Sid Meier's Civilization VI

Sid Meier's Civilization VI

Raiden Shogun
85 Comments
榊野木乃实  [author] 28 May @ 8:53am 
@滨酱泄♂歌姬吧 我这里是可以的,在研究砌砖之后。我感觉是其他mod影响了
滨酱泄♂歌姬吧 28 May @ 6:41am 
游玩几局后发现一个bug,无法收获石材资源
红枣青牛 21 Apr @ 11:41pm 
2个单元格内的我方单位的每个晋升为雷电将军+1战斗力。能不能改为永久性+1,就如吸血鬼那样。就为了给将军+G,后面跟了大群升级兵,太麻烦了。
uiop601 21 Jan @ 5:45pm 
nice :steamthumbsup:
Rock sun 9 Dec, 2024 @ 9:42pm 
玩到一半特意来写一个好评,太棒啦!!!
Alfin 29 Nov, 2024 @ 5:40am 
发现一个BUG,读档就消除梦想一心积攒的数量,我攒了116读档以后没有了,心态炸了,求修复一下这个BUG。
BlueShire 17 Nov, 2024 @ 5:49pm 
Hey, i think it would be nice to make the units uses Japan units instead of the default ones. Because you know Inazuma kinda inspired by japan
益挞子 15 Nov, 2024 @ 1:09am 
买了风云迭起DLC就莫名好了,奇怪
益挞子 14 Nov, 2024 @ 7:46pm 
请问作者此模组无法正常显示雷电将军单位模型(被迫替换为勇士模型)且无法正常显示文明头像(被迫替换为问号)和文明领袖立绘(被迫替换为埃及领袖)是什么原因?目前重装了一次模组,也重装了一次游戏,并且删除了除官方模组以外的任何社区模组,依然有此问题。希望作者能指导一下谢谢。
湖中圣贤琪露诺 6 Aug, 2024 @ 5:05am 
好玩,求持续更新
榊野木乃实  [author] 2 Aug, 2024 @ 10:54am 
@THEREALGENERAL I have created a discord channel https://discord.gg/cxum5E9y
THEREALGENERAL 2 Aug, 2024 @ 7:30am 
Okay have the save, how do i send it to you?
榊野木乃实  [author] 2 Aug, 2024 @ 1:26am 
@THEREALGENERAL That's a very strange phenomenon. Could you enter the game and send me a save file to take a look?
THEREALGENERAL 1 Aug, 2024 @ 9:21pm 
I have other mods enabled but i disabled them for testing, even went and reinstall Civ 6 its still the same for me.
榊野木乃实  [author] 1 Aug, 2024 @ 6:55am 
@THEREALGENERAL Did you enable any other mods? As far as I know, incompatibility between certain mods can cause this issue. I haven't encountered this problem on my end.
THEREALGENERAL 31 Jul, 2024 @ 11:25pm 
Hello just tried this mod but she is missing her portrait and its just a question mark, the leader portrait during diplomacy is replaced with cleopatra
困懒宅 26 Apr, 2024 @ 6:17am 
在升级雷神无想的一刀可以直接击杀单位后出现,一刀把自家的弓和大将军劈没了,这是属于设计如此还是bug
休闲人 15 Apr, 2024 @ 7:12am 
谢谢作者解答,才发现只有远古不可以使用黑暗政策。:steamthumbsup:但还是想远古就开始爽,我喜欢玩马拉松模式,过时代有点煎熬了。
榊野木乃实  [author] 14 Apr, 2024 @ 8:03am 
@休闲人 你可以开一个更多通用槽位的mod,因为动荡时代情况下雷神本身就能永久使用黄金卡和黑暗卡了(如果一直进黄金)
休闲人 14 Apr, 2024 @ 7:51am 
可不可以出一个加强版,修改为创立万神殿和进入黄金时代可以同时使用当前时代黄金和黑暗政策卡,并且已解锁的黄金时代政策和黑暗时代政策将永久保留。真的很想玩圣地发教雄伟壮丽加上修行制度。
FAQ 12 Apr, 2024 @ 8:03am 
还就内个一刀斩
PhantomJ_M  [author] 31 Mar, 2024 @ 12:01am 
@SnapCapp
No known conflicts until now. Can you DM me your mod list so we can start debuging?
SnapCapp 29 Mar, 2024 @ 9:23pm 
Hi, so I'm just curious if it's one of my other mods conflicting somehow, but if I try to play without dramatic ages it immediately states unable to load mod. Are there any known conflicts I should be avoiding?
侘那 24 Feb, 2024 @ 11:36pm 
不减食物加成我不是很认可()
榊野木乃实  [author] 19 Jan, 2024 @ 7:07pm 
@crane pine 哪个界面没有头像,可以提供截图吗,如果是游戏内,麻烦提供存档
crane pine 19 Jan, 2024 @ 4:22pm 
为什么我这里雷电影文明没有头像?是bug吗?
Vidyflan 15 Jan, 2024 @ 7:20am 
阿里嘎多:steamthumbsup:
榊野木乃实  [author] 15 Jan, 2024 @ 1:59am 
@xxxx 感谢反馈,已修复
Vidyflan 14 Jan, 2024 @ 3:57pm 
我试了一下,应该是和黄金时代冲突?
榊野木乃实  [author] 12 Jan, 2024 @ 1:48am 
@xxxx 我试了一下,我这里没这个问题,是不是别的mod的影响
Vidyflan 11 Jan, 2024 @ 4:50pm 
开启了动荡时代后,好像所有的领袖都有了雷电影的能力?(选择万神殿后解锁黄金时代政策)
(。・ω・。) 23 Dec, 2023 @ 9:27am 
感谢解答
榊野木乃实  [author] 22 Dec, 2023 @ 5:08am 
@(。・ω・。) 比如说周围有1个2级棒子,只要棒子在雷电将军2个单元格内,雷电将军就+2力,离开2个单元格就不加了。使徒的升级也加。
(。・ω・。) 21 Dec, 2023 @ 9:58pm 
请问雷电将军的每个晋升叠力是指周围单位的等级数,还是周围每有单位升一次级就能触发,无限叠的那种?
榊野木乃实  [author] 8 Dec, 2023 @ 7:30am 
雷神要复刻了,该更新了:steamhappy::steamhappy:
本次更新内容:
1、实装动荡时代能力。
2、修改某些能力。
3、更换神樱改良的图标和战略视图美术
4、修复了加载风云变幻图像测试程序报错的bug
5、导入薙刀模型
这次应该是最后一次更新了,除非我又有什么突发奇想或者要修bug。
祝游戏愉快。

