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General rule is this: If it's a camera mod and it's not using this, then it has a 99.9% chance of being incompatible.
The hook gives you access to a Vector and an Angle object which you're meant to directly modify without instancing a new object (e.g :Add).
If Hook 1 multiplies the Angle object by 2 (without even returning anything), Hook 2 will run with that same object, as it was modified by Hook 1
The clipping plane is the only thing that cannot be changed without breaking all other hooks.