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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3289413628
We play with it each week and it speed up a lot the game.
Include them in mod if you wish.
Keep in mind, cards are in Polish and I don't have English rules, but I have translated everything.
Can take a while!
Please have a look in the Notebook for an explanation.
I added the map files to the mod. Should work again.
I still have the asset cached if you need a copy of it.
There is a description in the notebook
@Moleman
Strange. Haven't worked on scripting since january.
@PsychoSpaniard
I only know the rules included in the mod.
Page 3:
- Each player .. takes .. 12 Basic cards .. 3 Starting Upgrade (Starting Upgrade cards must be activated in Menue for this Mod)
- Check game board to discover how many Heat and Stress cards .. (typically it will be 6 Heat and 3 Stress cards ..)
- Place the 6 Heat cards faceup on the Engine spot
Nothing printed about a Heat card in their deck?
- There is some weird graphical glitch going on in the supply bags with all the components. I didn't see this in the previous version
- The scaling of the fan made track Nurburgring is incorrect
What would be nice to add in the future:
- Being able to choose also from all the fan made circuits from the menu button
- Track cards for the fan made tracks (for randomizing all the tracks for a customized championship), but add or remove tracks as you like
- Automatic snapping of cars in the fan made circuits
- Automatic calculating the total points after filling in the points on the score sheet
Thanks again for this great module! Works great for a practice championship before playing the game irl :)
I also setted the draworder of the weather tokens to random.
Did you realize the menue button in the top right after choosing you "first" race?
If you want to play a championship, you choose "championship (start)".
Step two: You click on the menue button and choose "championship (next race)" and select your map you want to use.
By going this way, your play area is cleaned and prepared for the next race. You don't have to do this by your own.
Perhaps I missed something or the preparation does something wrong, so please correct me.
The automatic moving of the legends ... I won't do that :)
The orange background in the pdf is an issue by the combination of the pdf and TTS. I don't know how to fix that or what's the problem in the pdf. I can see the same issue outside of TTS, when using some 3rd party pdf viewer.
I will have a look at the mod the next week.
- Clean up the Press Corner Standee back to their default location
- Clears (all) players decks of heat and stress cards and move them to the general reserve.
- Moves all other players cards (hand, discard, play area) to their draw pile (and shuffles it).
- Discards are played sponsorship cards to the draw deck (and shuffles it)
- Discards and shuffles the weather token and road condition tokens back into their piles
Needles to say this is for speeding up the clean up at the end of a championship race.
3. Make a button for drawing a legend card (so it also auto shuffles the discards when the draw deck is empty like the player decks)
4. Big update would be to automatically move the legendary cards. But I think this is pretty elaborate to do and would be a luxery addition :)
Really enjoying your module. Thanks for making it.
If you are planning any updates and welcome suggestions, here are mine:
1. One small issue is that the weather condition tokens can't be shuffled now. So if you are playing multiple races in a championship and you put them back into the bag, they come out the same way. I only noticed this after a couple of plays. An easy way to fix this right now is to unlock the bag (it is now default locked) and then to shuffle it manually. Then you can manually shuffle the "bag".
The better solution would be to let it auto shuffle when you put a token back in.
You have to discard a card from your drawdeck.
2x Purple and 2x Black.
The scorecard counter is great.
The mistake for the traffic light is mine, I played the cards face up instead of face down before clicking play.
As I'm a bit of a maniac/autist, I'd like to ask you to add an extra model, so that the last car is both black and purple for both model types.
Thank you again!
I added the black car for purple player and I added a new button above the played cards area.
This button displays the current speed and will be automatically updated if you use the play and clean buttons.
Alternatively you can click on the button itself to update the current speed display.
The LED buttons showing the readiness of all players.
Red light: The player is thinking about his turn and is preparing cards (will be set by using the clean button)
Yellow light: The player has placed all his cards and is waiting for the other players. (you have to click the button to switch to yellow light)
Green light: The player is or has already played his turn (will be set by using the clean button)
I hope this is a solution as you have imagined :)
can you add to the purple car model the black ones?
I would like to know what the LED button below the plate does, I think it's great visually but I don't understand its purpose.
I saw that you have scripted a speed score that is displayed when you click play. Can you make a button that displays the same thing but without having to draw a card from the deck and that takes into account the one you play manually?
as a thank you, i offer you steam points
yeah this would be possible. But currently I don't have the time or the priority to work on it.
Perhaps I can find a time slot in the near future to work on it ...
I'm not aware of solo cards. I thought solo mode is to play against legends.
You can change the lighting for the whole table in options->lighting.
thanks for the circuits. I added them to the fanmade circuits bag.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2924690122
(if you want you can add it to your Mod ;) )
- Everyone is playing cards into the play area face down. (2 - Play Cards)
- After all players have placed their cards,
- the first/current player clicks the play button (3 Reveal & Move)
-> all played cards from current player are flipped
- If you played a stress card or want to boost, you can click the play button again (Stress, Boost)
-> One card will be drawn from you deck. If it's a speed card, it will be played, otherwise it will be moved to you discard
- Now you can clean up your played cards by clicking the clean button (Replenish Hand)
- And refresh your hand - draw button (Replenish Hand)
- Now the next player will do the same steps