Surviving Mars

Surviving Mars

Psychiatric Hospital
15 Comments
ChoGGi  [author] 4 Mar @ 7:53am 
v0.4
Changed mod to treat any trait (defaults to Sanatorium traits).
Trait mod ids have been changed, so you'll need to reset the ones you've chosen.
Angvellon 30 Jun, 2024 @ 12:31pm 
There is a space for the button above the Building name, but no visible button. It still highlights when you hover over it and clicking it does enable you to actually build it.
ChoGGi  [author] 30 Jun, 2024 @ 10:33am 
The building button itself doesn't show up, or just the icon?
Angvellon 30 Jun, 2024 @ 6:08am 
Hello,
first of all, nice work on contributing so much to the game.

Slight feedback to this specific mod: Wouldn't it be more balanced to lock this building behind a tech - either as part of a breakthrough (maybe "Interplanetary Learning") or at least a regular tech (like "Behavioral Shaping" or maybe better "Behavioral Melding")?

Apart from the gameplay, in the builders menu the icon for the building doesn't show up for me. I don't know if thats a problem on my side or if other people have the same problem.
ChoGGi  [author] 23 Jun, 2024 @ 4:22pm 
The third trait selector was hidden, should be good now.
6souls 23 Jun, 2024 @ 3:42pm 
Adding Religious removed Idiot as a select-able option. Clicking on the traits to cure has Idiot already pre-selected, but Religious appears in it's place on the list of active curable traits.
littlelambsy 23 Jun, 2024 @ 12:30pm 
Thank you so much :)
ChoGGi  [author] 22 Jun, 2024 @ 2:38pm 
Updated
littlelambsy 21 Jun, 2024 @ 9:27am 
Thanks for this, its great. I wish there was a way to cure religious trait. The story bits for these get annoying. Well done. :steamthumbsup:
ChoGGi  [author] 1 Mar, 2024 @ 11:14pm 
in-game remove any copy of the mod in the mod manager, then subscribe to this mod

that should hopefully do it
Vaneth101 1 Mar, 2024 @ 11:07pm 
How do I get version 0.2 to show up in my game? I have subscribed to this mod, but I only get the version without the icon and with idiots only. I do not have the Below & Beyond DLC. Is that needed for the update?
ChoGGi  [author] 29 May, 2023 @ 5:43pm 
v0.2
Added mod option for Whiners and Introverts
Fixed icon not showing up (Thanks Numlock).
NumLock 28 May, 2023 @ 11:09pm 
Wonderful mod! Thank you very much for the idea and implementation. I can now heal idiots))) Yay!

I added additional grunts and introverts to the mod. If the psychiatric hospital can heal idiots, it should and can heal grunts and introverts all the more:)

!!! p.s. The mod, by the way, has a little bug. You need to add a slash in the path of the icon to display the icon in the construction panel.
----------Fix--------
"display_icon", CurrentModPath .. "UI/PsychiatricHospital.png",

fix icon:
"display_icon", CurrentModPath .. "/UI/PsychiatricHospital.png",
___________


add Whiner, Introvert:

DefineClass.ChoGGi_PsychiatricHospital = {
__parents = {
"Sanatorium",
},
max_traits = 3,
}

....

"trait1", "Idiot",
"trait2", "Whiner",
"trait3", "Introvert",

...

function ChoGGi_PsychiatricHospital:GetSanatoriumTraits()
return {"Idiot", "Whiner", "Introvert"}
end
ChoGGi  [author] 25 Jan, 2023 @ 5:43pm 
It hides it on selection ;)
hlechner 25 Jan, 2023 @ 5:41pm 
awesome! you even found a way to remove the button and keep the progress bar