Stellaris

Stellaris

#MODJAM2022
88 Comments
NiroEnvy 26 Apr @ 12:46am 
broken
FirePrince 3 Dec, 2024 @ 2:58pm 
The Crimson Throng & Loud But Deadly is now also updated:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3377121612
sirblackaxe 18 Nov, 2024 @ 4:28pm 
@Battlespark I can't update this until someone at Paradox tells me what I'm allowed include for it now that space storms are DLC-locked and the one this was based on has been removed. I've asked, but no one has ever gotten back to me.
Battlespark 18 Nov, 2024 @ 8:00am 
None of these mods that are suggested by this organized one, work anymore. None are updated. I dont understand the push to make a mod jam when authors dont update things. I know reality gets in the way of games but..dude.
{S}podod 9 Nov, 2024 @ 4:39am 
does the crisis work for 3.14?
Erunest 27 Nov, 2023 @ 10:19am 
does this modjam still work fpr 3.10?
HeroBob 6 Oct, 2023 @ 6:12am 
Does this still work for the current patch?
MrFreake_PDX  [author] 7 Jul, 2023 @ 10:01am 
@Shoff Yes, all the actual crises can be run individually. You only need this mod if you want to run multiple together.
MrFreake_PDX  [author] 7 Jul, 2023 @ 10:01am 
@Zares The mod will work with whatever crises from the list you have installed. the easiest thing to do is subscribe to the entire list, download the playset json from the forums, import that into the launcher, then disable the ones that are out of date :)
Zares 3 Jul, 2023 @ 6:28am 
"Subscribe to all the mods in the #MODJAM2022 collection."
What if I don't have some of these? The ones that haven't been updated to 3.8 yet. Can I still use it without issues?
Shoff 6 Jun, 2023 @ 12:30pm 
Does this mod just contain the crisis management utility that was distributed by Paradox for MODJAM 2022?
HavocSpecialist38 24 May, 2023 @ 12:45pm 
Does anyone know what is the console code for the launcher menu?
loqque 22 May, 2023 @ 6:33am 
it works without update, no problem
ZacharyBuilder 17 May, 2023 @ 5:40pm 
update?
HeroBob 17 May, 2023 @ 12:47am 
Does this still work with 3.8?
Osiris 1 May, 2023 @ 5:29pm 
I am in year 2321 and I had selected consecutive crises at startup. I have yet to get a single crisis occur.
Lolz 29 Apr, 2023 @ 7:36am 
The Crimson Throng doesn't appear to show up within the initial Crisis Select Menu. I have tried this with only the modjam mods to make sure it was not a strange compatibility issue with another mod, which it wasn't, as the problem persisted.
sirblackaxe 30 Mar, 2023 @ 12:55pm 
@Malikto All the mods overwrite the midgame_crisis_trigger.1 event in order to fire, so this mod is needed to prevent conflicts. They should work standalone if you're only using /one/ of them, but if you try to run more without this coordinator mod only one of them will actually work.
Malikto 30 Mar, 2023 @ 8:53am 
Why is this mod needed now that the competition is over? Shouldn't they all work as standalone after the 3.7 updates?
Tal'Raziid 24 Mar, 2023 @ 9:13pm 
If i only want to use a handful of these crises, will this mod work? if it won't, will the mods all fire in teh same game by default or only pick from one?
Milky 25 Feb, 2023 @ 4:46pm 
MODJAM appears to have stopped functioning correctly. With All Crises, it spawns two... and then none. Mods are all in correct load order. It may be because I disabled the worm crisis via the menu because it's awful.

That's kind of my big feedback for this MODJAM. The content varies from pretty good (Harvesters, Prime Flesh) to mediocre with some interesting ideas (Crate, Crimson Throng) to a bunch that are just flat out not fun (Sleeper Worms) or have incomprehensibly bad writing/ideas (Cybrex, Dathnaks.)

Wonderful idea but please take the time to maybe vet them better? It also disappointed me because a lot of the ideas I felt were the most interesting teasers didn't seem to make it in.
0neklik 17 Feb, 2023 @ 11:06pm 
still having the problem where everyone in a multiplayer match gets the crisis mod menu presented
Avan 10 Feb, 2023 @ 12:36am 
Can these mods be added to an existing save?
†MLS† KIRINAS ';,†,;' ;,,; 6 Feb, 2023 @ 2:33pm 
Yes, i do have all of them.
And yes, that menu appears Once, when used them first time with 3 crisis-winners, but after put other in playset - menu not shown.

I could spawn several via console, so they are In game, but modjam is... not working, for some reason. Dunno why, it just not give choose-menu when game start.
MrFreake_PDX  [author] 6 Feb, 2023 @ 1:38pm 
@†MLS† KIRINAS ';,†,;' ;,,; Are you are loading the #MODJAM2022 Mod after the other crises, from the MODJAM2022 playlist here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2911866338

