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Till then recommended to no use the patch. There is internal compat in evolved but that is minimal.
There are a few people of the community that are working on helping me with this patch in the nearby future, so if they manage to get this updated we will see it earlier than my expected timeline.
it's a small thing so it's easy to overlook
Sorry for the delay as life has been quite busy, that and updating evolved and preparing stuff to make my life easier was the priority.
Changes overall:
- modernized to 3.9 and evolved new features
- updated frameworld to new changes there and fixed bugs related to it
- fixed the alderson alloy district to actually give alloys
- updated ring origins (penrose, interstellar, square and great ring) to add blockers similar to shattered ring, and nerfed a bit the secondary segments that can be colonized)
Most work on patches has been slowed down due to focusing on Evolved development proper which slowed down the updating of this patches.
Considering the changes i made in evolved, hopefully future updates would be faster and easier to do.
As for frameworld and other issues mentioned below, the patch will be adjusted to fix/adress them.