestions.