Total War: WARHAMMER III

Total War: WARHAMMER III

Landmarks of Legend SFO (10.07)
470 Comments
Xoatl 24 Jul @ 12:11am 
Also sorry for the double post but noticed another thing. Defiled Tournamount ground in Carounne isnt actually buildable. The landmarks icon is there, you can see the building, its building icon is identical to the capital oddly enough, but now that I have herdstone on it the option is simply not there to build.
Xoatl 23 Jul @ 11:57pm 
Noticed something you overlooked and if we can get a fix soon that'll be great. So im playing morghur the shadowgave (the beastman legendary lord that specializes in chaos spawn). This mod I assume adds his special landmarks (two of them) in bretonnia which gives access to a higher tier of chaos spawn that is virtually identical to the ordinary one except for more entities but no poison attack and a bit more armour. So the problem is Morghur gets access to a special scrap ugprade system only for chaos spawn thanks to SFO. However the additional chaos spawn variant available from this mod doesnt have that scrap upgrade system enabled. Also as a brief aside the unit caps for chaos spawn doesnt add to this new variant. This last one isnt super important though Id rather just have access to morghurs special scrap upgrades.
MysticMaiar  [author] 14 Jul @ 7:39am 
@Flamminghedgehog just this one
Flamminghedgehog 14 Jul @ 7:22am 
Do I need both the orginal one and this one active or does it just need this?
MysticMaiar  [author] 14 Jul @ 7:10am 
Updated!!
Tyronis2054 2 May @ 7:39pm 
Very intrigued to try this, but sadly SFO was just updated in April so not sure how well this will work with it, but if your planing on updating it to the newest version of SFO, please consider it!
Barmaley 23 Apr @ 8:27am 
Unit stats don't match SFO level. Imperial dragon HP can't be 7000. In another SFO mod it's 10000. That's normal.
Bastard from the Skies 16 Apr @ 3:33pm 
@arakan94

This mod (by MysticMaiar) seems to have been updated more recently (16th March) than the one you are linking from GabeSky.

Do you know which one of these works best?
MR ATM 26 Jan @ 10:50am 
thx arakan94
arakan94 26 Jan @ 9:58am 
The other submod got update - you can use it instead of this: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=3231024410
MR ATM 26 Jan @ 8:18am 
to be honest am trying to make sub mod.. for now will try to copy and past bouns hit point and hope to make it work (this my frist time )
Kalgul 26 Jan @ 8:12am 
In order to contribute to the "mod is broken" discussion, I wanted to post this crash tooltip:

The following mods cause a crash to the Database: !Mif_LoL_SFO.pack

The first invalid database record is 180036 in table
building_level_armed_citizenry_junctions_tables
and pack file !Mif_LoL_SFO.pack
MR ATM 26 Jan @ 8:04am 
i mean units in game
MR ATM 26 Jan @ 8:04am 
hi MysticMaiar i hope you are good, anyway did you edit anything other then health points in the sub mod
GK 25 Jan @ 10:31pm 
SFO has been updated. I hope the author will also update it. Thank you very much.
Kristof 25 Jan @ 9:36pm 
i've noticed that reordering this mod above the original mod causes the game to crash on start up, and i suspect this mod has also been causing my game to crash after a few turns.
this mod CANNOT be used as a standalone, cause with it only enabled it causes the game to crash on start up,
i suspect its completely broken and if it should work as a standalone then it is 100% broken because it doesn't work on its own
with both mods enabled the game will load,
only using this mod causes the game to crash
JIAKEN 25 Jan @ 8:15pm 
update pls!
ฅ⎛⎝Yummy π⎠⎞ฅ 25 Jan @ 4:24pm 
Is it just me or do the units added to this have half the health of the all other units, or is that cos it needs updating?
Thylein 25 Jan @ 12:17pm 
Would be cool if it gets an update
Stratilatis 25 Jan @ 11:32am 
Please update the mod
Fishbarmak 25 Jan @ 8:01am 
update pls!
Noodliest 25 Jan @ 5:44am 
:) I beg
Need to update PLZ
Scarecrow the Spud King 24 Jan @ 5:46pm 
Such an amazing mod - I hope you have the time in life to update it for SFO.
Dissolution 24 Jan @ 4:20pm 
This mod currently causes a CTD when loaded with the newest version of SFO!
Looking forward to the update.
DonYohKu 24 Jan @ 7:49am 
are you planning to update today for release?
Beleth 29 Dec, 2024 @ 8:36pm 
Get well soon. I reverted to the previous game version for SFO and now this mod is not working.
Ldashasara 25 Dec, 2024 @ 8:29am 
Need to upd!
reflection 10 Nov, 2024 @ 4:31am 
And again VC garrison not working? :)
Adonai 2 Nov, 2024 @ 6:30pm 
yea update came through like 10:min ago :(
now my VC campaign is well dead. good thing is just a game
MysticMaiar  [author] 2 Nov, 2024 @ 7:36am 
Updated!!!
FlexorDigitorum 26 Oct, 2024 @ 5:48am 
Incredible mod, increased replayability tenfolds for me! <3

