Stormworks: Build and Rescue

Stormworks: Build and Rescue

Lead Computing Optical Sight for HUD
19 Comments
m3 5 Mar @ 8:33pm 
does this use head movement or keys
Secret176 3 Aug, 2024 @ 1:08am 
I have a small request can you make a WW2 style bomb sight (for bombers that fly straight) using this cuz it's pretty accurate and I don't have the experience to make one, there is none that work perfectly on the workshop thx
knuckleboomcraneoperator43 29 Jun, 2023 @ 12:36pm 
I was searching for this. Incredible knowledge.
秋雨零時  [author] 7 May, 2023 @ 11:25pm 
>>Palkia
Are you using the Stabilisers by any chance?
Funnel uses angular velocity in its calculations, so it does indeed bounce at high speeds.
If the aircraft corrects this, it may be better to use PID for pitch and increase the D-gain.
Palkia 7 May, 2023 @ 3:36pm 
I have a plane flying at very high speeds. it's shaking a bit and the funnel is upside down because of that. is there a solution to this?
,,SmallCheese,, 12 Mar, 2023 @ 7:22am 
ok thank you
秋雨零時  [author] 11 Mar, 2023 @ 7:51pm 
>>,,WingWing,,
It should work if the sensor, HUD and autocannons have the same physics.
,,SmallCheese,, 11 Mar, 2023 @ 10:24am 
does this work well on helicopters?
HoboCop 8 Mar, 2023 @ 8:53am 
Thank you
I think it must be the AdjustHeadPositionZ. I'll give that a try
秋雨零時  [author] 8 Mar, 2023 @ 7:21am 
>>HoboCop
First enter the number of blocks between the HUD and the sheet in the property Hud2Sheet. More details can be found in the WORKSHOP image.
Next, if the ballistics and boresight are misaligned, change AdjustCenteringPixel, where X is left/right and Y is up/down.
Finally, if the target and radar box direction are not aligned, change AdjustHeadPotisionZ.
HoboCop 8 Mar, 2023 @ 6:43am 
ok, thank you. I have altered my gun to be seat mounted with hud instead. I have my crosshairs calibrated and accurate, however when I turn on the radar, if my aim is for example 5 is degree off to the right, then the box for the target is misaligned by even more to the right? How do I adjust this please?
秋雨零時  [author] 8 Mar, 2023 @ 5:43am 
>>HoboCop
Sorry, this microcontroller is not compatible with the display, HUD only.
HoboCop 8 Mar, 2023 @ 5:17am 
I'm using this for a ground based anti aircraft gun, so I'm using a camera with and display, however the circle that appears with a radar target is filled black and not transparent. The circle also only appears in the centre of the display too, and not at a conversion point to aim at?
秋雨零時  [author] 30 Jan, 2023 @ 7:15pm 
>>Secret176
It has taken a long time to make the algorithm because i don't have the exact the rocket ballistic parameters.
Secret176 29 Jan, 2023 @ 5:57am 
can you make a rocket pod ballistics computer pls
秋雨零時  [author] 28 Jan, 2023 @ 9:12pm 
>>GunLuvinRaven
DefaultRange:This distance setting is used for aiming when there is no radar contact.
In addition, this distance is displayed in the distance bar on the right.

MaxGunRange:The expected engagement distance.
It is used for the maximum value of the distance bar on the right.
Just a Pilot 28 Jan, 2023 @ 3:30pm 
What does editing DefaultRange and MaxGunRange do?
drunk driving compilation #42 22 Jan, 2023 @ 10:28am 
awesome
Céléstin Dragases Palaiologos 22 Jan, 2023 @ 1:26am 
thanks!