Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
很多地方文字是日式汉语
2.第二关安全屋没医疗包和枪,第三关安全屋才给包但是没给枪
3.载具上有不明空气墙一般,本来载具能上的高点给他改没了
4.没什么,就是想说这个图纯纯的🐕④
- easy campaign with plenty environmental hazard to help player ( gas can, explosive barrel )
- overall chill playthrough with few to none intense moment
- creative finale intro, although IIRC the helicopter pilot din't say anything when player signal for help with the radio
- few noticeable missing texture and props throughout the maps
- enjoyable map design that could be a lot better with more polish and care
8.5/10
That said, the first map is a bit empty / too short, and the finale is basically a simple holdout in a tiny piece of street, (where skyscrappers have the same size of old small flathouses??).