Space Engineers

Space Engineers

UNSC Pelican Dropship
37 Comments
John 18 Jun, 2019 @ 2:02pm 
How do you spawn it..
John 18 Jun, 2019 @ 2:02pm 
What..
MediumRat 4 May, 2015 @ 9:29am 
that red vs blue reference though
Dave The Builder  [author] 13 Aug, 2014 @ 6:49pm 
Check the velocity option in the control group. It was probably reset after the patch. Reversing one of the other leg to get both moving in unison
EPOCH2015 13 Aug, 2014 @ 5:34pm 
i did that it didnt move the landing wheels
Dave The Builder  [author] 13 Aug, 2014 @ 5:08pm 
To use the landing wheels, first diasable the landing locks, to do this, press p.
Then reverse the control group "Landing Gear". This will bring down the legs and frontal landing gear. Enable the arficial mass to help lowers the ship into position assuming there is gravity
EPOCH2015 13 Aug, 2014 @ 4:57pm 
how do i use the landing wheels
Coffee 9 Aug, 2014 @ 7:24am 
Yeah i did, idk what is causing it because i eneded up restarting the map, removed all moving parts, and as soon as i got into the cockpit and looked at the control panel, it started again, and it must have bugged out because even after removing the ships it continued, the ships are very nice looking but i can't figure out whats causing the clunking and i cannot use them with it :(
Dave The Builder  [author] 9 Aug, 2014 @ 1:19am 
If that so did you remember to lock the 2 landing pad near the back door that locks the legs when they're upright?
Dave The Builder  [author] 9 Aug, 2014 @ 1:18am 
clunking?
you mean sparks?
Coffee 8 Aug, 2014 @ 5:33pm 
Am i just stupid and don't know how to do anything, or is anybody else getting a lot of clunking coming off these ships?
Dave The Builder  [author] 7 Aug, 2014 @ 3:30pm 
With the new mods coming out I'll have to update the Pelican, so that it'll look even better! Tune in guys
Magos Ember 4 Aug, 2014 @ 6:45pm 
Or a chupracabra
Magos Ember 4 Aug, 2014 @ 6:44pm 
That disc, Its totally a puma
Dave The Builder  [author] 3 Aug, 2014 @ 9:40pm 
Thanks guys. Note that the landing gears will not hold the ship back if docked in a larger ship. To secure the Pelican you need external docking system. If you dont like to use an external docking system, there's an earlier version of the Pelican with landing gears lying around the map.
bumpy eyes 3 Aug, 2014 @ 6:02pm 
I love halo, so I like this! Nice work!
Altzan260 2 Aug, 2014 @ 3:20pm 
very realistic i love it
Dave The Builder  [author] 2 Aug, 2014 @ 8:03am 
A www. .. Somebody gave me a negative rating.
I sad... I crie everytiem
hi jacked 2000 1 Aug, 2014 @ 8:44pm 
Nice Red vs. Blue joke in the decription!
Dave The Builder  [author] 1 Aug, 2014 @ 7:40pm 
hueheuhueheuhue
..:::Dr:Derp:::.. 1 Aug, 2014 @ 4:59pm 
scuicide
Drunk on Chaos 1 Aug, 2014 @ 1:25pm 
'I think it looks more like a puma.'

*chuckles at the timeless classic*
Dave The Builder  [author] 31 Jul, 2014 @ 7:44am 
Guys, new update. Check it out
Cinder Darkskys 29 Jul, 2014 @ 1:40am 
once tested I drove it off the deck set to spin out she when kept 2 around.
Cinder Darkskys 29 Jul, 2014 @ 1:39am 
I have not got to deploing anything that is fuctial. test your APC got a drop test under my build gravity 2g. when hit the deck i only lost 1 wheel from the top of my light build hanger which is not bad. i tested the Locking system on light crafts. for a mine op's for a road system. around asteriod
Cinder Darkskys 29 Jul, 2014 @ 1:32am 
Yea Im work with Rotor lights power cargo an drives as well. I decided to make pretty, durable, fuction, as well as defendable. it wont move fast enought to attack fuctial for deployment. The idea is a command an control.
Dave The Builder  [author] 29 Jul, 2014 @ 12:14am 
The Pelican has 2 legs with wheels that can be lower down for landing, put i decided not to put it in because of the issues with rotors
Dave The Builder  [author] 28 Jul, 2014 @ 11:32pm 
My ship is bad ass it's 680 meters long and it's beautiful, if you wanna look at it here's the link in the forum. I dont have it in workshop yet because it's not finish
http://forums.keenswh.com/post/uss-malevolence-class-victory-battlecruiser-work-in-progress-7007991?pid=1283683486#post1283683486
Cinder Darkskys 28 Jul, 2014 @ 8:10pm 
I notic that heavy ships don't work an the way people intend them to. an many of the main componets don't work drives eat the ship away. weapons system unloaded under power backwards gyro's. People also fail continialy to realize these few things in mod's. Put that together in a multi-player world. A computer will only generate so much. then you get hit with lag. After that its a CrashCity. once a person starts to hit a big ships an starts generating that junk, can end that game. Thing I noticed about BIG SHIP.heheheh Love the Light APC by da way I have a base of opperation I build in an test in. Please feel free to buddy me.... Skys
[UESC] Abatos 28 Jul, 2014 @ 7:23pm 
What do you mean by 'functional rotor parts'? I might be able to help.
[UESC] Abatos 28 Jul, 2014 @ 7:19pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=292854510

Modified Warthog with connector and a functional turret.
Dave The Builder  [author] 28 Jul, 2014 @ 4:55pm 
eh, I only built the Pelican as a heavy dropship in addition to my fleet, ranging from a smaller dropship, to stealth bomber, corvette, a heavy frigate, a battlecruiser over 600 meters long and a super carrier. I might to the sabre or the vtol but that probably is about it
Cinder Darkskys 28 Jul, 2014 @ 3:59pm 
I love Robbotech. I can only asume you will build more U.N.S.C. including the SDF 1
Skys
Tristanxh 28 Jul, 2014 @ 2:27pm 
LOL Puma, RvB rocks. "Or mabey it's a unicorn?" -Sarge
Buzwell 27 Jul, 2014 @ 12:41pm 
No problem, Pelicans work great, if only I was any good with rotors I would definitely try to add doors on to this. :csgostar:
Dave The Builder  [author] 27 Jul, 2014 @ 12:36pm 
thank you sir, thank you
Buzwell 27 Jul, 2014 @ 12:00pm 
Love the RvB reference there. Definitely Puma looking.