Songs of Syx

Songs of Syx

Vargen Race (V69)
66 Comments
FlareFluffsune 8 Jun @ 12:25am 
I don't know if this is a game bug or a mod bug but I set a population limit for my vargen nurseries and they're still popping out cubs. I then set the individual nurseries infant limit to zero, it seems to initially stop infant output but on reloading my save starts breeding again. I figured I would start here reporting it in case mod bug before letting the dev know.
CoolingRoom1644 31 May @ 4:50pm 
Just wanted to express my gratitude for the existence of this mod. I use it in just about every playthrough and have a lot of fun with it! Thank you for making it and keeping it updated!
Aly  [author] 29 May @ 2:26pm 
It was an easy fix though. V69 is out. As always, I don't test I don't play this game anymore. Let me know if anything needs fixing, but please, try to understand if its a V69 issue before commenting. Danke schön.
Aly  [author] 29 May @ 2:14pm 
It never does...
cactus angel 29 May @ 2:13pm 
it didn't
Aly  [author] 29 May @ 2:13pm 
Woah an update? Here is hoping it will just work out of the box for once.
cactus angel 29 May @ 2:13pm 
broke in v69 Missing property: POSSESSIVES, in object starting at line: 1
Oh for Fox Sake 29 May @ 2:00pm 
Excited for the update?
Wolf von Isles 25 Jan @ 7:09am 
Is it possible for you to tweak the desire for certain services for the Vargen? I feel as if Restaurants, Massage Parlours and Stages don't really suit there simplistic and preferred lifestyles. Also great mod I have literally only played these guys so thanks for making this
Aly  [author] 19 Jan @ 4:30am 
@Joey, thanks! It's a lot clearer now. Just updated it with Innovation costs, just unsubscribe and subscribe again to the mod to force Steam to update it.
Joey 19 Jan @ 4:07am 
Aly, Innovation is the replacement for the standard tech. Knowledge is the new, more advanced tech from Libraries.
Aly  [author] 19 Jan @ 3:45am 
@Joey Is Innovation the new expandable resource for tech?
Joey 19 Jan @ 2:12am 
Aly, as you're not actively playing 68, you should know that Jake has split research into two: Innovation and Knowledge (libraries). He's removed the species specific research. Currently, the Vargen research is using Knowledge from libraries - which is very expensive for the boosts it provides.
Aly  [author] 18 Jan @ 3:18am 
@Joey I am no longer playing the game, I'm keeping the mod updated a bit blind. If you come to the understanding that this is a vargen exclusive issue I'll look into a fix.
Joey 18 Jan @ 3:16am 
Melee soldiers seem to train very-very quickly? Is that this mod or v68 perhaps.
Blazu 13 Sep, 2024 @ 7:59am 
Had to verify integrity but after doing so can confirmed works fine now. Thanks for the great work.
Aly  [author] 13 Sep, 2024 @ 4:13am 
@Blazu thanks for letting me know. it should be fixed.
Blazu 12 Sep, 2024 @ 5:49pm 
In version 67 the Vargen's fishing and warrior researches have no images and seem to have no effects? Apologies if this isn't the place to mention that.
RandomEdits 29 Aug, 2024 @ 10:27am 
I realized the combination of Vargen and Lunaari is pretty good. So I took the liberty of editing the Vargen tolerance to the Lanaari to be higher than all other races. Of 0.6. Still racist, but not as racist!
Damion Wolf 24 Aug, 2024 @ 10:49am 
A furry race.
18 Jul, 2024 @ 2:29pm 
Wells =/= bathhouses
Prime Strategus (Samurai Jack) 8 Jul, 2024 @ 12:35am 
Could aithor please advice, why almost all vargens are covered in shit?

