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Till then recommended to no use the patch. There is internal compat in evolved but that is minimal. Also PD has a major rewrite recently so probably a lot of the stuff in this patch will be needed to be rewritten from scratch. Even if the evolved internal changes broke this, it would not be compatible with newer PD releases.
There seems to be an issue with either SE or this specific patch.
With PD: More Archologies, the Machine Worlds and Hive Worlds have their own special project to make them into their planetary versions of archologies. When the project finishes completion their respective housing districts are not pre-built and cannot be built unlike regular archologies.
Most work on patches has been slowed down due to focusing on Evolved development proper which slowed down the updating of this patches.
Considering the changes i made in evolved, hopefully future updates would be faster and easier to do.
A lot of stuff would be unfeasible to maintain inside Evolved due to rapid changes in PD, most internal compat is so stuff does not outright break, and works. The patch adds synergies for PD content with evolved content.
From the mod page "Internal compatibility with several popular mods, like Planetary Diversity, Gigastructural Engineering, Guili's modifiers, etc is actually implemented."