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Search the workshop for Vandalia, Gaiseric & Theodoric- there are mods available.
There is actually no way to scale it to a percentage, so I'll need to adjust it to a balanced, flat amount. I will release an update ASAP and correct all text (inc. Steam description) accordingly.
I definitely have not changed it. Can you confirm: when you play, you receive 100% in Gold as you do for the original yield? That is, if you receive 25 Faith from pillaging a Plantation, you also get 25 Gold in addition?
I have a feeling I know what it may be - I'll check the code as soon as I get a chance and ensure I haven't made a mess of it.
Finally, this update adds a few AI behaviours that should help an AI-controlled Belisarius to leverage his strengths/uniques a bit better.
like this in leader config file
INSERT INTO Players (Domain, CivilizationType, CivilizationName, CivilizationIcon, CivilizationAbilityName, CivilizationAbilityDescription, CivilizationAbilityIcon, LeaderType, LeaderName, LeaderIcon, LeaderAbilityName, LeaderAbilityDescription, LeaderAbilityIcon, PortraitBackground)
VALUES (
-- Civilization
'Players:Expansion2_Players',
'CIVILIZATION_BYZANTIUM',
'LOC_CIVILIZATION_BYZANTIUM_NAME',
'ICON_CIVILIZATION_BYZANTIUM',
'LOC_TRAIT_CIVILIZATION_BYZANTIUM_NAME',
'LOC_TRAIT_CIVILIZATION_BYZANTIUM_DESCRIPTION',
'ICON_CIVILIZATION_BYZANTIUM',
-- Leader
'LEADER_MC_BELISARIUS',
'LOC_LEADER_MC_BELISARIUS_NAME',
'ICON_LEADER_MC_BELISARIUS',
'LOC_TRAIT_LEADER_MC_OPPORTUNA_RES_MILITARIS_NAME',
'LOC_TRAIT_LEADER_MC_OPPORTUNA_RES_MILITARIS_DESCRIPTION',
'ICON_LEADER_MC_BELISARIUS',
'LEADER_BASIL_BACKGROUND'
);
your mod has been translated by Junky into German and the translation is now part of the German translations for Civilization VI mods mod pack.
We would be more than happy if you could refer to the language translation in your mod description.
Is there anyway I could contact you privately?