Total War: WARHAMMER III

Total War: WARHAMMER III

Dismemberment Overhaul: Ogre Kingdoms
40 Comments
Operator DJ 27 Jun, 2024 @ 11:35pm 
The description made me laugh way more then should have.
Hieronymus 4 Mar, 2023 @ 5:48am 
I asked in the SFO discord if you needed permission to make submods but they said that wasn't necesary.
Evan 1 Mar, 2023 @ 7:25pm 
this should have been in vanilla game to be honest, good work tho
Armorchin  [author] 4 Feb, 2023 @ 6:41am 
@Cock Van Balls oh you should have seen my full list of units I planned for this project, You would think that I'm an Angry Marine, wait am I allow to say that here..?
C☺ck van Balls 3 Feb, 2023 @ 8:17pm 
I get this strange feeling that you really hate the ogres.
Armorchin  [author] 31 Jan, 2023 @ 8:02pm 
@Raxo yes, but I still recommend to use every mods together anyway even if it just a reskin
Raxo 31 Jan, 2023 @ 11:11am 
do both parties need this if played in a multiplayer campaign?
[KAH] Sgt Fauth 31 Jan, 2023 @ 11:08am 
Essential Awesomness! And as usual, the mod gods bring it after game release. Please continue. Your the best. With mods like these, in a few years we will have a practically perfect game. :)
Armorchin  [author] 30 Jan, 2023 @ 7:21pm 
@Canis Majoris I think not? I didn't even look at the vfx file this time as I want to keep this lightweight as possible.
Alastor 30 Jan, 2023 @ 4:23pm 
are the blood decals bigger for these larger units?
Armorchin  [author] 29 Jan, 2023 @ 8:16pm 
@Kodak White Nope, There is no patch yet.
Budoshi 29 Jan, 2023 @ 5:52pm 
modders fix the game YET again . gg
Roo 29 Jan, 2023 @ 3:03pm 
honestly wonder why they dont have this in the first place
TOP BANANA 29 Jan, 2023 @ 12:37pm 
SFO?
Серафим Вэйлoр 29 Jan, 2023 @ 8:51am 
@Gleen Cross Basically all non-infantry models could not be dismembered. Which's a shame since it makes Blood DLC have basically zero value. But the ogres are definitelt the only monster infantry that can't get knocked down. And that's already ridiculous: they simply didn't bother doing this type of animations for them.
Gleen Cross 29 Jan, 2023 @ 3:58am 
BLOOD FOR THE BL... I mean, sorry. So, the Ogres were the only models who could not be dismembered? I never noticed that tbh
Armorchin  [author] 26 Jan, 2023 @ 7:53pm 
@Storeslem Yes! I love your Ogres reskin.
howudoing92 26 Jan, 2023 @ 7:27pm 
BLOOD FOR THE BLOOD GOD
Storeslem 26 Jan, 2023 @ 1:45pm 
Can you make it compatible with my"Ogre reskin"?
Funky Monk 26 Jan, 2023 @ 9:42am 
Great work, CA should’ve done this since game 1 for all monsters
Julietta 26 Jan, 2023 @ 1:27am 
very nice mod <3
Armorchin  [author] 26 Jan, 2023 @ 1:23am 
I'll clarify some more about submod and patches, I'll say that it is very simple to make a patch for anything really, Custom Units, Reskins, etc but we still gonna need permission from most mod's author to make anything and there are too much mod on workshop for me to ask around alone @_@

And about those compatibility issue it won't crash the game or anything but it just gonna overwrite eachother, Depends on mod loadorder.

Also I don't use SFO but probably not compatible, Someone gotta make a patch for it but as I said if we get a permission to do it then I'll probably do it myself. (tldr I'm very lazy) :sans:
Ultraman Kepyas 26 Jan, 2023 @ 12:14am 
Compatible with SFO?
TheGrandSirPiggy 26 Jan, 2023 @ 12:11am 
@beef92 Hooverics reskin dose not touch ogres in any way. It works fine with his reskin
beef92 26 Jan, 2023 @ 12:06am 
So to clarify, I use Hooveric's reskin mod. Will that cause issues with this? If so, any plans for submods? Always bugged me that I'd be blasting ogres with my Dawi firepower and they just fell down completely intact. Keep up the good work!
嘿嘿嘿嘿~哧溜~ 25 Jan, 2023 @ 10:29pm 
That's great:steamthumbsup:. I don't know if I can see this effect in other factions:steamhappy:
OwO 25 Jan, 2023 @ 9:03pm 
you are a god and I love you
Armorchin  [author] 25 Jan, 2023 @ 7:14pm 
@jtoetoe11 yea!

@Atreies Performance-wise it should be the same as normal like any unit dismemberment.

@TheGrandSirPiggy Let me know how that goes, I'll gladly help you.
Arker 25 Jan, 2023 @ 6:15pm 
absolutely LEGEND my sir
Gromcito93 25 Jan, 2023 @ 4:16pm 
Korne is pleased.
krugg.the.gamer 25 Jan, 2023 @ 4:10pm 
Finally a reason to play as the Ogres... or at least pick a faction with cannons next to them. :D
jtoetoe11 25 Jan, 2023 @ 3:52pm 
Hell yeah!!! Any plans to improve gore for other units?
GunKing 25 Jan, 2023 @ 1:59pm 
Just gotta comment again, but man this mod makes Ogre battles so much more cinematic. Pretty stoked it works with Ogre reskins too :D
GunKing 25 Jan, 2023 @ 1:44pm 
FANTASTIC, dismemberment for large entities is something I've desired for a very long time!
Atreies 25 Jan, 2023 @ 12:04pm 
A couple of questions: Does this mod affect performance? Do the detached parts stay on the battlefield or disappear?
Earl Von Kant 25 Jan, 2023 @ 9:13am 
nice, Khorne is pleased
Серафим Вэйлoр 25 Jan, 2023 @ 7:39am 
This is honestly amazing. If only there wa a way to make ogre units be able to get knocked down. Like, you know, pretty much any monster infantry in this game can do.
Goober King, for now and ever 25 Jan, 2023 @ 7:17am 
Very good!
LiptnX 25 Jan, 2023 @ 6:56am 
Look CA this is what you should've done.

Nice work mate :Dandelion:
TheGrandSirPiggy 25 Jan, 2023 @ 6:52am 
Damn, I really want to use this mod, but I can't play without all my awesome ogre kingdoms reskins!

Will ask the creators if they are willing to implement your changes into their mods!

Thank you for your work! Monstrous dismemberment should have been part of the main game!