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This only modifies surgeon id cards that are currently loaded in, at which point once you save I believe it becomes permanent.
I don't remember them all but some are like jobid:surgeon, username:MynameIsHello, hair: black . . . etc.
Each are their own job mod. You can look them up on the steam workshop
Can confirm after some time. Our surgeons can use the cabinet now. So good on you! Thanks by the way.
In faaaaact, can you make a patch that allows the **Blade** and **Diver** jobs have access to the security locker?
And the **Scavenger** job have access to engineering/mechanical lockers?
**Acolytes** are combat oriented as well, so they should get access weapon lockers as well, though its a bit debatable.
Still works with current update?