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a blue print of the ship itself would be greatly appreciated or a way to get angles arms like you did would do too i guess...
this is caused by the rotors holding the second part in place.
this is counts as a "second" ship for the game
I hot-keyed the rear connector, she now docks/undocks without releasing the arms.
Maneuverability feels very sluggish, but that turns out good for welding in tight confines.
I'll have to expand storage and tack on a remote block and a few cameras for my uses, my favorite worker ship to date!
@SRT298 it is the second one: http://skybox.xaelan.com/
@I'm Helping In survival I have more plates than I know what to do with and I barely play survival.
Undock from station, gotta hit P again to reconnect your arms to the ship's conveyor system.
Are they connected when you move into position with a station? Gotta hit P twice, first time doesn't dock, it just turns off your arm connectors.
As for the landing gear being too close for the thrusters to be safe for light armor blocks (I see you made the inside of your ENTIRE hangar in the video out of heavy blocks, which need 125 more plates each in survival)... Eh, I've stopped caring about that particular design quirk so much.
Still, relatively minor nitpicks for a cool design.
Bravo! What craftmenship!
Very well done.
Is the name by any chance inspired my Winry from Full Metal Alchemist?