Despite wells are available and they use them.
Aly  [author] 17 Jun, 2024 @ 11:49am 
@Knitcap yes
Knitcap 17 Jun, 2024 @ 11:06am 
Does the AI use this race too?
Aly  [author] 16 May, 2024 @ 6:28pm 
@Krunjar Yea, that is pretty much it!
krunjar 16 May, 2024 @ 5:35pm 
Yeah I honestly think that's fine. I mean there's going to be a few fringe cases of Koryos worshippers right? Hell there's even a garthimi Arthuri worshipper once in a blue moon XD
Aly  [author] 16 May, 2024 @ 4:58pm 
@Krunjar Fixed. Ty for letting me know. But as a consequence of the fix a few of other races will spawn under this religion. I figured out I can't keep the spread at 0 or it halts conversion completely.
krunjar 16 May, 2024 @ 3:38pm 
The Vargen religion (Koryos) Doesn't seem to convert anyone.
krunjar 5 May, 2024 @ 3:16am 
Love the mod They make a great alternative to Tilapi for settlements that don't like roundness and log cabins. And they are alternative expert fishermen to the ever xenophobic Amevia. However I think that they should be slightly more inclined to get along with humans .. man's best friend .. ehhh? ehhhhhh? You know you want to.
AltiarSaint 3 May, 2024 @ 9:08pm 
Love the mod. Thanks so much for the update!!
Aly  [author] 28 Apr, 2024 @ 5:08am 
@Nemerra Thank you for your support and I'm glad you think so. Thank you for the sweet messages in all the other mods as well <3
Nemerra 27 Apr, 2024 @ 11:55pm 
Thank you for the mod! This fits in perfectly! Great idea with the Wolfram as well!
Aly  [author] 20 Apr, 2024 @ 6:51pm 
@Win happy to serve! :)
Win 20 Apr, 2024 @ 3:04pm 
@Aly You're doing the lord's work with these mods, for real
David Mitchell 19 Apr, 2024 @ 4:02pm 
Great mod for exterminating furries.
Aly  [author] 18 Apr, 2024 @ 6:05pm 
@Dovenius Oh, ok good heh! Since I don't really set any of this directly its really hard for me to troubleshoot it. Thank you for letting me know!
Dovenius 18 Apr, 2024 @ 5:49pm 
ok after doing some experiment it wasnt your mod causing it. Its the more options mod. If i disable all your race mods it ends up making one of the vanilla race a duplicate faction leader to all factions
Aly  [author] 18 Apr, 2024 @ 5:06pm 
@Dovenius @Äärmik It is not something I can easily replicate. Since V66 is coming out soon I'll try to take a look at it, although there is a chance of changes with these mechanics.
Dovenius 18 Apr, 2024 @ 4:58pm 
happen to me as well lol everyone turned into a doggo
Aly  [author] 16 Apr, 2024 @ 3:58am 
@Äärmik The mod has no property or setting that affects that directly. Leaders are automatically generated based on enviromental preferences by the game, from there its just the story generation. This has never happened to me before, you might have been just lucky!
Aarmik 16 Apr, 2024 @ 12:40am 
I started a game with Vargen and after a while discovered that nearly all the foreign leaders were Vargen. No idea what causes this.
Aly  [author] 18 Feb, 2024 @ 1:39pm 
@Shumno Takumi nope! Think that mechanic is retired now too.
Shumno Takumi 28 Dec, 2023 @ 2:57pm 
Hey, they have preferences about housing?Use house, appartament,etc....?
Aly  [author] 26 Dec, 2023 @ 4:20pm 
@DaemosZythaer thank you for the sweet words! Currently I'm working on three different mod projects for the game, but once some of those are finished, I have another vanilla race I definitely want to do some things for!
DaemosZythaer 26 Dec, 2023 @ 3:55pm 
Your mods are amazing. Please continue on and flesh out all the vanilla races. Your hard work is incredibly impressive.
Aly  [author] 20 Dec, 2023 @ 3:15am 
@Endoskeleton_Jim The incubation period is 8 days for Vargen, seems to be in line with how its set. For example, human is 12 days. If you are used to playing Garthimi it might seems too long since they have an incubation period of 2 days.
Endoskeleton_Jim 20 Dec, 2023 @ 1:04am 
they put meat in the cribs and nothing ever happens, it takes around ten days and then a single baby appears
Endoskeleton_Jim 20 Dec, 2023 @ 12:20am 
my vargen make babies extremely slowly. im not sure if this is a v65 thing or not
Aly  [author] 15 Dec, 2023 @ 8:51am 
With the new V65, there are a lot of changes to the game itself, especially in terms of balance. I have also released a new version of the mod with a significant amount of changes. If you notice any bug or have any feedback you'd like to talk about. Please join the mod's topic in the official Discord:
https://discord.com/channels/509357720617615369/1185262128777674802
St. Antraeus 7 Nov, 2023 @ 2:10pm 
Wonderful addition to the Syx Sense collection. Clean! Great portraits.