Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Better Engine Room
11 Comments
Schrödinger's Cat 7 Apr, 2024 @ 4:52am 
> Also, Engine Room bonus can now additively stack. Two engine rooms affecting a single thruster meaning +100% propulsion.

This last part is no-deal for me, otherwise good idea but this change is a big no
brandonewing25 22 Mar, 2024 @ 4:06pm 
here's the fixed version if original author doesn't fix their mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3185826112
Fixed by Protein
Protein 15 Mar, 2024 @ 10:49am 
Add this to the mod.rules file with notepad++ will fix it.

{
Action = Replace
Replace = "<ships/terran/engine_room/engine_room.rules>/Part/Components/PowerDistributionBuffProvider/GridDistance"
With = 6
}
Bluestreakslash 15 Mar, 2024 @ 10:25am 
thought id let you know theres a bug since newest update for large and huge thrusters crews wont load power to those thrusters. removed engine rooms and crews filled the engine rooms.
man_of_clockwork 25 Feb, 2024 @ 8:06pm 
sounds perfect for my mini death star, the rear thrusters are heavily shielded but this will add more armor.
Darth Porgus 6 Oct, 2023 @ 12:58pm 
There's already a cables mod, Red-Life
RED-Life 5 Sep, 2023 @ 5:48pm 
This universe needs to rediscover wires and tubes
Chpsnick 18 Jul, 2023 @ 8:03am 
I second Thundercrafts request please!
Thundercraft 27 Jun, 2023 @ 4:32am 
This is a nice mod. I really do like it! :steamthumbsup:
I wanted to ask, though:

Would you consider adding support for the "Advanced Engine Room" added by the Extended Tech Tree Mod ? Would that be possible? (I asked the author of Extended Tech Tree Mod about this possibility and was told to ask you.) Never mind the stacking engine room bonus, I'd just be happy with extending the range to 5 meters or so.
OverTone 16 Apr, 2023 @ 10:45am 
extremely useful! thank you <3
Icy Skye 30 Jan, 2023 @ 9:38am 
I would really appreciate compatibility with Tiered parts, love this mod nonetheless