Garry's Mod

Garry's Mod

Armored Combine NPCs - Call of Duty inspired
149 Comments
John the Tester 19 May @ 6:25am 
can we have a version that only affects combine and not other NPCs?
Grimesito 18 May @ 10:16am 
Thank you!
Poddimas 2 May @ 5:21am 
hey how to disable brake armor sound? i tried all sound command related to the mod and this is doesnt fix the problem
Random_Person 13 Apr @ 11:31am 
Can you make it so that you can choose which NPCs this effects?
Froze  [author] 4 Mar @ 4:19pm 
yes, planning on it
Grimesito 4 Mar @ 11:05am 
Could you update it for the new plate system?
John the Tester 14 Nov, 2024 @ 6:11am 
why does this affect citizens?
brandonewing25 23 Oct, 2024 @ 6:01pm 
thx
Froze  [author] 23 Oct, 2024 @ 5:45pm 
sure
forgot to comment it haha
brandonewing25 23 Oct, 2024 @ 5:18pm 
so this is spamming console when an npc gets damaged can ya stop it?

HEAD DAMAGE: 1
hitgroup: 2
HEAD DAMAGE: 0
hitgroup: 1
HEAD DAMAGE: 0
hitgroup: 0
HEAD DAMAGE: 0
hitgroup: 0
HEAD DAMAGE: 0
hitgroup: 0
HEAD DAMAGE: 0
Scær-E-CrowZ 12 Oct, 2024 @ 7:04am 
@Cynix If you don't use the helmet mod that was suggested it doesn't drop the helm due to lack of resource.
Froze  [author] 1 Sep, 2024 @ 6:03pm 
no
Cynix 1 Sep, 2024 @ 1:11pm 
is there a command where i can remove the helmet drops?
Ai Erika 18 Aug, 2024 @ 10:54pm 
It has been fixed now.Thanks
Froze  [author] 18 Aug, 2024 @ 10:49pm 
ok should be fixed
Froze  [author] 18 Aug, 2024 @ 10:44pm 
whoops hotfix incoming
Ai Erika 18 Aug, 2024 @ 10:43pm 
[Armored Combine NPCs - Call of Duty inspired] lua/autorun/npcarmor.lua:408: Calling net.Start with unpooled message name! (Did you forget to call util.AddNetworkString serverside?)
1. Start - [C]:-1
2. v - lua/autorun/npcarmor.lua:408
3. unknown - lua/includes/modules/hook.lua:96
4. FireBullets - [C]:-1
5. Bullets - lua/weapons/mg_base/modules/shared/sh_primaryattack_behaviour.lua:389
6. OnSet - lua/weapons/mg_base/modules/shared/tasks/task_primaryfire.lua:131
7. TrySetTask - lua/weapons/mg_base/modules/shared/sh_tasks.lua:75
8. Think - lua/weapons/mg_base/modules/shared/tasks/task_trigger.lua:31
9. TickTasks - lua/weapons/mg_base/modules/shared/sh_tasks.lua:86
10. unknown - lua/weapons/mg_base/modules/shared/sh_think.lua:17
Froze  [author] 18 Aug, 2024 @ 9:46pm 
added support for Modern Damage Numbers
the only damage numbers addon i know that'd support showing armor damage.
Froze  [author] 11 Aug, 2024 @ 3:48am 
do npcarmor_cl_show_armor_icon 0
Froze  [author] 11 Aug, 2024 @ 12:19am 
not right now
TTA-NOMI 10 Aug, 2024 @ 2:32pm 
is there any option to disable to the armor icon entirely?
Froze  [author] 6 Aug, 2024 @ 1:56am 
reset what value, sorry?
console command values?
EDOG 6 Aug, 2024 @ 1:17am 
How to reset the value?
LNJoy 4 Aug, 2024 @ 6:25am 
how do you bind the apply armor plate?
Canada 27 Jul, 2024 @ 3:33pm 
some mod settings in the settings section would be nice
gunk 13 Jul, 2024 @ 1:16pm 
also an option to disable the helmet dropping would be nice
