Total War: WARHAMMER III

Total War: WARHAMMER III

Fimir Marsh Creep
23 Comments
[G-T-F] Gnombert  [author] 1 Jul @ 7:02pm 
6.2.1
[G-T-F] Gnombert  [author] 20 May @ 10:26am 
updated to 6.1.4
Your Mother 22 May, 2024 @ 8:13pm 
Thank you for the quick reply. Well noted
[G-T-F] Gnombert  [author] 22 May, 2024 @ 8:12pm 
Fimir = UNDIVIDED CHAOS CORRUPTION
Your Mother 22 May, 2024 @ 8:09pm 
Is this distinct from all the other corruptions, meaning it will only affect the Firmir, and no other factions?
[G-T-F] Gnombert  [author] 16 May, 2024 @ 10:51pm 
This is a Texture only modification and thus will work even in the future without further updates

reading is hard
SEVEN GOON SESH 16 May, 2024 @ 10:43pm 
DOES this need an update?
Cutie_And_Sweetie 10 Sep, 2023 @ 10:15am 
update?
[G-T-F] Gnombert  [author] 16 Aug, 2023 @ 8:22pm 
jup it would
Derimnou 16 Aug, 2023 @ 8:16pm 
:sealdeal: I'm wondering, is possible to make a corruption that applies to Greenskins? Perhaps giving their corruption some flavor from the Badlands, just barren dead trees and hard clay. :WH3_arsebelcher:
RagnaroK 1 May, 2023 @ 3:01pm 
Thx for taking the time looking into it.

Hope you can find a way around in the future, if not, atleast you gave it a good try. So far you seems like the only one doing these types of mods except the Hashut corruption guy.

Happy to have what you already provided. :)
[G-T-F] Gnombert  [author] 1 May, 2023 @ 2:32pm 
the mist is just a visual effect ^^
i saw on other mods that you mentioned the deeper darker sea mod from the previous game...just in case
so porting the mod...is impossible, the reason fairly simple...the world map is totaly different, in how it is drawn, how the colors define areas etc.
also comparing the mod with the actual wh3 map it seems that they made the changes of the mod in the game itself ^^
the point of corruptions oozing into the sea would be great to see but thats more of a texture thing...could still be possible
RagnaroK 1 May, 2023 @ 12:17am 
Sorry, Wood Elfs, I believe you added some mist "corruption" in your flavour mod. :)
[G-T-F] Gnombert  [author] 30 Apr, 2023 @ 11:40pm 
what is a WE? anyways appreciate the kinde words :D
RagnaroK 30 Apr, 2023 @ 11:35pm 
If you figure out how to make your own corruptions from scratch, I hope you will make a compilation mod, as I really enjoy all of them.

Oh and a WE one for your mist in the flavour one, if you can.

Thx for all your work with these mods. :steamthumbsup:
TheHonoredPerson-333 18 Apr, 2023 @ 7:52am 
Great!)
[G-T-F] Gnombert  [author] 17 Apr, 2023 @ 2:42pm 
i guess you mean i should take a look into the mod and figure out how he made the new corruption
that sounds like a good suggestion ^^ i will do that
TheHonoredPerson-333 17 Apr, 2023 @ 10:59am 
A new mod "Corruption of Hashut" has been released, which adds a new type of corruption for the Chaos Dwarves. Does not replace one of the old ones, but adds. Maybe, the author, you can find out how he did it and make it for his mods as a new kind of corruption?
Obelus 3 Mar, 2023 @ 3:56pm 
Does this work with the softer corruption mod?
viranto 26 Jan, 2023 @ 12:34pm 
Thanks! I love all these changes of the landscapes for the different factions.
Hopefully all of these campaign features work for a long time :)
[G-T-F] Gnombert  [author] 24 Jan, 2023 @ 10:49am 
all undivided corruption is marshes like "change of of textures" implies
there is only 1 undivided corruption

ALL chaos corruption -> there are 5 chaos corruptions with different names, if you hover over the little icons down left you will see the names, its for the 4 chaos gods and 1 undivided

a corruption dosnt differentiate between factions, so a retexture also dosnt
Space Buddha 24 Jan, 2023 @ 7:37am 
I'd like to know as well is there now marsh corruption for fimir or is all undivided corruption marshes ?
Joust 23 Jan, 2023 @ 9:46pm 
Question for clarification: does this mod change ALL chaos corruption into Marsh Creep, or is it limited to the Fimir faction?