Raiden Shogun is about to rerun, it's time for an update. :steamhappy::steamhappy:
Contents of this update:
1. Implemented the abilities in Dramatic Age mode.
2. Modified certain abilities.
3. Replaced the icons and strategic view sprite for the Sacred Sakura improvement.
4. Fixed a bug causing errors when loading Gathering Storm Graphics benchmark.
5. Imported the model of Engulfing Lightning.
This should be the last update unless I have some sudden inspiration or need to fix a bug.
Wishing you a pleasant gaming experience.
Hancerchen 20 Nov, 2023 @ 2:14am 
无想的一刀的分支升级[秒杀敌方单位]这个我试了几次都没有触发成功,皆是以普通攻击的形式触发的,测试主要主要集中在远古时代和古典时代。额外可能引发冲突的模组主要是和而不同以及其他领袖mod,另外还安装了一些ui和泛类功能mod.
Matser 19 Nov, 2023 @ 8:08pm 
非常喜欢这个mod,可惜神樱要走探索,我还是觉得适合神权政体,要是能换一下就好了
히마리 D. 루즈벨트 10 Nov, 2023 @ 10:00pm 
Raiden's ability to have extra combat strength for every unit's promotion within 2 tiles seems to not work :( but its still very good mod
히마리 D. 루즈벨트 10 Nov, 2023 @ 9:57pm 
I luv this
九九九感冒灵 4 Nov, 2023 @ 10:16pm 
能不能解除只有一个雷电将军的限制啊
Zero 22 Sep, 2023 @ 12:58pm 
这个MOD不知道是会与本体风云变幻还是黄金时代Mod产生冲突 在安装了黄金时代MOD后 再装上这个MOD 会导致无法进入风云变幻图像测试程序 加载的时候会报错退出
Kolyenu 21 Sep, 2023 @ 6:12pm 
just won a domination victory with this mod; apparently you only need 3 units and a Great General (and a siege tower but thats unimportant) to take on the whole world. Highly recommend this mod, very fun
21 Sep, 2023 @ 3:14pm 
@榊野木乃实 模型和语音能再丰富一下就好了
榊野木乃实  [author] 16 Sep, 2023 @ 8:38am 
@TimberJackEB Thank you for your suggestions! My current idea is:
+1 wildcard slot and unlocks the current era's Golden Policy cards (or the Classical Era's Golden Policy cards if it's the Ancient Era) when creating a Pantheon. Unlocked Golden Policy cards will not be obsolete.
However, strength still needs to be considered in this design, and the +1 wildcard slot itself duplicates the Leader Ability, so perhaps LA will be modified in the future. I've been quite busy lately though, so I haven't had time to work on the implementation, and it may have to be a few months down the road. Thanks again for your attention.
TimberJackEB 15 Sep, 2023 @ 2:46pm 
If you're still having trouble coming up with something for dramatic ages mode, you could have Raiden unlock new golden age cards one era earlier, and not have them go obsolete.
清颜 14 Sep, 2023 @ 7:05am 
感觉将军的建模好怪,,,,建议一下,作者可以把模型改成雷神在游戏里那个玩偶或者q版雷神,行动动画啥的都无所谓,模型看着舒服就好:steamhappy::steamhappy:
榊野木乃实  [author] 12 Sep, 2023 @ 9:57am 
@忙 阿这……是个单位都会被杂兵堆死吧,只要杂兵多。如果雷神掉血很快的话,说明攻击力有点低,可以多叠力,比如说梦想一心(使徒的升级也有效)、十字军、寡头、迟暮勇武、抢回血大科等等方式,再加上有大招和强力的升级,清杂兵以及攻城应该不成问题
10 Sep, 2023 @ 12:40pm 
@榊野木乃实 感谢解答,如果生命上限过高会产生BUG的话,那不知道是否可以用回复功能来变相实现?——比如雷神被比自己攻击力低一点量(比如10,20)的单位攻击时,会回复5、10点血量。这样也更合理,雷电将军怎么也不至于被杂兵堆死。就是不知道这样实现起来是否有难度
榊野木乃实  [author] 8 Sep, 2023 @ 9:32pm 
@忙 目前是随着已生产的单位的最高基础攻击力而成长,约等于随着科技成长了。雷神绑定铁,铁剑那一波是有保证的。至于生命上限,根据做巴巴洛斯的modder的经验,上限超过100之后会引发很多bug需要进行额外处理,所以暂不考虑。
8 Sep, 2023 @ 11:20am 
@榊野木乃实 不知道能不能让将军的基础攻击力和生命值随着时代或者科技而成长?