RimWorld

RimWorld

Nutrient Expanded Auto Feed
30 Comments
Rainstone 7 Sep, 2024 @ 2:22am 
1,5 업뎃할때까지 숨참는중
cralis7 22 Jul, 2024 @ 10:00pm 
any chance this is going to be updated to 1.5?
Wsufyrjd 29 Nov, 2023 @ 6:44am 
Any plans to make compatible with vnpe pipe network ?
[JdG] Pejman 20 May, 2023 @ 8:24pm 
Any plans to make compatible with vnpe pipe network ?
pgames-food 4 Mar, 2023 @ 12:44am 
hi you could maybe collaborate with some modders of star trek borg, and maybe it could be used as a regeneration chamber :)
Drilled_Head  [author] 4 Mar, 2023 @ 12:03am 
RojoMuerte : hahaha, will think about it
Andronicus : thanks. Comment anytime if you have any ideas
Andronicus 3 Mar, 2023 @ 10:33pm 
I really like your feeder beds!
RojoMuerte 21 Feb, 2023 @ 5:12am 
I would also like integration with the VE nutrient paste mod. ::)
Drilled_Head  [author] 21 Feb, 2023 @ 12:57am 
MrEctoplasma : next update, i will use your texture
Drilled_Head  [author] 21 Feb, 2023 @ 12:56am 
terminatorYD : error is fixed.
Drilled_Head  [author] 9 Feb, 2023 @ 2:45am 
terminatorYD : thank you for feedback.
yida318 7 Feb, 2023 @ 7:06pm 
It seems that the nutrient paste base will reset its configuration every time I start the game.
Drilled_Head  [author] 20 Jan, 2023 @ 1:47am 
mynameactually : I found out from your comment that there is a mod similar to the protocol for this mod. Thanks for the comments.

事不过三兄Raven :
Thanks for your comment, I found it. It was a mode where many of the features I had planned were implemented. I'm busy right now, so it's hard to update these features right away. Collabo tries to think.

MrEctoplasma :Thank you for always giving me feedback. There is an error in the save load. I know I need to fix that part. It is recognized that there is food loss in the forced nutrient intake function. Unlike other modes, this happens because of the concept of injecting nutrients from the food itself into the body.
This function is a function arranged to create a storage tank in the future.
Food poisoning is also a side effect caused by the concept.
MrEctoplasma 20 Jan, 2023 @ 1:20am 
(And even if i love your very detailled version of the bed, i made a more vanilla-looking texture [imgur.com] for my own game. You can use it if you want)
MrEctoplasma 20 Jan, 2023 @ 1:11am 
Hi! Very nice mod, the beds are awesome (using them at the moment for my prisonners).
Only thing is that 'brain shock' state seem not to be saved.

Integration of the IV drip stands and/or vital control center from Vanilla Furniture Extended - Medical could be nice.

I tried the nutrient system but a few things weren't perfect :
- hopper refrigeration is problematic as they have to be next to the distributor.

- the fact that the nutrient distributor 'ticks' very often make the food poisonning unavoidable.

- using raw food nutrition seems (unless my calculations are wrong) more food intensive than using even simple meals.


I tried the new Vanilla Expanded Nutrient mod and it works perfectly with the beds.

These are just ideas and remarks of course, your mod is allready super usefull because of the beds. :steamhappy:
事不过三兄ToumanRin 20 Jan, 2023 @ 12:06am 
Have you looked at the new paste mod made by VE ? I think it will be awesome to link this mod with that
mynameactually 19 Jan, 2023 @ 2:39pm 
Wonder how this will work with the VE Nutrient paste mod.
Drilled_Head  [author] 15 Jan, 2023 @ 12:19am 
Vardath : Ah, hahaha. need time.:steamhappy:
Vardath 14 Jan, 2023 @ 12:46am 
No problem. You need time or you need a time? 11pm tomorrow. haha.
Drilled_Head  [author] 12 Jan, 2023 @ 11:56pm 
Vardath : OK. I will check. but need a time.
Vardath 12 Jan, 2023 @ 11:17pm 
Yeah, signal repeater for the nutrients.
Drilled_Head  [author] 12 Jan, 2023 @ 10:27pm 
Vardath : You mean make a repeater?
Vardath 11 Jan, 2023 @ 10:55pm 
This works well. I have a suggestion though. Can you add range extenders so we can feed that one hermit without having to build a new nutrient machine?
gabeczko 11 Jan, 2023 @ 1:03am 
technology!
EranDalex 10 Jan, 2023 @ 10:35pm 
perfect for my borg colony
Drilled_Head  [author] 8 Jan, 2023 @ 12:39am 
.. : Thanks
lloki : Thanks
Pearific :
The base proceeds to distribute rations to all humans within a defined area.
The ejector is used with the pod, and distributes to all humans around the ejector as the center.
PearificPear 8 Jan, 2023 @ 12:13am 
Is this something that auto-feeds colonists as they run around within the area, or do they get fed while asleep in the pod?
lloki 7 Jan, 2023 @ 11:41am 
This is perfect!
HIM 7 Jan, 2023 @ 8:57am 
The thumbnail is so cool