gunk 13 Jul, 2024 @ 1:11pm 
is there a way to disable the shield popup?
Froze  [author] 7 Jul, 2024 @ 1:20am 
no, but there are console commands to enable it for citizens and or combines.
Lucid 6 Jul, 2024 @ 1:53pm 
Any way to enable the armor for specific npcs only?
GhostGamingYT 6 May, 2024 @ 2:54am 
yeah
Froze  [author] 30 Apr, 2024 @ 4:26am 
for now i've added a validity check on the helmet's physics object
Froze  [author] 30 Apr, 2024 @ 4:23am 
also, are you playing on a multiplayer server or local? havent tested on multiplayer
Froze  [author] 30 Apr, 2024 @ 4:23am 
do you have the helmet addon installed?
Crafty_dann>:) 29 Apr, 2024 @ 7:53pm 
[Armored Combine NPCs - Call of Duty inspired] lua/autorun/npcarmor.lua:341: Tried to use a NULL physics object!
1. AddAngleVelocity - [C]:-1
2. v - lua/autorun/npcarmor.lua:341
3. unknown - lua/includes/modules/hook.lua:96
4. FireBullets - [C]:-1
5. Bullets - lua/weapons/mg_base/modules/shared/sh_primaryattack_behaviour.lua:403
6. PrimaryAttack - lua/weapons/mg_base/modules/shared/sh_primaryattack_behaviour.lua:514
7. TriggerLogic - lua/weapons/mg_base/modules/shared/sh_trigger_behavior.lua:98
8. unknown - lua/weapons/mg_base/modules/shared/sh_think.lua:52
Olythos 17 Apr, 2024 @ 1:48am 
@mighty1ac just type npcarmor_chance 100
mighty1ac 13 Apr, 2024 @ 3:30pm 
can u make it so combine soldiers always get armor or atleast make a console command for that
Froze  [author] 26 Mar, 2024 @ 9:25am 
play gmod with 0.1 volume
Clone Cop 26 Mar, 2024 @ 9:23am 
also can you lower the sound of helmet broken sound? it's really eardrum fucker sound
Froze  [author] 24 Mar, 2024 @ 4:25am 
if you dont have it then errors would pop up unless you set the plate drop chance to 0
Clone Cop 24 Mar, 2024 @ 4:02am 
are armored plates really "required" or it's optional? i am asking because i am using a mod that gives me armor when i killed npc
Froze  [author] 16 Feb, 2024 @ 6:43pm 
noted
Voidable 16 Feb, 2024 @ 6:35pm 
[ERROR] lua/autorun/npcarmor.lua:556: attempt to index a nil value
1. func - lua/autorun/npcarmor.lua:556
2. unknown - lua/includes/extensions/net.lua:38

Getting this error for clients on P2P hosted games. It doesn't appear for the host, just the other players.
DELNEMESIS 14 Feb, 2024 @ 6:54pm 
okay, thank you!
Froze  [author] 14 Feb, 2024 @ 6:51pm 
sorry for the late update NEMESIS, you can use npcarmor_enable_npc_bodyshot_sound 0 to disable npc bodyshot sounds.

but enabling it now does not emit the sound created by npcs globally anymore (you can only hear bodyshot sounds made by npcs when nearby the hit target)
G-STX69 14 Feb, 2024 @ 3:23pm 
ahhh, so the body shots i hear everywhere are this?
Froze  [author] 7 Feb, 2024 @ 8:39am 
will be fixed soon
DELNEMESIS 7 Feb, 2024 @ 8:10am 
i disabled global bodyshot sound but i still hearing bodyshot sound when npc is shooting at armored npc
Ralsei 14 Jan, 2024 @ 8:57pm 
is there any way to disable certain npcs from getting armor?
VAEΞ ASTRA 5 Jan, 2024 @ 10:57pm 
Ok.