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But without it server starts correctly
is it possible to modify on the mod to Change the Spawn Chance to 0.001 and allow infinite spawn ?
Also i like CUBE xD
My only request is that if you reupload variations you give credit for the original build
With boss events (usually 5k+ block ships) you have the choice to engage them on not.
One final note my battleship was built in survival over several months of real time.
maybe there can be a way for the borg cube to be made up of half (or a 1/4) of the number of actual blocks it normal takes, and for the game to simply scale up the visual size so that they still look as big - just made up of say 25% of the blocks, but each block has more hitpoints etc in proportion?
i'll modify the mod to make the cube 'boss event' instead of 'unique event'. so i can fight it multiple times. =) i'll not reupload the mod don't worry.
p.s. the cube wasn't able to make a dent in my ship's shields (500m battleship (170K PSU). dual layered shields (defense shields / energy shields) =))
FYI sim speed during the fight was 0.5-0.7 with some nasty stutters.
if the borg cubes need a lot of resources (computer performance), maybe even the occasional derelict borg probe ship (which are tiny by comparison)? :)
Maybe even with the ability to reactivate if tampered with in specific ways.
Transmitting override signal...
No effect.
Hailing enemy ships...
"We are the Borg. You will be assimilated. Resistance is futile."
Charging weapons...