Total War: WARHAMMER III

Total War: WARHAMMER III

Diplomacy Mega Factions Wars
63 Comments
Quickpawmaud 14 Jun, 2024 @ 10:11am 
Yeah I have been using one that builds alliances between the races with themselves right now. Although the other Dawi still declare war on me once the endgame ultimate crisis hits and I have to make peace with them once their rage dissipates a bit.
Incata  [author] 14 Jun, 2024 @ 3:38am 
@Quickpawmaud To be honest, it is a crazy mod, it does not take into account many specific faction parameters and it is quite far from the vanilla version of the game. That said, it does what is necessary to create a world war of faction blocks, don't ask for much more, you also have a mod that does the same but between different cultures Diplomcy Factions Wars https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/ ?id=2975818858 and I am currently working on a mod that addresses these issues but more in the vanilla style
Quickpawmaud 11 Jun, 2024 @ 8:21pm 
I like this mod a lot but my only issue is that the Dawi have grudges against Kroq Gar in particular and pretty much every Elf with some minor expections those being Imrik, Alith Anar, Sisters of Twilight, and a couple Dark Elves not important enough.
Incata  [author] 20 May, 2024 @ 2:56am 
@SgtKinCaiD No, the other mega factions will probably attack you more than the other members of your super faction. You can use AI Anti-Cheat https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2926591990 or another mod that removes this.
SgtKinCaiD 19 May, 2024 @ 7:23am 
First thanks you for your hard work !
I have a quick question : does this mod remove also the anti-player bias given you're part of one the 3 mega factions ?
SukruYlcn 20 Apr, 2024 @ 7:56am 
I tried this mod with radious, It doesnt work.
Incata  [author] 18 Feb, 2024 @ 11:44pm 
@D. Rivera Hello, do you mean that human factions do not alienate with elves or that human factions do not alienate with other human factions? If it is the first option, I have a mod that basically consists of doing that Diplomcy Factions Wars https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2975818858 . Regarding teaching how to do it, unless you speak Spanish, it would be quite tedious for me, so I don't know if another person would be interested, if I could give you some parameters to modify in some mod to achieve exactly what you want.
D. Rivera 12 Feb, 2024 @ 2:13am 
Hello everyone,
I'm a casual player but I find myself wanting to tweak variables here and there to change the campaign gameplay of TWWH3 to my liking. Is there anyone available to provide me a crashcourse in how to do this myself. I can pay for your time!
In particular, I'm interested in preventing the huge alliances between the human factions/elf factions/dwarf factions.
email me at diegoriveracpp@gmail.com
Thanks for your attention!
Incata  [author] 16 Nov, 2023 @ 1:06pm 
@Edmon I'm calm, your comment hasn't bothered me, I've simply emphasized that this mod is not trying to be friendlier. This is not the first or second time that someone has made a comment of this type. I have already commented on other occasions that the second faction is formed in this way to maintain the balance of forces.
It wouldn't be crazy, they even suggested to me that each faction be linked to the factions in their game, everyone from TWW1 vs everyone from TWW2 vs everyone from TWW3, I could also do it by continents or any other parameter I could think. .
libērtaŞ 16 Nov, 2023 @ 11:27am 
Woah chill out I was simply stating that everything made sense but Tomb Kings was the odd one out. I simply made a comment, and I inferred that it was meant to make lore sense because all the other factions were correctly grouped up.

