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I knew I needed YAML but the clan weapons pack was not as obvious and that's what I was missing.
While YMAL let the mech spawn but with out YACW it was unarmed.
I was trying to avoid using weapon packs in general because I didn't want to flood my game with a bunch of new weapons.
I figured out what I needed later but still it was very frustrating.
Otherwise, I am loving the mod. It has some of my all time favorite Mechs in it.
Tyvm for posting it and for your prompt response.
I described it in more detail on the nexus.
I am having an issue with the Nova Prime where I am unable to leave the dropship at the beginning of the mission. If it is a mission where you spawn in on the ground the Nova works just fine, but when dropping in I wait for the door to open, begin to move forward, then its as if I hit an invisible wall/am stuck on something. Has failed in multiple missions and I have tried restarting the game multiple times. Any help troubleshooting would be greatly appreciated!
Yet Another Mechlab (which I believe is YAML stand for)
Yet Another Weapon
Mad Cat II enhanced YAML
And Cheat Heat Sink
However I found a Rifleman IIC on the field, and salvaged it after combat. And noticed it has a lot of "invalid" item on its shoulder. I'm not sure if there are some mods conflicting with it, or just a random issue?