Teardown

Teardown

AI Trainer
129 Comments
QuadView 21 Jun @ 8:22am 
The amount of force applied
Geneosis  [author] 21 Jun @ 5:05am 
@QuadView: What do you mean by strength? Like limit the force than can be applied to rotate the objects?

@thechosenone: Sadly I don't think so... The main way to make it faster would be to do some of the work in parallel, but this is not possible when running a Teardown mod.
thechosenone 20 Jun @ 2:33pm 
can you make it work faster
QuadView 7 Jun @ 11:25am 
A setting to edit their strength would be nice.
Geneosis  [author] 24 Mar @ 11:38am 
@Supergrox 5000: Well then after selecting a few objects for training (selected objects have an outline around them), then you can open the options menu to pick the objective you want to train them for and then start the training with R to let them try to learn that objective ;)
Supergrox 5000 23 Mar @ 11:42am 
I DID
Geneosis  [author] 23 Mar @ 3:00am 
@Supergrox 5000: You have to have the tool called "AI Trainer" in hand to use the commands from this mod :)
Supergrox 5000 22 Mar @ 1:18pm 
oh I thought it instantly turns clicked dynamic objects into a seperate AI
Geneosis  [author] 22 Mar @ 1:23am 
@Supergrox 5000: Did you select the correc tool in the inventory and was that box afree floating object? (static objects cannot be selected for training). Also keep in mind that you need multiple objects selected before you can start training them.
Supergrox 5000 21 Mar @ 10:47am 
IT DIDN'T EVEN LET ME SELECT,PICK OR TRAIN (it was also a small box)
Geneosis  [author] 21 Mar @ 9:27am 
@Supergrox 5000: What objective did you pick, how many objects did you select and how long did you train them?
Supergrox 5000 20 Mar @ 6:02pm 
doesn't work
Geneosis  [author] 7 Dec, 2024 @ 3:01am 
@phoenixgamer5768: In the current version it's only possible if you restart a training from scratch. If you want it to decrease slower you can tune the "Exploration decrease rate slowness" option to higher values though.
phoenixgamer5768 6 Dec, 2024 @ 1:33pm 
is there a way to get back the exploration
wildwyatt87 18 Nov, 2024 @ 7:49pm 
Hey i remember you i didnt know you made this mod
Geneosis  [author] 3 Nov, 2024 @ 1:37am 
Mod updated! Fixed a few issues with the third person view.
see full patch notes
Geneosis  [author] 1 Nov, 2024 @ 11:49am 
Swing it, thrust it, slash it, stab it, smash it, slice it, be a true Ascended Sword Master !
Geneosis  [author] 15 Aug, 2024 @ 1:49am 
@Poopy (py): If it's the early stages of training then it might be normal (it just moves randomly at that point). What objective were you training it for?
poopy31016 14 Aug, 2024 @ 11:32am 
it moves in one single dicerctsin
poopy31016 14 Aug, 2024 @ 11:31am 
guys i think my ai is b r o k e n
Geneosis  [author] 14 Jul, 2024 @ 10:59am 
Build up your defences, the Synthetic Swarm is spreading!
Geneosis  [author] 15 Jun, 2024 @ 2:27am 
@CryptedRandom: In the "Neural Network" tab of the mod options, there is a slider that let you pick the objective you want ^^
CryptedRandom 14 Jun, 2024 @ 2:01pm 
how to change objective
Geneosis  [author] 25 May, 2024 @ 10:02am 
Make your world a better place... Add some Lively Bunnies to it!
Geneosis  [author] 5 May, 2024 @ 3:41pm 
Practice your parkour skills like never before with Always Up!
Geneosis  [author] 29 Apr, 2024 @ 9:30am 
- What degree do you have?
- I have a degree in Solid Sphere Summoning
- Excuse me what?
Geneosis  [author] 1 Feb, 2024 @ 9:32am 
RIP Crate :/
John Peter 31 Jan, 2024 @ 7:08pm 
my crate had a stroke and killed itself
Geneosis  [author] 7 Jan, 2024 @ 2:13pm 
Get ready to take Control
