Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I liked this series, shame the last part was complicated that I had to semi cheat.
"We have Protector at home."
*Protector at home --> Hunt Down The Freeman*
---
This installment is quite the fitting end for the series with the multiple endings(unless you're planning to make more). Longer than I thought and has cool action and puzzle sequences.
But yeah, there's some missing textures for buildings and shrubbery. They're probably either TF2 or L4D assets.
i have the requirements
anyway i didnt expect to find arc9 weapons in this mod
lua/includes/modules/weapons.lua:52: attempt to index local 't' (a nil value)
1. Register - lua/includes/modules/weapons.lua:52
2. HotloadEntity - RunString(Ex):259
3. HotloadEntities - RunString(Ex):278
4. HotloadSEv - RunString(Ex):456
5. unknown - RunString(Ex):557
rated! thumb up left :)