Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

ST-AFA - FEDERATION
51 Comments
Princess Moon Beam 15 Mar @ 3:15pm 
please please add transporters <3
JambitPlays 14 Feb @ 1:05pm 
@forgotmyname. I'm not getting an error with mine. what's the error log? Perhaps this could be resolved in the cosmoteer discord.
Warhero5566 10 Feb @ 10:40am 
Hello, I wanted to ask if you Github Final Assault mods were up to date, i tried to use them but kept getting a .Rule File doesn't exist cant seem to figure it out any help would be nice! thank you.
Forgotmyname 7 Feb @ 10:39am 
Good evening
There was a game update ( Hotfix 0.28.1b ) :lunar2019coolpig:and now the game crashes when startign with the mod on.

Hope we can bother you guys for a update of the mod :lunar2019coolpig:

Thank you in advance
Republic Navy Cruiser 13 Jan @ 10:02am 
works fine for me
Redrave 1 Jan @ 8:11am 
Will it be updated?
Finest Fellaz 17 Nov, 2024 @ 11:14am 
this mod does not work anymore , only usung the st-afa mods and the game crashes. is there an update in the works?
Zentradi 14 Oct, 2024 @ 7:09pm 
hope you guys keep going on this mod
Hteaglex3 23 Aug, 2024 @ 1:22pm 
when the faction mod will be done?
RNJRgreen 23 Aug, 2024 @ 7:56am 
The mod is amazing, i just wanted to say that I've been a fool. Some of the ship engine's are locked to one location (cant rotate, no option) I personally build all my ships from left to right.............. yeah you can probably see where im going with this XD.
Hteaglex3 22 Aug, 2024 @ 1:25pm 
Ive sent it Nexus ,, you can see now :)
NeXuS  [author] 21 Aug, 2024 @ 3:35am 
I see no error in this mod. Please post your error in the discord.
Hteaglex3 20 Aug, 2024 @ 5:32pm 
Still doesn't work
Hteaglex3 20 Aug, 2024 @ 5:10pm 
Thanks Nexus I'm gonna try to launch it then
NeXuS  [author] 18 Aug, 2024 @ 10:39pm 
@Hteaglex3: This mod should be running right now...
@Mat: Yes, we are working on the faction submod as well. ;-)
Hteaglex3 18 Aug, 2024 @ 12:26pm 
Would be nice if you could update the mod more frequently.. Its literally been a year I've installed the mod and never had the chance to try it :/
Mat 3 Aug, 2024 @ 4:28pm 
this is wonderful news thank you so much . are you looking at getting the startreck fraction working as well ????
NeXuS  [author] 15 Jul, 2024 @ 7:47am 
Just released a new Update
Mat 15 Jul, 2024 @ 1:50am 
is this mod still being updated it dose't work with the lasted updates
Keegan 25 Mar, 2024 @ 2:22pm 
additionally for me it happens with the impulse phaser cannons, just at a different point in the repairing process
Keegan 25 Mar, 2024 @ 2:18pm 
been having the same issue as ironheart but with repairing it instead of constructing it
Ironheart1981 25 Mar, 2024 @ 12:55am 
Hallo, I play this Mod a long time and I love it. The Mod be runnig at Time, but if I wanna build the "small Phaser Array" , the Game Crashes. I play with the "Core" and the "Ferderation" Mod only. It would be nice the Mod can be updated, I like the Gameplay with it.
DangerZone5310 17 Mar, 2024 @ 6:54am 
yeah
Quantum Leap 11 Mar, 2024 @ 7:39am 
It would be nice if you could start the game with the mods because it always crashes
Uplink 1 Mar, 2024 @ 4:46pm 
Would love to play with this again when it gets updated. Big fan.
strongheart7833 22 Dec, 2023 @ 1:23pm 
@SirSmoustache ..that was my problem as well...and ended up not playing it anymore..they seemed not interested in fixing anything and casting blame on others, sadly....good mod, with lots of potential!!!
SirSmoustache 27 Nov, 2023 @ 2:57am 
Causes a crash when you build the small phaser array especially if you enable the crew build mode on. Works fine if you disable it but just thought you guys should know.