Geneosis  [author] 3 Jan, 2024 @ 3:04am 
Mod updated! This mod should no longer be broken after using a quickload ^^
see full patch notes
Geneosis  [author] 22 Dec, 2023 @ 7:32am 
@XxPuriPuriPrisonerxX: You may be able to train them to perform one of the 3 objectives if you select the main body, but they will still "roll" into certain directions and not "walk" in any way ^^
XxPuriPuriPrisonerxX 21 Dec, 2023 @ 5:14pm 
DOES IT WORKS ON RAGDOLLS
Geneosis  [author] 20 Nov, 2023 @ 10:39am 
@cconley2tn: The Exploration stat is supposed to be really high at the start and go down during training :) It basically represents how much of the time the AI will try a completely random action instead of actually apply what it learnt. What tells you if the AI is doing good is the Fitness stat ^^
cconley2tn 19 Nov, 2023 @ 12:38pm 
HI I im a bit late but my ai's exploration will not go up any help
Gaper-Bingzoid 7 Nov, 2023 @ 4:39pm 
DONT SHOW THIS TO CYBERDYNEEEEEE
Orion-007 2 Oct, 2023 @ 8:17pm 
i already have tried out the tameable dragon mod
Geneosis  [author] 2 Oct, 2023 @ 10:02am 
@orion-007: Well I think what you have in mind is more a behavior model to give to some NPC, which is a different sort of "AI" than the one in this mod ^^
If you are looking for some NPC with advanced bahavior but that have been manually coded, not asquired through some learning alhorithm, I suggest giving the Tameable Dragon a try ;)
Orion-007 2 Oct, 2023 @ 1:32am 
it would be cool if this mod is expanded on or atleast a similar mod made
maby in the future the AIs could function like animales like sleeping. eating. hunting. swiming.
exploreing. just to name some. im not asking anything or demanding anything. i just think
it could be cool too see:steamsalty::steamthis::steamthumbsup::steamthis::steamthumbsup::steamthis:.
Geneosis  [author] 30 Sep, 2023 @ 2:33pm 
Found some cool item? Why not save it in your own personal Prop Gallery ?
Geneosis  [author] 25 Sep, 2023 @ 9:37am 
@Playfull: That would require some more complex networks and I don't think the game could run them as smoothly as those really simple ones sadly :/ This mod was mostly a proof of concept and a challenge for myself to see if I could achieve some results with it, I don't think I will expand it in any way though ^^
Playfull 24 Sep, 2023 @ 8:11am 
nice mod can you make it so the ai can also walk using rgdoll bodies and also attack humans?
aa 12 Sep, 2023 @ 2:36pm 
i forgot to teach my ai to move in any other direction so it just went in a straight line :steamthumbsup:
=>PR<= XxDEM0NIKSxX 10 Sep, 2023 @ 6:15pm 
artificial intelegeance
Geneosis  [author] 26 Jul, 2023 @ 1:22am 
@JacobDoesLife: If you open the options, you will see a bunch of menus for that :) Whenever you save one network it will save its training as well.
JacobDoesLife 25 Jul, 2023 @ 6:43pm 
is there a way to save the learned data so you can use it later?
Geneosis  [author] 17 Jul, 2023 @ 2:47pm 
- So what are you plans for this summer? - I plan to Melt .
Geneosis  [author] 15 Jul, 2023 @ 4:00pm 
Developed in the same facilities as the BHL-X42, the Blight Gun is now available and ready for testing!
Geneosis  [author] 9 Jul, 2023 @ 9:47am 
@test: It depends on the objective, each one has a different set of inputs :) But it mostly involves the current rotation and velocity of the object as well as the distance to the objective for those interacting with other things.
test 9 Jul, 2023 @ 3:30am 
what are the inputs for the model? just current rotation?
Geneosis  [author] 25 Jun, 2023 @ 11:29am 
Want to shoot more objects? What about an Omni Gun ?