And since it ain't lore friendly why don't you go ahead and place Greenskins and Dwarfs together and Empire with Skaven :spacemarineskull:
Incata  [author] 16 Nov, 2023 @ 9:56am 
@Edmon And who said this mod was lore friendly?
libērtaŞ 14 Nov, 2023 @ 4:11pm 
Settra was fighting the Greenskins in the Immortal Empires trailer as well as the Vampire Coast, they would never side with vampires and the like
Incata  [author] 7 Sep, 2023 @ 11:40am 
@KeyOneGodSun Umm maybe I should do it for a fee... Let's not give the CA people any ideas :lunar2019crylaughingpig:.
@H4ml3t :steamthumbsup::lunar2019wavingpig:
H4ml3t 7 Sep, 2023 @ 10:35am 
Thanks for the update :)
KeyOneGodSun 4 Sep, 2023 @ 9:16am 
If this was a dlc I'd buy it. I wish CA would incorporate some of these mods into the base game...
Incata  [author] 3 Sep, 2023 @ 6:36am 
@KeyOneGodSun I will be updating all my mods little by little. I'm glad you like it. I have not yet been able to review what CA did regarding diplomacy, but seeing what it did with AI, I'm afraid it won't be much.
KeyOneGodSun 1 Sep, 2023 @ 7:40pm 
Hey incata I can't play the campaign without this immersive mod. Get very interesting campaigns involving all 3 alliances fighting together makes for greater immersion. CA should learn from your blessing to give the diplomacy some consistency. Plan on updating?
Incata  [author] 19 Jun, 2023 @ 8:48am 
@Pimpin Pippin The idea of the mod is to create 3 superfactions, the mod does not try to be lore friendly.:lunar2019wavingpig:
Pimpin Pippin 18 Jun, 2023 @ 7:25am 
I am not a lore master but i find it odd that Tomb Kings are in the same group as Vampire Counts and Vampire Coast.
Lore wise they absolutely hate every form of vampiric undead, as well as Dark Elves from whom that necromantic/dark knowledge came from into Nehekara.
Also i would be really surprised if Tomb Kings, who consider themselves very advanced and fancy, would ever like Greenskins and Ogres.
But overall i like the idea of the mod, thanks!
Sindri 14 May, 2023 @ 9:05am 
Will do thank you very much.
Incata  [author] 14 May, 2023 @ 8:45am 
@Sindri Factions Wars https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2975818858 If there is an error, tell me that I don't usually use it
Sindri 13 May, 2023 @ 7:09pm 
If you could yes please thank you.
Incata  [author] 13 May, 2023 @ 5:55pm 
@Sindri I deleted some mods that had little use and I didn't use, (besides they had little interest) to avoid some work with updates, this one that you mention in particular if you want I can upload it again if you want.
Sindri 13 May, 2023 @ 5:27am 
What happened to Diplomacy Factions Wars?
I Have No Enemies Brother 10 May, 2023 @ 1:57pm 
@incata

Understood. Thank you !
Incata  [author] 10 May, 2023 @ 4:43am 
@MISTER CHIEF III Yes, While it may take a few turns for the AI to break or create the new alliances, I've never tested it long-term this way :lunar2019wavingpig:.
I Have No Enemies Brother 9 May, 2023 @ 10:11pm 
@incata

Hey my friend! Is this mod save game compatible ? Thinking about doing a run through of a campaign and when I'm at a half way point activating it. Ya think it would still work ? Thanks for all your lovely mods!!!! :D
Incata  [author] 3 May, 2023 @ 12:58pm 
@Mora So it won't work for those factions, I'm not going to create a compatibility mod, I already have many mods to worry about and even less for one that I wouldn't use and depend on third parties. If someone wants to do it, they have my permission to do it.
Mora 3 May, 2023 @ 7:58am 
Then I assume that the author has modified the names of the factions. For example, Border Princes start with neutral relations with Averland.
Incata  [author] 2 May, 2023 @ 5:45pm 
@RagingFlower Be thankful that I didn't put the chaos dwarves in that MF. Actually, even with this mod, quarrels can always be generated between the factions of the same megafaction, usually for control of a territory. Some factions or members of a faction could be in others but for numerical balance I decided to do it like this.
@Mora TEB is included in megafaction 1, it will work unless the author has modified the name of the faction.
RagingFlower 2 May, 2023 @ 10:39am 
Hitting like for you there. Looking at the faction comps is interesting, I'm always thinking from a lore perspective. MF2 is kind of a circus of factions that probably hate each other haha.

