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There's an invisible wall across half the walkway when first getting off onto the deck.
I mean, it doesn't even make sense why. There's no lag on the map up until trying to go anywhere but the docking area, then it instantly blows up everything.
Could it be that the nav and ai nodes are not working properly?
I play the map in hlk2:dm coop modeand in normal case zombies spawn with my zombie spawn when there are nav and ai nodes.
Unfortunately it doesn't do that here. Do you know a solution?
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