Garry's Mod

Garry's Mod

[wOS DynaBase] Mixamo Movement Animations Extension
220 Comments
80Hg  [author] 21 Jul @ 11:06am 
I'm afraid it's a lost cause
♬♫~Joe Blaze~♫♬ 21 Jul @ 11:03am 
Yeah... I'm actually angry at the Garry's Mod creator and devs because they refuse to replace the brokenness in the system and make it more stable and compatible. And I have been very mad since I first started playing and experiencing these horrible glitches that shouldn't be in this game anymore.
80Hg  [author] 21 Jul @ 10:58am 
Issues like this are one of the big reasons I've slowly distanced myself away from the game.
♬♫~Joe Blaze~♫♬ 21 Jul @ 10:57am 
I can't figure out what's wrong with my gmod for it to literally be doing this. It's a nightmare.
80Hg  [author] 21 Jul @ 10:54am 
The only code in the entire addon is some DynaBase functions to register the anims, nothing else.
♬♫~Joe Blaze~♫♬ 21 Jul @ 10:45am 
I have no idea how either, But it happened every time I subscribed to the addon.
Garry's Mod itself is a broken mess.
80Hg  [author] 21 Jul @ 1:37am 
No perceivable way this could do that. You're free to open the addon and check.
♬♫~Joe Blaze~♫♬ 20 Jul @ 7:27pm 
Blocks the use of the developer console, I tested it.
How? I HAVE NO FUCKING CLUE. I couldn't open the console.
NexusV0 11 Jun @ 6:17pm 
Real
engineer gaming 24 May @ 4:03pm 
enlarge your guinea pig, they had us in the first half brothers.
Motloop 1 Apr @ 12:12am 
How do use it?
SuperErroMaxy 9 Jan @ 7:53pm 
so.. is this some kind of animation addon for hook addons and stuff like that?
Purple 18 Dec, 2024 @ 1:46pm 
Mercury, 80Hg I can’t figure out how to use this mod (I couldn’t find anything on the Internet) please help
Raz 18 Oct, 2024 @ 1:03am 
would love if someone made an addon using these animations to allow people to mantle to ledges and climb using those animations i see on the right of the sprinting animations
80Hg  [author] 13 Oct, 2024 @ 4:54am 
As I said, you can google everything fairly easily. The process is the same as compiling a normal model, just that the model must not have real geometry, only a skeleton.
Stepasha 13 Oct, 2024 @ 4:41am 
i still don't understand how to do it :(
80Hg  [author] 13 Oct, 2024 @ 3:09am 
Compile a skeleton model with all the animations you need in Blender or something, then include that with a Lua script. (You can use mine, just gotta change the names around or it’ll conflict)

I’m not gonna go into detail as it’s a lot of steps. You can google all of that.
Stepasha 12 Oct, 2024 @ 11:54pm 
@Mercury, 80Hg
Stepasha 12 Oct, 2024 @ 11:50pm 
i need a tutorial on how to add new animations (i really need this for my gamemode) can you help me with this?
LilMonsterDemon 22 Sep, 2024 @ 4:12am 
wow i actually never thought it was that simple thank you
that's all the information i wanted
80Hg  [author] 22 Sep, 2024 @ 3:43am 
@WellingtonLarry if you just upload an fbx of a valvebipped rigged character to mixamo it rigs all anims to it.
LilMonsterDemon 22 Sep, 2024 @ 3:25am 
how did you make this work for valvebiped skeletons
FlexAir Fan Numba Oneeeee!! 13 Sep, 2024 @ 11:58am 
flip... i need more addons with dis... rn...
Goat 12 Sep, 2024 @ 4:37pm 
Well thanks for clarifying it, I guess DynaBase is a nice base for these kind of mods
Goat 12 Sep, 2024 @ 4:37pm 
Interesting
80Hg  [author] 12 Sep, 2024 @ 3:42pm 
Dynabase doesn't rely on slots is the main big difference. You can have as many animation extensions/replacements you want.
Goat 12 Sep, 2024 @ 3:25pm 
May you explain why, my knowledge is not enough to see or compare the differences between XDR and DynaBase, and im genuinely interested to see them
80Hg  [author] 12 Sep, 2024 @ 3:13pm 
dynabase better
Goat 12 Sep, 2024 @ 2:24pm 
Why not make it XDR compatible?
the_pmc 14 Jul, 2024 @ 12:30pm 
Question: Do you plan to update and add a wall running animation?
Andrey_y-ola 12 Jul, 2024 @ 1:32pm 
yea, i think the beatrun wos addon will be cool:steamhappy:
roastytoasty 10 Jul, 2024 @ 8:07am 
can you make a beatrun mod, with wos?
Topher2009 12 Jun, 2024 @ 10:45pm 
yo imagine this but the new 500 ue5 animation motion matching stuff.
LEON help 12 Jun, 2024 @ 8:19am 
Is there a way to use them via Console Commands?
80Hg  [author] 27 Apr, 2024 @ 5:27pm 
yuh
Videogamexp 27 Apr, 2024 @ 5:25pm 
does this add animations to your player say yes or no please i am retarded
Seekz 21 Apr, 2024 @ 11:31am 
thanks
80Hg  [author] 21 Apr, 2024 @ 10:57am 
Good luck!
Seekz 21 Apr, 2024 @ 9:52am 
learning lua to make an EPIC parkour mod, gonna use this.
realsanek 25 Mar, 2024 @ 4:22am 
these commenters are stupid ngl
80Hg  [author] 21 Mar, 2024 @ 8:06am 
cus programning hard
gwyndolin 21 Mar, 2024 @ 1:51am 
why has nobody used this yet for a movement mod!! wtf!!
oh ok 9 Mar, 2024 @ 8:18am 
im not gonna lie, seeing people complain about it "not working" or saying "what are the controls" is just freaking hilarious
asers908 6 Feb, 2024 @ 10:44am 
who is my guinea pig :steamsad:
RACC 14 Jan, 2024 @ 3:44pm 
Did some more testing, it's just a Gmod thing, but it still interferes with a lot of animations since it's forced to play first before any other animation starts.
80Hg  [author] 14 Jan, 2024 @ 3:02pm 
Uhh brother, this is the addon that adds the animations for the hard landing addon. The only code this has is literally just to register the anims.
RACC 14 Jan, 2024 @ 2:57pm 
This adds a hard landing animation that plays whenever you hit the ground from any height randomly. The animation interferes with a lot of Dynabase add-on animations like the Hard Landing/Safety Roll add-on, and the MW2 Takedown and Revive System add-on.
80Hg  [author] 14 Jan, 2024 @ 8:17am 
no
The Pacer 13 Jan, 2024 @ 5:06pm 
can i use xdr instead
80Hg  [author] 10 Jan, 2024 @ 9:33am 
idk i guess i placed the tag randomly cus i thought it was funny