Also honestly Skaven are basically team Chaos, they always have been but End Times just confirmed it.
Mora 2 May, 2023 @ 10:25am 
How about a submod for Cataph's Southern Realms?
Temenos 13 Apr, 2023 @ 12:33pm 
ahh ok just checking as of the moment doesnt seem to be a mod thats add that feature but thanks for clariifying :D
Incata  [author] 13 Apr, 2023 @ 6:34am 
@irongore :steamthumbsup:
irongore 13 Apr, 2023 @ 4:59am 
@incata, thank you very much, it looks awesome!
Incata  [author] 13 Apr, 2023 @ 3:26am 
@CloneTimmy No, you will need another mod for that :lunar2019wavingpig:
Temenos 13 Apr, 2023 @ 12:07am 
ik this prolly a stupid question but does this mod allow cross race confederations such as idk dwarves and humans
Incata  [author] 4 Apr, 2023 @ 9:42am 
@irongore This has already been included plus some additional changes trying to be lore friendly, I hope you like itBuildings and Mechanics https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2949750560
irongore 2 Apr, 2023 @ 11:31am 
Awesome news, thanks!
The credit and decision to with the idea is your alone to make sir. I just offered a thought, that you could make a reality.

If my opinion is still sought, perhaps first consideration would be ease of adapting for you first. Either way sounds good.
Incata  [author] 1 Apr, 2023 @ 8:05pm 
@irongore I have carried out tests and it works quite well, unfortunately it is not extensible to Azacel but hey, surely I will add it to the mod Buildings and Mechanics https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2949750560 because it is a faction mechanic. Although if you prefer and as an exception (since the idea was yours) if you are not interested in the other mod I can take it out individually too.
irongore 31 Mar, 2023 @ 6:41am 
Thank you.
Incata  [author] 31 Mar, 2023 @ 5:24am 
@irongore I understand what you mean, in my time it was Azacel who did those things. Doing this would entail great challenges :lunar2019crylaughingpig:. I think the easiest way would be to confederate other factions through the settlement occupation option. I'll take a look at this and see if it's really workable, but I'm not promising anything.
irongore 30 Mar, 2023 @ 5:38am 
I know too many have suggestions for the few who can actually do it, yet I will fall into that trap now it seems and place a humble request: I'm a fan of the corrupting influence of Slaanesh, and think it would be the ultimate expression of his control, than gaining your LL's as the final step.

Imagine the Everqueen as a LL of N'Kari?.....I can, yet lack the skills to develop that thought.

I do so appreciate the hard and selfless work modders like you bring to fans like me. Thank you.
Incata  [author] 30 Mar, 2023 @ 3:28am 
@irongore I have already modified it, thank you.
I don't know of any mod that does that, on the other hand it's not easy to do this, maybe one day I'll review that mechanic to allow you to recruit units from the vassal faction or something like that. :lunar2019wavingpig:
irongore 29 Mar, 2023 @ 6:56pm 
Great mod, thank you.
The link above "Confederation for Warriors of Chaos and Tomb Kin" ties to your Unbreakable Alliances tab. Would love to see your mod on Warriors of Chaos Confederations.

Always felt the ultimate end of Slaanesh corruption would be confederation, not just vassalage. Hoping you have a mod like that (didn't see in your list of mods).
Incata  [author] 21 Mar, 2023 @ 2:49pm 
@Smokez Your new empire should have a higher priority since my mod could stomp on some of its characteristics (although I really don't know) any mod that modifies diplomacy may not be compatible or alter the balance of this mod or that mod. I can not specify more without information.
Smokez 21 Mar, 2023 @ 2:15pm 
Hello, im just wondering what type of mods are Incompatible with this mod, I am playing with Your new empire mod and would love to add this too my list but as i have 130 other mods, id like to know what type of mod this could potentially conflict with aswell as, if its as simple as just loading this last so that it overwrites
I Have No Enemies Brother 10 Mar, 2023 @ 7:55am 
@Incata

Understood. Thank you for clarification :)
Incata  [author] 9 Mar, 2023 @ 11:39pm 
@War Host
I haven't tried it so I can't tell you for sure, I don't even know if this can be configured from the dinamic disasters menu because when installing the mod it also modifies those that already existed in the game, by default I would say they will align with all those who are their own race and will declare war on everyone else.
I Have No Enemies Brother 9 Mar, 2023 @ 3:45pm 
@incata

Quick question: If I enabled factional diplomacy setting in the "Dynamic Disaster's" mod and lets say I enable the Great WAAAGGHH disaster does that mean that green-skins will still be allies with everyone from mega faction 2 and them and their allies just got a mega buff in regards to their overall strength and new support?

Or would they just war everyone including the factions they just had previous military alliances with no matter what?

Thank you for your time.