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This mod also breaks the Tetris inventory mod completely.
is there a special location that u replaced it with?
Like can i make ammo for this weapons in your mod?
Thanks bro like RE so hard <3
[*] Fixed Rarity and Compatibility Sandbox Settings
[*] Fixed Sandbox Rarity settings not working in MP
Gunshop Kendo:
[*] You now get an STI Eagle Magazine along with the gun when you combine two STI Eagle Parts together
[*] Fixed SLS 60 having way too much Max Condition
Tony's Arms:
[*] Improved chances of finding Gunpowders
[*] Decreased Sound and Recoil of the M1903 Enhanced to be 20% more than its base version rather than 50%
Second off, for the "normal gun rarity" is that sandbox setting affecting unmodified "Kendo Version" guns? Or is it affecting the rarity of ALL firearms, including vanilla and other modded ones?
The Silverballer currently has a Suppressor upgrade but it doesn't actually quiet the gunshots. Something I'm going to work on adding in the near future.
After that I'll probably add one more handgun that will be able to be suppressed (Leon's Silver Ghost from RE4), but that will be the last suppressed gun I intend to add.
Remington 1100P (RE2 not remake)
Desert Eagle Upgraded (RE2)
MP-5 (RE2 Remake)
SIGPRO SP2009 (RE3 not remake)
M4A1(RE3 not remake)
Custom TMP (RE4 Mercenaries,HUNK have this gun)
Hydra (RE5) why not?
Semi-automatic sniper rifle (RE6)
Gold Lugers (Code Veronica)
Beretta M93R (Code Veronica)
SPAS-12 (Code veronica)
G36 (RE Revelations)
Magnum Python (RE Revelations 2) Berry gun
Muramasa (RE Revelations 2)
[*] Fixed missing icon for Box of .22LR ammo
[*] Fixed sandbox rarity scaling not working for outfits other than Rebecca's Outfit
[*] Tweaked Resident Evil clothing pieces to have more fitting (and generally better) stats
[*] Fixed Mare's Leg using .38 rounds instead of .22LR rounds
[*] Renamed the Remington Model 95 to the Chiappa Derringer. I misidentified the type of gun the Self Defense Gun was modeled after in REmake.
[*] A variety of item display name fixes
[*] Gun upgrades can now be installed while the gun is set to use Enhanced Ammo
[*] The Benelli M3 can now attach Full Chokes and Improved Chokes after they've been Adjusted to Kendo versions
[*] The Benelli M3 and the M1903 Springfield can now attach Slings after they've been Adjusted to the Kendo version
[*] Slightly adjusted the color of Chris and Jill's Samurai Edges
[*] Added Sandbox option to convert .22LR guns from using the .22LR ammo added by this mod, to .22LR ammo types added by other popular gun mods (Brita's, Vanilla Firearm Expansion, and Firearms B41)
[*] Added Sandbox option to choose the names of guns on a per gun basis, between their "Real Name" or their "In-Game / Nickname"
[*] If you already have a save game going, you are going to see a lot of guns change name as you'll go to the default "Real Name" setting. Apologies.
[*] Added Better Sorting support
[*] Added unique icon for S&W Bodyguard