Garry's Mod

Garry's Mod

ASTW2 - Dead Space DLC
120 Comments
Dopey  [author] 9 hours ago 
@Nolansaurus The first one was a test to see if integrating a turning/animation system would work, I'll update the other soon.
NolansaurusRex 13 hours ago 
why doesn't the enhanced plasma cutter turn like the other one?
Dopey  [author] 2 May @ 3:24am 
I removed them because they looked off, I'll add them back soon!
pokeve 2 May @ 3:22am 
i was wondering the dead space guns used to have full length lasers while aiming down sights just like it was in the original game, im noticing with the latest update the laser sights are cut off down the middle is there a way to get full length laser sights back?:DS2_Helmet:
Dopey  [author] 21 Apr @ 10:42pm 
Can you upload a screenshot? Also you can tweak the camera settings in options.
TeddyGrahams13 21 Apr @ 4:51pm 
So i made sure i downloaded the base first then the addon but when i spawn the weapon its extremly zoomed in on the weapon and you can,t really see anyone got a fix
MewEnger 1 Feb @ 1:42pm 
Hold e and click, that should do it.
dalexaltman 24 Jan @ 8:24am 
question: whats the button to use the altfires?
Skeleton Jelly 28 Dec, 2024 @ 6:03pm 
Alright I'll just do that then, didn't know it was an option
Dopey  [author] 28 Dec, 2024 @ 5:51pm 
It's not my fault the Dead Space NPC's are fucking spongey af.
There's a damage multiplier in the server options, change it to whatever.
Skeleton Jelly 28 Dec, 2024 @ 5:30pm 
The weapons barely do any damage to necromorph NPCs. Actually go play Dead Space sometime you'll realize you made a bunch of nerf guns.
Nebmas 5 Dec, 2024 @ 2:46pm 
Could you fix how the weapons are held in thirdperson?

they all look misaligned with where the weapon should be pointing at, the most noticeable is the pusle rifle literally aiming towards the sky.
альцGamer ♿ 11 Jun, 2024 @ 10:32am 
Is it possible to turn the "Plasma Cutter" 90 degrees there??
Dry Kr1TiKaL 4 May, 2024 @ 1:44am 
Thank you so much
Dopey  [author] 3 May, 2024 @ 12:27pm 
I'll add an option for it, yeah!
Dry Kr1TiKaL 3 May, 2024 @ 9:04am 
Is there a way to disable the aiming lasers, if not, could you add that please?
DJCOOL101 23 Feb, 2024 @ 3:15pm 
That fixed it, thank you!
Dopey  [author] 23 Feb, 2024 @ 2:53pm 
I accidentally left a debug convar in there, removed it . It should work
DJCOOL101 23 Feb, 2024 @ 2:51pm 
how come I can't run with them anymore?
Minos Prime 21 Feb, 2024 @ 6:59pm 
finally a dead space weapon mod
HellKnight 17 Feb, 2024 @ 4:58pm 
I love you
ethanfinamore[known as Vesolas] 12 Feb, 2024 @ 5:30pm 
I don't know if your able to do this at the moment, but do you think your able to port the dead space remake's remade engineering/mining tools of the original game into a mod like this? i've already seen people port the character models, so do you think you might be able to do this(i am a litttttle bit impatient sometimes because why not).
Dopey  [author] 12 Feb, 2024 @ 3:03pm 
Much appreciated! Glad you enjoy the mod!
PlantGang 12 Feb, 2024 @ 2:58pm 
You're seriously the best Dopey! Thank you so much man! :resmile:
Dopey  [author] 12 Feb, 2024 @ 2:52pm 
Or set them all to -1 and edit them in Custom Cam (Client)
Dopey  [author] 12 Feb, 2024 @ 2:51pm 
Options->ASTW2->Client (Set all camera modes to 0)
PlantGang 12 Feb, 2024 @ 2:51pm 
Nevermind I believe I found it
PlantGang 12 Feb, 2024 @ 2:50pm 
Where do I find that? Sorry for bothering you again!
Dopey  [author] 12 Feb, 2024 @ 2:44pm 
Yes, edit your camera settings.
PlantGang 12 Feb, 2024 @ 2:42pm 
I know the reason why there's the third person but is there a way to go into first person with the weapons?
Dopey  [author] 22 Jan, 2024 @ 4:24am 
Post the errors
KingSparrow 21 Jan, 2024 @ 11:18pm 
the 3rd person is not working and im not seeing any conflating files i could use some help
Dopey  [author] 7 Dec, 2023 @ 5:46pm 
I'll update it, thank you!
ethanfinamore[known as Vesolas] 7 Dec, 2023 @ 4:46pm 
Hopefully, the line gun's projectile is changed to be more accurate to the source material(a bluish wide plasma shot rather then an orange explosive shot), same with a few others including the contact beam, but other then that, this really feels like going back to dead space(2008!).
Toaster Priest 7 Dec, 2023 @ 7:05am 
nice set of weapons. id love to see the animation of how isaac holds the contact beam and most two-handed weapons, instead of holding them at rest. single handed weapons sync very well with the left 4 dead player animations. also, could you add the alt explosion attack for the javelin gun?
Joan 7 Nov, 2023 @ 1:02am 
also, since everything is fixed now, i would like to request a somewhat simple feature for next update, which i think it's not that important but core to the immersion. has to do with both of the plasma cutters that exist in the mod, as far as i'm aware there's no way to rotate the cutter as it's seen in the games, and since cutters not have a second weapon i suggest you should make the rotating cutter the plasma cutters's special attack
Joan 6 Nov, 2023 @ 11:55am 
there we go, not only is it fixed now, but i see you also added the DS2 crate! congrats with this, top notch as always, holograms display just fine and i see some of the weapons which previously used other types of ammo from the mod which weren't theirs in the game, now have their own ammo, congrats, really
Dopey  [author] 5 Nov, 2023 @ 10:53pm 
@Joan updated, let me know if everything's alright.

