Space Engineers

Space Engineers

MD - Utility Craft
106 Comments
Syhkane 8 May, 2021 @ 12:24pm 
@Raynor Cephalopod by Kevin MacLeod
Æîmy 31 Mar, 2019 @ 9:48am 
this is busted for a long time now i take it? game says its a corrupted file and cant be loaded
a blue print of the ship itself would be greatly appreciated or a way to get angles arms like you did would do too i guess...
Raynor 2 Mar, 2016 @ 2:56pm 
What the name of this song???
Freakus Geekus 22 Sep, 2015 @ 3:53am 
@Stahe You could always open it up, disconnect the rotors, then blueprint the three parts seperately and re-assemble in your survival world.
Hyperspeed1313 2 Jun, 2015 @ 6:42am 
Can you add a blueprint version?
CheekyHusky 12 Apr, 2015 @ 6:31am 
the mod conveyor hinges would make this alot more stable & better looking. but its a great ship otherwise, well done :)
Neo420 11 Apr, 2015 @ 2:54pm 
I love this design. I've used it in so many builds (practically designed ships around it). I've never had a problem with it. And it works great as a remote repair drone.
snellejelle99 19 Mar, 2015 @ 5:18am 
@Stahe there is no fix.
this is caused by the rotors holding the second part in place.
this is counts as a "second" ship for the game
Stahe 4 Jan, 2015 @ 9:21am 
I would deffinently use this ship, it's built great. However, it doesn't seem to work with the projector feature. It keeps mentioning "multiple grids are not supported, only the largest will be saved". I'd use this this in my server, if it worked with that.
Malthaeus 1 Jan, 2015 @ 11:19am 
Wonderful little ship, but recently the rotors have been exploding on me. It can just be sitting on the dock and BOOM, there go the arms and contents of the arm cargo holds.
Mr.J 31 Dec, 2014 @ 4:55pm 
@DaePrice, how do you save it as a blueprint? I opened it in workshop(in game) but could only save.
DaePrice 31 Dec, 2014 @ 4:18pm 
Its not a blueprint, its a workshop world. You can create a blueprint from it by entering the workshop world, and saving it to a blueprint. I would re-post my copy, but i like Ravric's work too much to do it without permission
Fluffy The Destroyer 10 Dec, 2014 @ 9:43am 
I don't know if I'm doing this wrong but I see the mod in my mods page, activate it by creating a new world but I can't see anything else about the ship...its not in the blueprint (F10)...its no were ?
Chaoskid 20 Nov, 2014 @ 2:17pm 
nice
Ravric  [author] 30 Oct, 2014 @ 6:21pm 
@ Neo420 go ahead and have fun. I am quite interested in what can be changed/added.
Neo420 30 Oct, 2014 @ 11:13am 
I love this ship. I use it as my primary utility ship. I've added a camera and a remote to one variation. Simply put, the most useful ship I've found on the Workshop. With your permission I'd like to use it some up and coming Workshop builds. Of course crediting you.
Deathpaw 18 Oct, 2014 @ 11:16pm 
Lovely design and novel use of the connectors!
GrendelPrime 24 Sep, 2014 @ 4:34am 
Love the design and execution, very well thought out.
I hot-keyed the rear connector, she now docks/undocks without releasing the arms.
Maneuverability feels very sluggish, but that turns out good for welding in tight confines.
I'll have to expand storage and tack on a remote block and a few cameras for my uses, my favorite worker ship to date!
Tickle Wizard 21 Sep, 2014 @ 2:36am 
Ed...ward
JCapt 4 Sep, 2014 @ 1:30pm 
Okay, I like this a lot!
Doktober 19 Aug, 2014 @ 7:31pm 
Is there a reason I can't turn off the power in it when not in use? I turn it off from the cockpit, get out, and all the thrusters turn back on. Am I doing something wrong or is it just wonky?
Ravric  [author] 8 Aug, 2014 @ 7:14pm 
@pi it does not effect connector positions