Do keep in mind you have to add all the crisis mods to your playlist, and then load the modjam mod last in order for the crisis spawning options to work correctly.
†MLS† KIRINAS ';,†,;' ;,,; 6 Feb, 2023 @ 3:30am 
3 times in a row spawn only crisis with box.
Porter 4 Feb, 2023 @ 6:29pm 
does the all crisis work ?
†MLS† KIRINAS ';,†,;' ;,,; 4 Feb, 2023 @ 2:58pm 
Not a single modjam crisis spawn with all crisis option. Nani.
centurionomegai 21 Jan, 2023 @ 1:37pm 
@MrFreak_PDX Enjoying the mod, Thanks for the hard work you put into this. And yes, loading UI Overhaul after this mod solved the issue. I guess I was too strictly following the advice to load this last. 0:)
Titus 19 Jan, 2023 @ 8:01am 
Will you update the mods to be in others languages like French ?
MrFreake_PDX  [author] 17 Jan, 2023 @ 4:44pm 
@centurionomegai Just load UI Overhaul after the Mod Jam mod :)
centurionomegai 17 Jan, 2023 @ 3:55pm 
Dislike that this is not compatible with preserving UI Overhaul top UI Bar and adds a bunch of wasted space to this bar. All for the sake of adding the "Vote Now!" Button at the top, which could have been added without any of this extra UI overlay.
Archaeon 15 Jan, 2023 @ 5:10pm 
Hi everyone. Its worth noting that Mod Devs were required to wait until the 16th to push updates through to their mods. I recommend giving any mods you had issues with another try tomorrow once hotfixes are allowed. I do apologise on behalf of anyone who had their game ruined by my submission and I am confident in saying many of the other devs feel the same about their mods, but we have to follow the rules too. Sorry guys.
Jaquento 15 Jan, 2023 @ 4:02pm 
Never expected to get this bad a mod collection. ruined a great multiplayer game because Galactic Bio Hazard has no localization. permanently getting popups that do dont.know.what.0101.
"Subscribe to all the mods" is the most stupid line when there are broken mods included in the colleciton!
Illuminatus 15 Jan, 2023 @ 12:57pm 
First up: Harvest Engine Crisis, my empire is deleted at the end of the crisis. Find the correction sub-mod by the author and move on. Second up: Galactic Bio Hazard, get the vaccine researched and the distribute the cure starts and vanishes. Cant cure the plague, no fix by the author. That brings my weekend play through to a wreckage of a stop. Thanks mod jam i'll go find something else to play.
Yagami 15 Jan, 2023 @ 7:52am 
Mineing bots woke up, i promptly destroyed their main hub, and i got the you lost the game window. I guess the mod deleted my empire instead of the cirsis. The previous 4 crisis in the same game was fun though.
Mr Nimbus 15 Jan, 2023 @ 1:45am 
I don't think I've had a worse experience in any game in my life than I did tonight after pouring 4 hours into a pretty good save only for it to be ended by the Worm crisis added by one of these mods, whereby my home planet got destroyed by a situation I had zero control or autonomy over.

We need far better vetting for entries into these kinds of events to prevent the kind of stuff that'll straight up make someone quit the game for a month lmfao
Barracuda 15 Jan, 2023 @ 12:23am 
Does it absolutely requires a new game? I tried to use the mods in my save (year 2290) and nothing ever pops on screen when I resume.
Hazardous 15 Jan, 2023 @ 12:11am 
When i try to vote on the crisis I like most, it demands I log into Google but Google won't let me log into my account on the provided browser
Corrupt Official 14 Jan, 2023 @ 10:42pm 
please facilitate the installation process of the mods, its way to complicated to install.
MadeinCanada 14 Jan, 2023 @ 3:28pm 
@Miroku Tsukino You can, just sub to the mods you want to by checking the collection.
Battlespark 14 Jan, 2023 @ 11:35am 
many of these "mid game" mods are so OP you have to experience them to realize ya ruined another game/run and need to unsub from them lol. Couldnt they have added in a crazy fun one instead of trying to dismember our empires? haha wth.
Kev 13 Jan, 2023 @ 11:59pm 
The galactic biohazard is a broken piece of trash that has totally ruined our multiplayer game by bugging out and blocking all other crises from happening. Seriously, wtf guys?
Miroku Tsukino 13 Jan, 2023 @ 7:45pm 
Id like to actually pick and choose which ones i wanted. I dont like i have to sub to all
Hazardous 13 Jan, 2023 @ 10:57am 
Hey I was dealing with the Katzen for a while and new crisis stopped appearing while they were around. They'll resume after I kick the Kaiser off his Katzencruzer, right? or did this break the all crisis events. Also the storm cluster hasnt done anything in the past 40 years, do the deep sleepers awaken at some point?
MrFreake_PDX  [author] 13 Jan, 2023 @ 8:03am 
//MX` scroll to the bottom and click confirm
//MX` 13 Jan, 2023 @ 6:36am 
For some reason the menu at game start does not close for me, it's the crisis enabling menu, it won't go away.
Swaginton11 12 Jan, 2023 @ 6:19pm 
how does this conflict with gigastructures and the precursor empire located in the quasar at the center of the galaxy?
lady_lephise 12 Jan, 2023 @ 6:05pm 
idk where else to put this so i'm just going to place it here
try'ed to play all crisis it work but was activating some of the crisis'is twice i had two great famine research events in my log and the song of flesh had double the pop ups. Also felt like the worms were happening a lot i get a event for the situation about either getting a victory or a loss every month, mostly the latter, this was also happening with song of flesh as well kept getting the more mutations event or the cloning vat spitting out a monstrosity (tho i was playing hive mind so it was spawning pools idk if that would change anything code wise) but i would get no traits (i assume that what was suppose to happen with the more mutations event) the only mod other the mod-jam and it's collection was UI overhaul dynamic. gave up after having worms on 8 of my 12 planets causing events for devastation and some semi-perma blockers every month.
Ragnarr Loðbrók 12 Jan, 2023 @ 12:23pm 
can't access pdxint.at :( connection failed