Please note that military weapons such as the Revolvers and Shotguns use Ammo Clips to replenish their ammo.
Joan 4 Nov, 2023 @ 5:51pm 
dude i cannot believe how good the hologram looks on these, feels like i'm actually playing dead space, everything blends in so well

although, i found minor bugs you may like to fix in a future patch:

1 - Detonator seems to have no pickup ammo from the pack asigned to, it uses basic SMG grenades but there's no dead space reskin for this type of ammo in the mod

2 - Shotgun seems to have no pickup ammo from the pack asigned to, it uses basic shotgun ammo but there's no dead space reskin for this type of ammo in the mod

3 - Same applied to revolver, with 357 type ammo

4 - finally, the last thing i could find, seeker shells have no hologram effect when you are about to pick up said ammo

keep up the good work, this pack alone is the best dead space addon i've seen out there
Joan 4 Nov, 2023 @ 5:07pm 
Hey dopey! Couldnt find the time to pop around here again but here i go, time to check those holograms you mentioned!
Dopey  [author] 1 Nov, 2023 @ 2:04am 
I'll add the holograms in the next update
Dopey  [author] 30 Oct, 2023 @ 1:12pm 
@Joan added! Please let me know if they work properly. :BH2_Smile:
Dopey  [author] 29 Oct, 2023 @ 11:57pm 
I'll look into it, good suggestion!
Joan 29 Oct, 2023 @ 5:52pm 
may i recommend the weapon ammo found in the DS games? i liked approaching those holograms, little recommendation but it's something that would make this mod so much better
Dopey  [author] 21 Sep, 2023 @ 3:13pm 
USE+Primary Attack
= Jean Antoine Synklar = 21 Sep, 2023 @ 11:58am 
And how do I use the Special Attacks?
Dopey  [author] 30 Jul, 2023 @ 10:51pm 
@X e r 0 They used to be on zenhax Forums, but its dead now. Try looking on Xentax forums instead.
X e r 0 30 Jul, 2023 @ 6:15pm 
Where do I find the ripping tools for Dead Space 1 (OG)? I looked on google for awhile and been having no luck.
betaMarine78 24 Jun, 2023 @ 5:32am 
when i explode myself the model disappears
Dopey  [author] 5 Jun, 2023 @ 2:29am 
Fix coming ASAP, thanks for the report!