joemama1512 29 Sep, 2023 @ 2:32pm 
Hey just a heads up that your ExpandStartRadius is smaller than your Radius which causes the game to not be saveable. This is in your fed plasma tube.
Hteaglex3 3 Sep, 2023 @ 7:04am 
when is the update gonna be upload?
:steamsad:
Finest Fellaz 29 Aug, 2023 @ 4:12am 
mod doesnt work anymore , instant crashing with no other mods active. pls help
lockdown51 16 Aug, 2023 @ 9:21pm 
Can anyone help with getting the phasor banks to work? I can't figure them out.
Lussataur 28 Jul, 2023 @ 2:52pm 
I an astonished at how accurate of a ship I can create with this mod. 10/10. I approve! :steamthumbsup::steamthumbsup::steamthumbsup:
Zelda 27 Jul, 2023 @ 6:29pm 
The Large Warp Core crashes the game when it explodes.
NeXuS  [author] 6 Jul, 2023 @ 10:38pm 
Update is just on its way
RaiderLeader666 5 Jul, 2023 @ 9:18pm 
just one line defining the compatibility with game versions
CHΛOS 5 Jul, 2023 @ 1:22pm 
dead mod :steamthumbsdown:
RaiderLeader666 4 Jul, 2023 @ 5:17am 
Needs updated
Kelon 1 Jun, 2023 @ 1:05pm 
I require cloaking devices for my romulan starships
NeXuS  [author] 15 May, 2023 @ 11:50pm 
@Mathspode Unfortunately no, we don't have any idea of which mods are compatible and which are not. But you could use the discord server and give us the crash report, so we might have a look at it.
NeXuS  [author] 15 May, 2023 @ 11:49pm 
@Lucop: As we decided to put form over function the ai starfleet ships will not be able to use thick layers of armor like player ships. So we had to put some special ai ship parts into the mod that will be overpowered if given to players. This is why the blueprints are all invalid: They contain ai parts that are not allowed for player use (such as internal torpedo launchers or the special warp nacelles of the defiant/nebula class)
Mathspode (Qc) 15 May, 2023 @ 10:59pm 
do you have an idea with what this is compatible or not ? i have plenty of mods and obviously doesnt work with your mods i want to see what mods causes a problem
Lucop 1 May, 2023 @ 6:16am 
I need some help here. Blueprints are invalid. After updating the blueprints by replacing the amor, the torpedo launchers wouldn't fit inside the original spaces within the ship's hull. I changed the ProhibitAbove to 0 for them to fit but the projectiles will just collide with the ship's hull and disappear. I don't think this is intended since the AI can operate them just fine. Also the Defiant´s engines collide with the crew quarters. Apart from that, great work with the mod. Looking forward for more!
Kelmnon 24 Apr, 2023 @ 5:55pm 
So I finally knocked out a federation ship and took it over. I saved the blueprint because I was wondering how the hell you get 2 sets of engines in one blueprint because normally it wont let you save. I can not paste the blueprint into existence because it is invalid. Wondering why this is a thing lol.
On that note LOVE the mod!
FancyCat 10 Apr, 2023 @ 4:08pm 
Bug report: Federation sector security starts hostile and will wipe me out in level 1 sectors
goofball305 9 Apr, 2023 @ 2:09pm 
How do I find the designs for the federation ships? I can't seem to find them in the ship library.
Vertron47 7 Apr, 2023 @ 1:18pm 
Ok, was just curious
NeXuS  [author] 7 Apr, 2023 @ 10:50am 
@Vertron47: That is intentional. ;-)
Vertron47 7 Apr, 2023 @ 10:25am 
for some reason i cant rotate the Dual impulse phaser cannons, not sure if thats a bug with the mod or if im missing something
Stormwynd 4 Apr, 2023 @ 2:14pm 
OMG. it dont work with the new update :(
Stormwynd 4 Apr, 2023 @ 2:05pm 
Wow, I been waiting from day one for someone to make a shield like this. Thanks