Project Zomboid

Project Zomboid

Road Block Fix
19 Comments
tilarium 30 Dec, 2024 @ 9:50am 
Can anyone say if this issue has been fixed in B42 or not? Going through my mods list trying to trim it down. Currently looking for things that have been rolled into B42.
aBronyPlays 2 Oct, 2024 @ 8:36am 
Finally. It was always weird that you can drive over trash cans but not wooden road blocks lol
Fearne 11 Mar, 2024 @ 11:02pm 
Could you put this in your Tile Fixes Mod?
Hunterr 24 Feb, 2024 @ 7:37am 
Is there a mod fix like that for the barriers you have in front of the prison?
Slinkerdeer 7 Jan, 2024 @ 8:12am 
This mod is a must. Why the fuck the developers decided to make a plastic or wooden frame fully block vehicles that weigh actual tons is mind boggling.
demZo662 5 Jan, 2024 @ 4:40pm 
Is this fixed, isn't it? I do not recall crashing on road blocks but I do remember seeing a clip of a person crashing into some that were hide behind tree's visibility due to the isometric camera.
Bit.Byte 28 Jul, 2023 @ 6:59am 
I saw that the industrial oven fix was included in your new mod, any chance this one is as well?

Love the mod, I've only just pieced together, looking at the screenshots while looking what else you had published on workshop; How much your mod has actually been doing in my game. Can't praise it / you enough, keep up the great work buddy!
Slynx Jewel 13 Jul, 2023 @ 9:29pm 
yes
Quill 13 Jul, 2023 @ 7:24pm 
is this mod safe to add mid-save?
Jane Helldiver 14 Mar, 2023 @ 7:42pm 
Mod only partially works now. You can only climb over when moving south or east. North and West still completely block you and don't prompt any action to jump over
Coombsey 14 Feb, 2023 @ 6:38pm 
do zombies attack them or just jump over every time?
Scooby Doo 21 Jan, 2023 @ 6:06pm 
Awesome, so it works as a patch then. I also use fort knox linked to eerie
Brooke Yomotsu 14 Jan, 2023 @ 9:17am 
Beautiful.
Slynx Jewel 13 Jan, 2023 @ 2:24am 
oh cool! it did fix them! yay
Slynx Jewel 13 Jan, 2023 @ 2:18am 
well...since i also use Fort Knox linked to Eerie Country...i have a question: will this mod fix the roadblocks with that mod?
Nippytime 11 Jan, 2023 @ 11:08am 
I noticed this as well, will post any feedback here as i use around 160 maps on a 107x105 server with a shit ton of tile packs used. one of the maps i use is the one you mentioned also.
Sowilo  [author] 8 Jan, 2023 @ 6:59am 
Did a quick search through tile definitions from mods I am running. The lack of collision might be caused by the "Fort Knox linked to Eerie Country" mod, which also overwrites the constructions_01 tileset containing these road blocks; its version lacks tile properties, unlike the vanilla tileset, which could be making them no longer solid. Will test later when I get a chance to be sure but it's likely this mod is effectively a patch for that, rather than fixing a vanilla bug.
Sowilo  [author] 8 Jan, 2023 @ 6:41am 
@Agitatio Interesting, they don't for me. I will look into it later and test without any mods loaded to confirm, and if that's the case and they do work properly with no mods loaded, it would mean this issue is actually caused by a mod which mine patches. If so, I will see what mod is causing the problem and relabel this to reflect it being a fix for a mod issue. Thanks for the comment.
Agitatio 8 Jan, 2023 @ 2:17am 
I'm confused. They do provide collision on my end without this mod.