Just one question - the gold ingots produced by e.g. vulture mountain are only worth 1 gold in trading - is this intentional?
Dowdpride 7 Oct, 2024 @ 3:41pm 
Any chance of getting a working 2x unit size mod?
Swinky 14 Sep, 2024 @ 8:09am 
the twelve arms aren't available for ovn araby :,)
Tokitsune-Kun 13 Sep, 2024 @ 6:44am 
Does this need the base version of the mod?
CorpusCristi'sCorpusCrispies™ 30 Aug, 2024 @ 11:08am 
ok another round of unsubscribing and subscribing fixed it...
CorpusCristi'sCorpusCrispies™ 30 Aug, 2024 @ 11:05am 
raaaaaaaaaa why it no workey for me
29 Aug, 2024 @ 10:29pm 
I can smoothly enter the game, thank you very much:steamhappy:
Vandamsel 29 Aug, 2024 @ 8:07pm 
Works for me now too, thanks alot Mystic!
Aggresor 29 Aug, 2024 @ 2:53pm 
Works now!
TY MysticMaiar!
CorpusCristi'sCorpusCrispies™ 29 Aug, 2024 @ 12:18pm 
Landmarks of Legend and Immortal Landmarks loading fine together. Both loading fine separately, but any combination with this mod is CTD. I'm not technical enough to help investigate
CorpusCristi'sCorpusCrispies™ 29 Aug, 2024 @ 12:15pm 
I still get CTD :( still isolating it to this mod
MysticMaiar  [author] 29 Aug, 2024 @ 10:48am 
CTD should be sorted now.
Aggresor 29 Aug, 2024 @ 9:39am 
CTD on astartup, unsubscribe-subscribe wont solve, triple checked
sad(
29 Aug, 2024 @ 6:21am 
Using the original mod allows for smooth entry into the game, but using the SFO version may result in CTD
Broly The Legendary Super Saiyan 29 Aug, 2024 @ 5:04am 
Yea ctd on startup
Blade 29 Aug, 2024 @ 4:42am 
Can confirm the game only loads with the vanilla LoL mod loading before this one
Edward Monte 28 Aug, 2024 @ 5:12pm 
@Aster, it works this way only if the vanilla mod has the highest priority in the loading order, but in this case it's pointless because the vanilla one overwrites the submod.
Kassorax 28 Aug, 2024 @ 4:41pm 
Mystic, this mod is duplicating Altdorf College of Magic when playing VC. The duplicate is taking the place of what should be the building chain that gives Terrorgeists.
Vandamsel 28 Aug, 2024 @ 4:36pm 
@Aster that's what worked for me pre update, post update, no luck.