Space Engineers

Space Engineers

Omni Corp Armored Conveyors Extension
23 Comments
Raidfire  [author] 8 Feb, 2024 @ 6:03pm 
Should be fine i belive isent most XL blocks like 5x5 or something?
John Wack 8 Feb, 2024 @ 5:29am 
fair enough. the reason I asked cause I use those bigger blocks mod. would help half the conveyor block count if there's one lol
Raidfire  [author] 4 Feb, 2024 @ 4:37pm 
I could but is it really needed as its just adding two 5x together. Wich is just two blocks instead of one. Like i felt i was even stretching it going to 5x when i made this to extend enenar's armored conveyors.
John Wack 3 Feb, 2024 @ 3:36am 
could you add a 10x variant?
kinngrimm 19 Jan, 2024 @ 12:31pm 
i see mmm, i guess have to add them all ^^
Raidfire  [author] 19 Jan, 2024 @ 12:16pm 
Mine is just an addition to enenras AQD amor expansion. Youl still need he's for min to work since mine are just extending the straights, corner, T and X. They kinda go hand in hand for conveyor expansion
kinngrimm 19 Jan, 2024 @ 11:19am 
so i got now 3 conveyor mods in the inner circle and one needs to go
the following one stays as it has the longest once and as such it is crucial for my sim speed ^^
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2866523987

now i only need to decide between yours and AQD
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1864380341
AQD has endcaps which also are important for sim speed and some nifty large to small grid adapter
while yours has a few intermediate sizes 2,3,4 and 5 armored which they don't have -_- damn it i wish there was a version which had it all ^^
kinngrimm 15 Jan, 2024 @ 4:06pm 
I had subscribed to that one and intended to test it, but for a different reason, to connect drill sites. I was thinking of ships and reading the discription of the pipeline mod i am not sure it suits the needs of shipbuilding.
Raidfire  [author] 15 Jan, 2024 @ 10:12am 
Well that would prob be an diffrent mod and not part of this one. But if you getting into those lengths why not use the Pipeline mod instead ;)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2499720849
kinngrimm 13 Jan, 2024 @ 5:17pm 
if you would take suggestions maybe 9x, 10x, 19x, 20x, 49x, 50x, 99x, 100x versions
for the more erm ethusiastic builds
How about slanted, curved or piped versions?
7T Primal Wolf 6 Oct, 2023 @ 3:15pm 
Thanks for the Fix, They're workin' beautifully now, No more fall through. :steamthumbsup:
Raidfire  [author] 29 Sep, 2023 @ 6:23pm 
Updated collision model. Should be fixed now
7T Primal Wolf 28 Sep, 2023 @ 3:20pm 
Yep same for me, X2 all the way to X5 I fall through.

I will say this tho when you're looking at them with build info's Ctrl+ the collisions look like they're there but for some reason when the character runs over them they're not
Raidfire  [author] 19 Jul, 2023 @ 4:27am 
Will update this when i get the time. Migh be that i saved the rigidbody wrongly for the 3x1 so 1/3 of is missing a collision.
condottiere 4 May, 2023 @ 1:08pm 
Oh yeah, I second kitsu.eb. Early on, I built a conveyor line that I expected to serve as a floor. Ran off the end of the conveyor when I fell through it. :P

I couldn't remember later which size conveyor it was.
Raidfire  [author] 4 May, 2023 @ 2:20am 
Thanx for the heads up.
Raidfire  [author] 4 May, 2023 @ 2:20am 
Rechecked the model in blender collision mesh is 3x1 as i can see atleast. And they all where exported at the same time. Ill recheck ingame and re export and update the model if so ;)
kitsu.eb 3 May, 2023 @ 2:44pm 
These are nice.
There's an error on the 1x3 conveyor: the collision mesh is only 2 blocks long.
Not a big deal, still works fine.
condottiere 11 Apr, 2023 @ 1:56am 
You and Enenra are awesome. I was reviewing my mod list and found your add-on for Enenra's AQD conveyors!
Raidfire  [author] 17 Jan, 2023 @ 9:24am 
It might been a hickup. Did a reupload of the same files again seems to be working now with the blockvariantsgroup.
Rex 16 Jan, 2023 @ 10:19pm 
never said the junction was not there i said its group was missing i like to scroll to pick stuff not have my tool bar full
Raidfire  [author] 14 Jan, 2023 @ 9:22am 
Thanx fixed in few
Helreið 13 Jan, 2023 @ 2:09pm 
RAD_LG_Extended.sbc <--- Looking for
\Textures\GUI\Icons\Cubes\RAD_LG_CornerUp.dds.dds <--- Seems one too many .dds

:)