Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

Aggregate storages
19 Comments
Борис Бритва 23 Mar, 2023 @ 9:20am 
мощь
pavani_478 25 Jan, 2023 @ 7:11am 
Muito bom o mod. Possui várias entradas e saídas, é uma pena que não tem maior, vai de 1000t a 5000t. Tkx.
:steamthumbsup:
Mackeroni 24 Jan, 2023 @ 8:44am 
I guess the better description for them is that they're very clean.
robs074  [author] 22 Jan, 2023 @ 9:36pm 
I thought it doesn't make much difference if the building is new or old when it comes to being dirty :P And they aren't new, they look simply redecorated, they built them in communist times.
hamsin 22 Jan, 2023 @ 1:17pm 
Robs, the pics you've posted below are showing pretty new modern buildings. I refer to what I've seen working at old steel plants and mines built in 60's. This what I mean:
Iron ore [gmk.center]
Coal [img-fotki.yandex.ru]
The Mustachioed Marxist 21 Jan, 2023 @ 7:18am 
That was FAST. Thanks, they are even nicer now :)
Robo013 21 Jan, 2023 @ 5:56am 
Nice, thx. And with the textures, it looks like you're right, didn't know about those blueish roofs. Well, some seems to be clean, others are not. I'm ok with these textures. Just saying.^^
robs074  [author] 21 Jan, 2023 @ 3:40am 
You're right, I've never looked that closely :P I've uploaded fixes to my buildings with conveyors, I hope I didn't miss anything. The change will take effect only after you rebuild them.
The Mustachioed Marxist 21 Jan, 2023 @ 2:21am 
Hey robs, I love your buildings, but I have noticed one issue across all your mods that have conveyor connections - you have the connection point at the center of the conveyor port on the building.

When building conveyors, the connection point attaches at the bottom of the conveyor frame - the belt itself is about 1.5 meters above the connection point, so it looks like the belt is running into the wall above the conveyor port on the buildings.

If you placed the connection point 1.5 meters below the middle of the conveyor port (or at the bottom most edge of port framing, usually for normal sized ports), the belts would look like they are going into the port, rather than above them.

This is true of both aggregate and dry bulk.
Robo013 21 Jan, 2023 @ 1:03am 
Arent the roofs covered in dust nearly perfectly? Look at picture 2, the right roof in the middle.

But none nonetheless, I realy like your new aggregate storages. Well done, we needed some of those, with this level of detail..
LifesaverM 20 Jan, 2023 @ 2:57pm 
These make me giddy. Too bad I just built out a new mining town two days ago, lol. Anyhow love them and the connection options. I could see hamsin's point too not all ore is all dirty as coal but still if that was done I'd rather see that as a skin pack, imho.
hamsin 20 Jan, 2023 @ 12:57pm 
Brilliant work. Here is my thought, if you allow. In real life these are pretty dirty places. I've been working a lot at coal and iron ore storages. Usually everything in the range of 100 meters is covered with dark coal/ore dust. Maybe you'll consider to reflect that on your textures?
superurus 20 Jan, 2023 @ 11:52am 
Beautiful work!
h_s_l.stephan 20 Jan, 2023 @ 7:19am 
Thank you, very nice models.
XPRMNT 20 Jan, 2023 @ 4:38am 
Nawet nie wiesz jak czegoś takiego potrzebowałem <3
Wielkie dzięki!
grongergarry 20 Jan, 2023 @ 2:40am 
Спасибо за мод очень нужный
081 20 Jan, 2023 @ 1:21am 
Спасибо, очень полезно