@SRT298 it is the second one: http://skybox.xaelan.com/

@I'm Helping In survival I have more plates than I know what to do with and I barely play survival.
pi 8 Aug, 2014 @ 1:39pm 
I gotta ask, when docking with a large station does it mess with the existing connectors positions already on the winry?
Deetchy 7 Aug, 2014 @ 7:36pm 
WHAT IS THIS BLASPHEMY!
Seraphim 7 Aug, 2014 @ 8:28am 
What skybox is that?
ImHelping 7 Aug, 2014 @ 12:21am 
Huh. Sleek little thing. Very impressive idea to use rotators to swing things into a reliable angled position from a connector. Though the fact you have to hit P a few extra times every single time you Dock/Undock from a station connector drives me obsessively crazy.

Undock from station, gotta hit P again to reconnect your arms to the ship's conveyor system.

Are they connected when you move into position with a station? Gotta hit P twice, first time doesn't dock, it just turns off your arm connectors.

As for the landing gear being too close for the thrusters to be safe for light armor blocks (I see you made the inside of your ENTIRE hangar in the video out of heavy blocks, which need 125 more plates each in survival)... Eh, I've stopped caring about that particular design quirk so much.

Still, relatively minor nitpicks for a cool design.
YANKEE GO HOME 6 Aug, 2014 @ 11:01pm 
Probably the best-looking worker ship I've seen so far. Awesome work.
Alec 6 Aug, 2014 @ 10:10pm 
Beautiful ship
AltiarSaint 6 Aug, 2014 @ 6:24pm 
How do you do that with the arms?
ShekelsBot 6 Aug, 2014 @ 9:48am 
Amazing design.
J4N3R 6 Aug, 2014 @ 4:48am 
It is fuckin epic ! O__O
Chipmonkey 5 Aug, 2014 @ 7:25pm 
wow clever use of connectors
Littlejon_LJ 5 Aug, 2014 @ 2:12pm 
When ever I make stuff that involves rotors, awkward angles and magnets, it usually involves the rotor breaking and a big chunk of my ship floating off.
gov 5 Aug, 2014 @ 5:57am 
Music fits the video perfectly! The utility ship looks smart and agile, going to download it right away. A well done craft!
Jensen 4 Aug, 2014 @ 10:45pm 
@Reaper I dont care about the ship! I only care about the skybox that you used!
Neo420 4 Aug, 2014 @ 5:14pm 
I love this ship! Works like a charm and fly great!
Arnester 3 Aug, 2014 @ 6:20pm 
awesome ship works well whit grinder too
Sumica 3 Aug, 2014 @ 3:32pm 
dont try to use as a grinde platform =p
Masterchefwadd 3 Aug, 2014 @ 12:29pm 
very effective
Joigi 3 Aug, 2014 @ 11:00am 
cool and nice i like this :)
Sidro 3 Aug, 2014 @ 10:24am 
nice use of connectors to make the welders stay focused c: I really like that
Ven 3 Aug, 2014 @ 10:22am 
*Grand Clap* great work!
Reaper 3 Aug, 2014 @ 10:22am 
Nice ship. Can you tell me which Skybox u use?
Douglas Quaid 3 Aug, 2014 @ 10:03am 
*Slow Clap*
Bravo! What craftmenship!
Bodkinn87 3 Aug, 2014 @ 9:57am 
*slow clap*
Very well done.
Duff 3 Aug, 2014 @ 9:29am 
i like the use of rotors to make the repair arms curve in, nice idea
Ser Barbon 3 Aug, 2014 @ 5:28am 
cool
Nielsjuh 3 Aug, 2014 @ 5:23am 
Great looking ship!
Is the name by any chance inspired my Winry from Full Metal Alchemist?
G_Tugg 3 Aug, 2014 @ 3:51am 
Good to see a small ship in the spotlight, good job!